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Barbarians of the Aftermath
by Charles L. [Verified Purchaser] Date Added: 07/03/2019 12:49:12

This is one of the most complete package I have ever seen. If you like the BoL system, this sets you up with literally everything you need to run games ranging from zombie apocalypse to far future space operas.

Highly recommended



Rating:
[5 of 5 Stars!]
Barbarians of the Aftermath
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Barbarians of the Aftermath
by JERRY M. [Verified Purchaser] Date Added: 02/26/2012 16:35:01

This game brings the Barbarians of Lemuria game engine to the future.

While this set of rules is designed for post-apocalyptic gaming, it could easily be used for sci-fi or space opera as well.

In addition to the basic game mechanics, BotA adds rules for all sorts of variant races. Wanna play robots. Yup. Aliens. Yup. Mutants. Yup. Elves??!?!? Yup. Furry? Yup. Psionic Plant?!?!? Yup.

Add to that rules for vehicles, modern weapons, and random sci-fi gear and you've got a great instant game.

On top of that, you get the great random setting generator. If you don't know what game you want to play, there's a way to randomly generate the world. Randomly generate what the Apocalypse was (nuclear, magic, biological, divine, Chtonian, etc.), what level of recovery the world has, what sort of technology is available, what sort of characters are available, and so on. Each table building on the results of the last.

With this, you could easily adapt other games as well. Want to play BoL in Rifts or Shadowrun or Cyberpunk? Here's your rules...

Anyway, a great game with lots of potential on its own.

Get it now and enjoy the read.



Rating:
[5 of 5 Stars!]
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Barbarians of the Aftermath
by collin s. [Verified Purchaser] Date Added: 11/23/2011 20:53:11

I recently bought Barbarians of Lemuria and I quickly followed that purchase with Barbarians of the Aftermath. I like the BoL system and saw that it being to drive many non Sword and Sorcery game sessions. Barbarians of the Aftermath proves this by providing a big bunch of rule options that you can use for numerous sci-fi settings using the base Barbarians of Lemuria setting, including something Gama World/Mutant Futures-ish, zombie apocalypses, were wolf/vampire type games, and more. Included is even a sort of choose or roll your own apocalypse, to give you a base skeleton on coming up with your own apocalyptic setting. A lot of ideas can be gleaned from BotA that could be used with other role playing systems as well.

The PDF that I bought from RPG Now was very colorful and well laid out. At 175+ pages of rule options I'd say it is well worth the now $10 purchase.

I ended up getting the hard cover version as well. I would rate that a four, as the price point is a little steep, but it still is a good value.



Rating:
[5 of 5 Stars!]
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Barbarians of the Aftermath
by Steve B. [Verified Purchaser] Date Added: 03/16/2010 11:32:48

A fantastic adaptation of the great Barbarians of Lemuria system to post-apocalypse settings. Other reviewers have gone fairly in-depth already, but I want to add that this book can easily be used to do almost any science fiction genre out there. Since it covers such a wide range of PA possibilities, it includes rules for aliens, robots, high-tech weapons and armor, cybernetics, vehicles (including, yes, spaceships). It is far more versatile than the title implies.

If you like BoL, this book is a must-have in my opinion.



Rating:
[5 of 5 Stars!]
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Barbarians of the Aftermath
by Austin R. [Verified Purchaser] Date Added: 03/10/2010 12:12:31

Barbarians of the Aftermath takes the wonderful Barbarians of Lemuria system and gives you the tools to adapt it with ease to any sort of post-apocalyptic setting one could imagine, from gray goo to zombies to WWIII to aliens.

It adds post-apocalyptic careers, rules for guns and vehicles, how to deal with radiation and mutation, and much much more. Guns are handled just as simply as ranged weapons in BoL, vehicles are fun to make (just like characters!), radiation and mutation are handled on a scale of science-fantasy to hyper-realism to fit with any world, and anything else found in post-apocalyptic scenarios (psionics, "Old World" tech, etc.) can be found in this book.

Pros:

+Great art from different periods +Cool random apocalypse table +Lots and lots of inspiration for a post-apocalyptic campaign

Cons:

No major bad points!

Bottom Line: If you like the BoL system, get this game! If you like post-apocalyptic RPGs, get this game! If you want some modern rules for BoL, get this game! If you want some post-apocalyptic inspiration, get this game!



Rating:
[5 of 5 Stars!]
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Barbarians of the Aftermath
by jeff m. [Verified Purchaser] Date Added: 09/13/2009 13:13:56

