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Russ Morrissey's 1d100 TechnobabblesClick to magnify

Russ Morrissey's 1d100 Technobabbles

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This small booklet, is designed to help you quickly use a bit of technobabble in your game. It means nothing; but if you say it convincingly, it can mean anything you want it to!

In the pages of this short document, you'll find 100 different bits of technobable. When in need, simply throw 1d100 and voila! You have a complicated sci-fi thing to describe to your players! Things such as:

Photonic Alternating Domain

Quantum Data Field

Atmospheric Quantum Mutation

Ionic Flux Inversion

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Reviews
Megan R. [Featured Reviewer]
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July 7th, 2013
I play a lot of Traveller, and always end up the engineer (even on one ship where I'm really the chef, but double as Jump-drive tech and lay claim to being the only person to initiate Jump when wearing chef's whites!) but there are only so many times [...]
Shane O. [Featured Reviewer]
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July 7th, 2013
Ah, technobabble, the duct tape of science fiction – when you need to tie an action and a resolution, and hope that people don’t examine the connector too closely, this is what you use. After all, it’s not important that people know what “multi [...]
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Product Information
Silver seller
Author(s)
Pages
2
File Size:
0.16 MB
Format
Original electronic Click for more information
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File Last Updated:
July 06, 2013
This title was added to our catalog on July 06, 2013.