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 Hottest Titles from Michael Brown
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Blades of Tyri

Blades of Tyri


Sword-and-Planet (also called Science Fantasy and more archaically Planetary Romance) stories were popularized in the early 20th century by such writers as Edgar Rice Burroughs, Alex Raymond, Michael Moorcock, Ralph Milne Farley, and Otis Adelbert Kline. Often considered the precursors to what is now Science Fiction, Sword-and-Planet stories downplayed scientific accuracy in favor of swashbuckling...   [click here for more]
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Breakout!

Breakout!


The PCs are asked to help restore order and security aboard a stricken prison transport. Breakout! is designed for tabletop RPG science fiction games using a 2D6 mechanic — including the Original 2D6 Science Fiction Game — starring characters of varied career backgrounds. ...   [click here for more]
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Breathless

Breathless


An independent journalist with an explosive report of atrocities committed abroad needs the heroes’ help in getting the video into the hands of her news agency. The daoren thus find themselves additional pawns in a cat-and-mouse game played across the San Angeles Metro with federal authorities constantly nipping at their heels, leading to the possibility of a traitor in their midst. Will the...   [click here for more]
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Building Better Benefits

Building Better Benefits


Character generation in both Cepheus Engine (CE) and the Original Science Fiction Roleplaying Game (OSFRPG) typically ends with thowing on the Mustering Out benefits tables. The tables are adequate for giving the hero starting material and cash benefits, but the tables are often too similar and limiting. A solution: build the benefit tables as character generation progresses. This method takes the...   [click here for more]
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Building the Shadows: A Film Noir Mission Generator

Building the Shadows: A Film Noir Mission Generator


So lemme get this straight: you birds and dames are sittin’ around bored because no work is comin’ your way? Then get out and make some work! Just download yourself a copy of Building the Shadows: A Film Noir Mission Generator, grab some six-sided freckled cubes and start rollin’ on the tables. In just a few minutes, you could be puttin’ fresh slugs in your Roscoes and...   [click here for more]
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Burst Transmissions, vol. 1

Burst Transmissions, vol. 1


Burst Transmission is a series of small suggested modifications (“house rules”) and quick-and-dirty mechanics for 2D6 science fiction RPGs such as Cepheus Engine and the Original Science Fiction Roleplaying Game (OSFRPG.) This volume has rules and mechanics for: Aging Imposing bad weather Handling chases Locating someone specific Running and fighting fires Going berserk Improvised weapons Gathering...   [click here for more]
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Burst Transmissions, vol. 2

Burst Transmissions, vol. 2


Burst Transmission is a series of small suggested modifications (“house rules”) and quick-and-dirty mechanics for 2D6 science fiction RPGs such as Cepheus Engine and the Original Science Fiction Roleplaying Game (OSFRPG.) This volume has rules and mechanics for: Attractiveness Crowded Spaces Drinking Fright Natural Disasters Nurses Purchasing Power "Respectable" Places Shock and Awe Swimming...   [click here for more]
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Burst Transmissions, vol. 3

Burst Transmissions, vol. 3


Burst Transmission is a series of small suggested modifications (“house rules”) and quick-and-dirty mechanics for 2D6 science fiction RPGs such as Cepheus Engine and the Original Science Fiction Roleplaying Game (OSFRPG.) This volume has rules and mechanics for: Quick Adventure Setting Creation Alternate acquision of the Jack-of-All-Trades skill Another look at Attractiveness Another look...   [click here for more]
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Burst Transmissions, vol. 4

Burst Transmissions, vol. 4


Burst Transmission is a series of small suggested modifications (“house rules”) and quick-and-dirty mechanics for 2D6 science fiction RPGs such as Cepheus Engine and the Original Science Fiction Roleplaying Game (OSFRPG.) This volume has rules and mechanics for: "Special" Psionic Talents Creating Buildings Disease Fame NPC Interrelations Quick Animals Quick Rumors Ultra-low Characteristic...   [click here for more]
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Burst Transmissions, vol. 5

Burst Transmissions, vol. 5


Burst Transmission is a series of small suggested modifications (“house rules”) and quick-and-dirty mechanics for 2D6 science fiction RPGs such as Cepheus Engine and the Original Science Fiction Roleplaying Game (OSFRPG.) This volume has rules and mechanics for: “Special” Assignments Artificial Intelligences Caves/Caverns Characteristic Generation Using Playing Cards Contested Throws Hit...   [click here for more]
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Burst Transmissions, vol. 6

