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HEROglyphs, Vol. 1

HEROglyphs, Vol. 1

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HEROglyphs, Vol. 1 contains the first 25 columns by Steve Long as published in Digital Hero

The articles included in this collection are:

Plans, So Many Plans
ZAP! - Creating A Magic Missile Using the HERO System
The Casual Approach - "Casual" Characteristics Other Than STR
A Lucky Break - Probability Alteration In The HERO System
Now I've Gotcha! - Creating Hard-To-Escape Entangles
Where No Man Has Gone Before - Revising Extra-Dimensional Movement
Out Of Thin Air - A New Power For Creating Objects
Stop! In The Name Of Time - Building A "Time Stop" Power.
Forward To The Past! - Manipulating Time In The HERO System
An Earth-Shattering Ka-Boom - Creating Nuclear Weapons Using The HERO System 5th Edition
Trigger Happy - Expanded Rules For Trigger
The Need For Speed - Variant SPD Chart Rules
Getting To The Point - Additional And Alternate Rules For Armor Piercing
Machine Powers-Activate! - A New Power For Activating Devices
Broken-Down DEX - Variant Rules For Dexterity
Charge! - Expanded Rules For Charges
A Proportional Response - Rules For Proportional Powers
Save Versus Rules Conversion - Building Avoidance Rules Into Powers
Layers Upon Layers Upon Layers - Dealing With "Layered" Defenses
Down The Drain - Applying Adjustment Powers To Characteristics Bought As Powers
Because It's There - Advanced Rules For The Climbing Skill
Scrambled! - Encrypted Communications In The HERO System
Lookin' Good - Advanced Rules For Comeliness
Movin' Out - Some Options For Movement Powers
Handi-Capable - Expanding Physical Limitation

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Product Information
Rule System(s)
Pages
66
Edition
1.0
Publisher Stock #
DOJHP004
File Size:
4.83 MB
Format
Original electronic Click for more information
Scanned image
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File Last Updated:
October 11, 2005
This title was added to our catalog on October 11, 2005.
Publisher
Hero Games
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