This module provides a variety of interesting adventures to introduce tier 2 characters to the land of Chult. A variety of puzzles, tough combat, and even a little bit of role playing opportunities. Combat scales decently for stronger parties.
I am confused by the time frame in which they wrote these adventures. They count as 1 hour mini adventures, but do not expect to run them in an hour without making changes. The module provides tips on how to run these adventures faster if you need to fit it in the hour time frame. I feel like they could have either made these count as 2 hour adventures or written them a bit shorter, rather than provide tips on how to counter their own error.
Administrative complaints aside, these are great adventures. I understand how creating a satisfying 1 hour experience for a tier 2 group would be much harder than for tier 1. I commend the effort in trying something new.
Rating: [4 of 5 Stars!] |