Burst Transmissions, vol. 6


Burst Transmissions is a series of small, suggested modifications (“house rules”) and quick-and-dirty mechanics for 2D6 science fiction RPGs such as Cepheus Engine and the Original Science Fiction Roleplaying Game (OSFRPG.) This volume covers: Acclimating to Alien Gravity Determining Height and Weight Expanding Steward Skill Enhancing Athletics Skill Mapping Variant Careers Powerful Opponents Quick...   [click here for more]
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Burst Transmissions, vol. 7

Burst Transmissions, vol. 7


Burst Transmissions is a series of small, suggested modifications (“house rules”) and quick-and-dirty mechanics for 2D6 science fiction RPGs such as Cepheus Engine and the Original Science Fiction Roleplaying Game (OSFRPG.) This volume covers: Armored Foes Critical Hit Perk Disease 2 Features and Bugs Foliage Foliage 2 Gender Insta-Kill Narrative Control Speeding Foes Tangled The Look ...   [click here for more]
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Burst Transmissions, vol. 8

Burst Transmissions, vol. 8


Burst Transmissions is a series of small, suggested modifications (“house rules”) and quick-and-dirty mechanics for 2D6 science fiction RPGs such as Cepheus Engine, Cepheus Deluxe, and the Original Science Fiction Roleplaying Game. This volume covers: Governmental Structure Highest and Lowest Points Item Availability Natural Satellites Pregnancy Quick Culture Quick Religion Tech Level...   [click here for more]
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Burst Transmissions: Compendium

Burst Transmissions: Compendium


Burst Transmissions are a series of small, suggested modifications (“house rules”) for Cepheus Engine, Cepheus Deluxe, and the Original Science Fiction Roleplaying Game first published in the 1970s. These rules are easily adapted to other 2D6 games. ...   [click here for more]
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By Winter's Light

By Winter's Light


Glowtrees are a cherished cash crop and a staple of holiday celebrations across the subsector. So when a mysterious blight affects a farmer’s arbor, the PCs accompany a scientist to investigate the cause. What they find is a web of revenge and double-dealing that not only threatens to darken countless holidays, but extinguish the intrepid adventurers’ careers — and lives — under the next snowfall....   [click here for more]
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Caecis Manibus

Caecis Manibus


When the heroes are arrested on the repressive world of Sularin, all looks bleak until they’re offered a chance to expunge their crimes in exchange for recovering stolen documents pointing to a traitor in the government. But the search for the documents — and the thief — points to a surprising revelation about the conspirator and draws the attention of agents who are also after the...   [click here for more]
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Captivity of the Reason

Captivity of the Reason


The PCs had no intention of becoming involved in the war between two countries on the balkanized planet Ishon until a general for one side made them a lucrative offer. All they have to do is sneak into hostile territory and extract a high-value operative from a POW camp. The offworlders quickly find themselves pawns in a chess game where the major players are all blindfolded and one is ready to kick...   [click here for more]
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Career: Assassin

Career: Assassin


I couldn’t help but mentally compare our visitor with Vajra. Chandri and Vajra both had flowing dark hair and flashing eyes, and both favored silken scarves and sashes. Both also had no problem ending opponents, but that’s where they differed. Vajra preferred the messy, warning-to-others type of kill. Chandri was a quiet knife in the shadows followed by an equally quiet disappearance into same....   [click here for more]
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Career: Barbarian

Career: Barbarian


The large man stood stoically behind Dur Corso as he and the Colonel haggled the price of our next job; a heavily-muscled figure, standing ramrod-straight, arms crossed. Natural furs and leathers struggled to cover a frame that looked like it was adapted to hard labor and fighting. A mane of uncombed hair and a full beard framed a craggy face, softened only slightly by hazel eyes. A large sword...   [click here for more]
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Career: Citizen

Career: Citizen


I kept one eye peeled over my shoulder. Across the table from me, The Colonel sipped his tea. Berlin busied himself more with tucking into his…what did the server call it? I forget…with great relish, not even looking about from time to time to see if danger was afoot.   Out of force of habit, I glanced around the small café. It seemed to attract quite the clientele, from...   [click here for more]
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Career: First Responder

Career: First Responder


I stumbled around in the darkness, lungs burning as they vainly tried to expel the smoke I had inhaled. I called out for The Colonel, Berlin, and Vajra through sporadic and worsening fits of coughing. The roar of the flames grew louder and the smoke made it impossible to make my way standing up any longer. Not that it was a problem. Each fit of coughing doubled me over, and I found myself sinking...   [click here for more]
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Career: Nightstalker

