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Strange Stars OSR Rule Book

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It's the far future, Old Earth is lost and shrouded in legend, and the children of paleo-humanity have long ago populated the stars, branching into new forms and strange cultures. Adventure is measured in light-years!

STRANGE STARS is a setting where modern transhuman science fiction meets classic 70s space opera. Now you can explore the STRANGE STARS universe in Sine Nomine Publishing's acclaimed Stars Without Number or similar Old School Rennaissance-derived games!

Join a salvage mission to steal ancient tech from the wreck of a deranged sophont warship. Scavange parts from giant ancient robots on Gogmagog. Cross swords with a Zao Pirate in hard vacuum. Experience a galaxy of adventure with STRANGE STARS OSR!

This 35-page rule book includes:

  • Tips for creatings characters and 19 clades--from Atozan librarians to armored thrax warriors--as player character options.
  • A catalog of adversaries and threats from the monstrous ssraad to the more subtle agents of the Instrumentality.
  • A gazeteer of known worlds and rules for creating random orbital habitats
  • A sampling of factions big and small from across the known galaxy
  • Advice on running adventures and campaigns in the Strange Stars with a random adventure seed generator

The Strange Stars OSR Rule Book is NOT a full game but a supplement to Stars Without Number (available here in a free version) or similar science fiction games and a companion to  STRANGE STARS .

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Reviews (2)
Discussions (9)
Customer avatar
Sandra S March 04, 2024 9:09 pm UTC
PURCHASER
How does non-gate ("slow") space travel work? How long does it take to go from a planet to its moon or similar?

"In-system travel is most likely non-FTL and takes a while. This allows both zipping around the galaxy (at least a part of it) and “realistic” distribution of clades, but with a hard science fiction scale to a solar system, allowing the full array of grizzled asteroid prospectors, fringe religious communities on gas giant moons, or isolated research bases."

What are some good guidelines for such travel durations?
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Customer avatar
Trey C March 06, 2024 4:03 pm UTC
PURCHASER
The non-gate travel would go several different means: fusion and antimatter drives, primarily, but some chemical. How long depends on how realistic or accurate you want to be and, of course, the size of the system in question. The timeframe would run from hours to weeks (maybe months) depending on the engines in question. For simplicity, I would choose what I thought was an analogous distance in our solar system and figure at an acceleration of 0.5 to 1g.
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Customer avatar
Sandra S March 08, 2024 2:34 pm UTC
PURCHASER
Perfect, thank you!
Customer avatar
Neil S June 21, 2021 5:50 am UTC
is this only 35 pages
Customer avatar
Anthony L October 06, 2020 3:48 am UTC
is this compatible with Labyrinth Lord, Old School Essentials, and Dungeon Crawl Classics?
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Customer avatar
Trey C October 07, 2020 3:50 pm UTC
PUBLISHER
I guess it depends on what you mean by compatible. All these systems, and Stars Without Number, are D&D-derived, so that element is there, but they all have their own spin on it.
Customer avatar
Olaf B February 08, 2019 5:32 pm UTC
PURCHASER
Is this compatible with the revised SWN rule book?
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Customer avatar
Trey C February 09, 2019 1:27 am UTC
PUBLISHER
I'm not familiar enough with the revised edition to so say with certainty, but from what I read it would be broadly compatible.
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Customer avatar
Jonas S March 21, 2021 9:35 am UTC
PURCHASER
You'll have to recalculate AC from descending to ascending.
Customer avatar
David D March 23, 2018 7:01 am UTC
PURCHASER
I'll risk the cost. But I'm curious; Am i missing any setting info by taking the OSR version over the core version?
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Customer avatar
Trey C March 23, 2018 4:25 pm UTC
PUBLISHER
The OSR rulebook is meant to be a supplement/implementation of the setting book, so not everything is repeated. How much you will miss it is difficult to say.
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Customer avatar
David D March 24, 2018 3:14 am UTC
PURCHASER
I've had a chance to skim the book already. I'm quite happy with the content. Especially for the price tag. But I do hope the core book has a tiny bit more. Happy customer here though :)
Customer avatar
Benjamin S March 26, 2017 10:14 am UTC
How do the rules change space combat, if the setting doesn't make use of the spike drive?
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Customer avatar
Trey C March 26, 2017 9:57 pm UTC
PUBLISHER
Full starship combat rules was beyond the scope of what I was doing here, but the first paragraph of the page 67 in the SWN Core edition rulebook describes Strange Stars space combat relatively well, in broad strokes. An easy solution is to run it similarly, just ignoring all the "phase" stuff. In Strange Stars, Combat does not occur within the hyperspace network, but occurs around nodes, worlds, or habitats. Boarding actions and the like are possible.
Customer avatar
Chip W February 18, 2017 5:40 pm UTC
PURCHASER
I just got the email with the discount for the print version for those of us who already purchased the PDF, but the price shows as $9.95 even though the product page clearly shows I purchased the PDF.
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Customer avatar
Trey C February 18, 2017 5:59 pm UTC
PUBLISHER
An email with the corrected code has been sent.
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Customer avatar
Chip W February 18, 2017 10:51 pm UTC
PURCHASER
Thank you. Worked perfectly this time. I hope you're planning more installments of Strange Stars, which is the best science fiction roleplaying setting ever (or at least since classic Traveller in the '70s).
Customer avatar
David K February 12, 2017 2:15 am UTC
PURCHASER
No luck with opening either of the previews. I am interested to see what it offers beyond Strange Stars & Strange Stars Fate supplement
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Customer avatar
Trey C February 12, 2017 12:07 pm UTC
PUBLISHER
Sorry you're having trouble, but it's a glitch in the site, I assume. I just checked the previews (not logged in) on both drivethrurpg and rpgnow and they worked fine.
Customer avatar
February 08, 2017 6:47 pm UTC
Have you done any play testing using your supplement in the White Star RPG?...I was curious how it works with that system.
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Customer avatar
Trey C February 08, 2017 8:29 pm UTC
PUBLISHER
I have not, but over at his blog Mike aka Wrathofzombie has run some sessions of Strange Stars in White Star with some adaptation of the setting book of his on devising. Here are some races/clades: https://wrathofzombie.wordpress.com/2015/05/17/playable-alien-races-from-strange-stars-for-white-star/

Looking at what he did there, I don't think it would be very hard to convert over, as White Star looks even "rules lighter" than SWN, but with a similar OSR chassis.
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SS-OSR
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