Barbarians of the Aftermath – An overview I haven’t had the opportunity to play the game but here are my observations after a thorough read through- Right off the top I’ll admit that the Post –Apocalyptic genre isn’t one of my favorites to play in. I do however enjoy the fiction of the genre. Lucifer’s Hammer is one of my all time favorite books that I re-read every few years and I used to gobble up books from the Horseclans series just as fast as Robert Adams wrote them. So I am a fan of the genre. And now with the release of Barbarians of the Aftermath, I can honestly say that playing a survivor coming out of a bunker with a sawed off shotgun in one hand and a Geiger counter in the other, finally has appeal. With Barbarians of the Aftermath (BotA), Nathaniel Torson has successfully taken the core rules from Simon Washbourne’s Barbarians of Lemuria (BoL) Role playing game and turned them upside down taking us from the Sword & Sorcery genre to The Post Apocalyptic. Weighing in at 172 pages, BotA has added a lot of fluff and crunch to the sleek and simple BoL engine. But Torson has managed to do so in a modular style that is very friendly to GM’s and players who like to get under the hood of a game and make it their own. He starts off with a confidence inspiring treatment of the genre and the possible futures that destroyed the game worlds. Torson shows a solid knowledge and enjoyment of the genre. BotA doesn’t just give you one reason for the fall, it goes over several and allows you to pick and choose, and the options are all laid out there for you to pick your particular poison. One thing I noticed is, if you are the type of gamer who loves charts and randomization, then you will have a nerdgasm reading these rules. And I don’t mean that in a bad way, it’s just that there is so much information to be covered, so many options that charts just have to be the way to go. And that’s not to say that there are pages and pages of bare dry charts- not so at all. These rules grab you and reel you in. they are well written and presented in a very attractive layout. No space is wasted but none of the book looks overcrowded. The next chapter covered the basics of character creation, this was a quick read for me since Post Apocalyptic-is all about the world rather than the characters. In Fantasy gaming the heroes attack the world, in BotA the world attacks the players. But still I dusted off all my favorite Post Apocalyptic archetypes to see if BotA could handle them – Genetically created creatures from World enough, and time? Check. Jon Shannow “The Jerusalem man”? Check. Horseclansmen and the Cat clans from the Horseclans series? Check. Juggers from Blood of heroes ? Check. Princess Ariel from Thundarr the Barbarian? (This one would be a deal breaker)… Check. Well alright then. Let’s move on. The next section states Tools not Rules. I like it already. We go into mutations, psi abilities, firearms rules, radiation, vehicles (with a special section on “downgrading vehicles and equipment-nice) , and more. Here is where we start to see that we have left the “quick, slick and elegant” which is the hallmark of the original BoL system. But it feels right. In order to embrace this whole new genre we need to crunch it up a bit. Just a bit though. It has to be that way if you want to introduce Psi abilities, Hovertanks, and Killbots. But here again is where Torson saves himself and us- he keeps the “modular feel” going all the way through. Personally I could care less for mutations- I really won’t be using them. If you ever play in The Evil DM’s BotA game at a Con, you will never encounter an 8’ green celery stalk with furry rabbit ears carrying an M16 – it just ain’t gonna happen. And so I have no problem completely ignoring that section. Torson wraps things up with a section on the flora, fauna, aliens and other nastiness out there to do your character death. And a 15 page Gamemasters kit that gathers all the pertinent charts in one place. As far as the editing or grammar issues- If there were any I didn’t see them. But if so, far be it from me to point them out. There was one piece of art that I thought inappropriate, but I learned that it will be addressed in future release. Mistakes happen and kudos to Torson for addressing it quickly. Bottom line: Is it still BoL? Kind of, but more and I say that in a good way. Does it make me want to play in a genre I previously never cared for? Yes. Yes it does. Is it worth the price? Every penny.



Rating:
[5 of 5 Stars!]
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Barbarians of the Aftermath
by Harjit K. [Verified Purchaser] Date Added: 09/13/2009 09:30:01

I have been a big fan of Barbarians of Lemuria (also known as BoL) since getting it. I have been anticipating Barbarians of the Aftermath (or BotA as it is known by fans) since I found out it was being produced by Nathaniel Torson. Nathaniel has interacted with fans of BoL to see what they wanted in the BotA expansion and from my reading of the finished product it is clear he has listened.

Firstly the product is written in a very clear and readable style. There are humorous comments sprinkled in the text that add to the enjoyment of reading the product. It is well formatted and the artwork sprinkled through the book seems to have had some thought placed into it. The product basically looks good and reads well. Nathaniel claims that the Smiley face that can be seen on the front cover that is curiously ironic for a Post Apocalyptic setting was unintentional. I’m not sure if I believe him.

Secondly this really is a great product for anybody who wants to play in a Post Apocalyptic setting. While you would need the main BoL rules to play BotA directly the PDF itself contains a large amount of information and advice on playing in and constructing Post Apocalyptic settings. You could arguably use the tables in the product to create a setting and use your favourite rule set to run a game in that setting. I would of course recommend the BoL rule set but I freely admit I may be biased in that regard. This also covers any sort of Post Apocalyptic setting whether resulting from man’s mistakes, nature reacting against man, supernatural apocalypse, war, alien invasion etc.

There are rules that include (but are not restricted to) the following:

Firearms Vehicles and vehicular combat Mutation and radiation Psychic Powers

Sorcery is referred to but requires the main BoL book (as does priestly powers that may be used in Supernatural based settings). What is especially useful is that all the rules detailed in BotA are optional and usable as tool kits so you can create whatever you want with BotA. I cite as an example my own intention to run a “Bourne” type game. I will be using the firearms and vehicles rules to do this. One recent post on RPG.net asked about using BoL in the Warhammer world. Using the mutation and radiation rules from BotA you could use BoL and create mutants and represent the effect of Warpstone.

I am especially impressed by the Vehicular rules that are abstract in that they use a range track system but allow all sorts of interesting actions t be carried out. It seems a very workable system for chases and vehicular combat.

There are a few errors in this first draft of a very minor nature (my first reading picked up three errors of formatting and spelling) but Nathaniel Torson is receiving notification of these and intends to on a monthly basis update the PDF so all such errors will be taken care of and really they don’t impact using the material. By Christmas once such errors have been cleared up we could be looking at a print version being made available to us.

All in all my overall view is that this is a great addition not only to the BoL line but anybody looking for a useful supplement to set up a Post Apocalyptic setting. However, it does not restrict you to such a setting which in my opinion is great. I should also add that a GM pack has been included with all relevant tables and character/vehicle sheets to make the GM’s job easier.

I don’t think you will be unhappy if you get this. If you don’t already have BoL get that as well…



Rating:
[5 of 5 Stars!]
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