Career: Nightstalker


Who Ya Gonna Call? Within the boundaries of known space are countless tech levels, legends, rumors, and oddity. The majority of it is well understood. Other things aren't as well understood, but are on the frontiers of inquiry and bleeding-edge research. Still other phenomena are constantly subjected to discussion and unscientific analysis. But Out There are things stranger still. Things...   [click here for more]
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Career: Physician

Career: Physician


The art of medicine has been practiced by humans for thousands of years. Since prehistoric times, when the healing power of certain plants and other natural materials was first discovered, medicine has undertaken a slow but inexorable advance, each new discovery building or improving upon those before it. At the forefront of this advance were those who took up the art of healing, at first blending...   [click here for more]
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Career: Salvor

Career: Salvor


The Colonel and the salvor’s assistant talked animatedly as they walked through the breaker’s yard, Berlin and I close behind. Turned out they had both served in the Marines. I kept my mind focused on the planning how to remove enough phase-point discriminators to finish fixing the drives without destroying them.   I heard Berlin give a gasp. The Colonel and the salvor must’ve...   [click here for more]
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Career: Security Guard

Career: Security Guard


They don’t always wear red… Right on cue, the alarms on the other side of the complex went off and we heard the telltale sound of gunshots. Vajra and Berlin were making the devil’s own distraction. At the sound of the commotion, the Colonel and I took off across the open space, me focused on making it to the doorway beyond and him with his eyes looking for sudden trouble, the barrel...   [click here for more]
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Career: Star Marshal

Career: Star Marshal


“Evenin’, Anse,” Shaughnessy boomed as she entered the saloon. She chose not to see the bartender hastily relocate something beneath the bar.   “Evenin’, Marshal,” he replied, glancing briefly to a group of scruffy men at a nearby table. Shaughnessy made her way over to them. Three of the men saw her as she approached and shifted uneasily in their chairs. But she was...   [click here for more]
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Cepheus Engine Bookmark Adventure 1

Cepheus Engine Bookmark Adventure 1


A short adventure for Cepheus Engine, Cepheus Deluxe, and the Original Science Fiction Roleplaying Game on a handy bookmark. Just print it out (cardstock is recommended), cut along the outer guides, fold or cut along the dotted line, and you're ready for adventure! ...   [click here for more]
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Cepheus Engine Mission Generator

Cepheus Engine Mission Generator


The galaxy’s a big place; big enough for any and all kinds of adventure. But where do star-spanning heroes find such exploits? Right here in the Cepheus Engine Mission Generator! Using little more than 2 six-sided dice and a modicum of imagination, the Referee of a Cepheus Engine or Original Science Fiction Roleplaying Game campaign can generate one of over 90,000 different missions in mere...   [click here for more]
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Cerebral Cortex

Cerebral Cortex


A serious injury results in a desperate race against time as the heroes must locate a skilled physician to treat a stricken friend. But the doctor is in the grip of evil forces that are all too willing to claim the PCs as well. Meanwhile, the victim, no longer in control of their own actions, proves to be a danger to themselves and others. The adventurers find themselves navigating conflicting events...   [click here for more]
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Claws of the Yule

Claws of the Yule


The Stalwart Heroes find themselves caught between a ferocious blizzard and Icelandic legend when they gallantly aid a young woman in getting home before the storm hits. But winter’s fury is as nothing compared to the legend that becomes all too real — one that’s determined to kill the young lady and her family, despite the efforts of the PCs to stop it. Claws of the Yule is a short holiday...   [click here for more]
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Claws of the Yule (D20 version)

Claws of the Yule (D20 version)


The party find themselves caught between a ferocious blizzard and ancient legend when they gallantly aid a young woman in getting home before the storm hits. But winter’s fury is as nothing compared to the legend that becomes all too real — a legend that’s determined to kill the young lady and her family, despite the efforts of the PCs to stop it. Claws of the Yule is a short...   [click here for more]
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Cognitio

Cognitio


The decennial Magna Colloquium at the prestigious Tenjin Omnitechnic Institute gathers the finest minds from all over the subsector to present and demonstrate cutting-edge scientific research. But this year, one of the attendees is not what he seems, and has a quite different — and sinister — agenda. The PCs are drawn into conflict with this enigmatic individual, but find that he’s more than...   [click here for more]
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Cold War: Containment

Cold War: Containment


***ALL PROCEEDS FROM THIS TITLE WILL BE DONATED TO DOCTORS WITHOUT BORDERS FOR RELIEF EFFORTS IN THE UKRAINIAN CRISIS. SLAVA UKRAYINI!*** Now system-agnostic! There are still events going on in Tunguska… Sometime in the late 1960s, the Soviet government, secretly in turmoil in the face of rapidly advancing American technology and global influence, desperately sought...   [click here for more]
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Crossed Swords

Crossed Swords


Vexation lives up to its name as a bothersome pirate base that’s just far enough away to avoid a visit from the Interstellar Navy but close enough to plunder interstellar commerce. It’s also the setting for a war between said pirates and their newest adversaries, a terrorist organization that feels the pirates have violated their turf. Into this blender of hostility come the PCs, who find themselves...   [click here for more]
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Cry of the Forsaken

Cry of the Forsaken


When the adventurers accept a job escorting a band of refugees to a place of safety, they find themselves squarely in the middle of a collision between past and present. As they discover the refugees’ secrets and become aware of malevolent eyes watching their every move, they race to safely deliver their charges, only to end up in a showdown with armed enemies, and an ancient curse hungrily awaiting...   [click here for more]
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Cry the Forest Primeval

Cry the Forest Primeval


The Great Rainforest of the planet Rherapi is on fire! And caught in the conflagration is a team of scientists the heroes have been hired to find and rescue. But the jungle, dangerous even in the calmest of times, is a hellish mix of fear, dark deeds, and death in the embrace of burning disaster. The adventurers find they don’t have much time to complete their mission before it — and their...   [click here for more]
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Danger on Roritura

Danger on Roritura


The mostly-unspoiled South Pacific island of Roritura is a place of breathtaking tropical beauty. But the heroes, finding themselves castaways there, quickly learn that it’s also a place of deadly danger. As they try to find a way off the island and back to civilization, they encounter several ways they might meet their end; and a secret that, if left unchallenged, could mean Roritura’s end as...   [click here for more]
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Data In Flight

Data In Flight


The PCs are put in the sights of a tyrannical regime when they’re made custodians of endangered scientific knowledge. How far will the rulers go to suppress such knowledge? Data in Flight is a one-page, no-frills adventure for tabletop RPG science fiction games using a 2D6 mechanic (including The Original 2D6 Science Fiction Game) starring characters of varied career backgrounds. ...   [click here for more]
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December

December


Christmas comes early for a group of street kids, but their good fortune brings ill tidings for everyone else in their neighborhood. The source of the children’s windfall is the property of nefarious forces that would stop at nothing — including destroying the holiday — to recover what’s theirs. December is a short adventure for Midnight Boulevard: 2D6 Adventure in the World of...   [click here for more]
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Demon's Realm: A 2D6 Science-Fiction Campaign Starter

Demon's Realm: A 2D6 Science-Fiction Campaign Starter


The fledgling adventuring party survives a starship crash, but that’s only the beginning. As they face the dangers of a forbidden world, death stalks ever closer, threatening to tear apart the band before they've gelled into a formidable group of galactic heroes. Demon’s Realm is a starter adventure for Cepheus Engine (CE) and the Original Science Fiction Roleplaying Game (OSFRPG), but...   [click here for more]
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Devil's Reach

Devil's Reach


A world-spanning train breaks down in the middle of a desert, and with it comes the threat of a breakdown in relations between a desert tribe and the railroad operators and the smooth running of the planetary economy itself. In the face of assaults by armed tribesmen, the heroes race the clock to get the vehicle under way and avoid becoming just more bleaching bones in the Devil’s Reach. Devil’s...   [click here for more]
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Diabolox

Diabolox


Don’t go into the woods… In 1970, a group of teenagers came face to face with diabolic evil in the woods of Northern California. The catalyst for the death and madness that followed was the discovery of an ancient book of occult wisdom; a book that not only promised its users untold power, but also left open a doorway into a hellish realm of pain and torture. After the death of the last...   [click here for more]
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Dossier: Brady Vasilyev

Dossier: Brady Vasilyev


Meet the Penitent… Brady Vasilyev paused plowing to wipe beads of sweat from his forehead. He glanced up at the planet’s twin suns. Looked like it was going to be another hot day; he’d have to redouble his efforts to finish the plowing and back to the farmstead in time. He reflexively scanned the horizon, a practice carried over from his days in the interstellar infantry....   [click here for more]
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Dossier: Eirik Steed

Dossier: Eirik Steed


Meet Fortune’s Fool… “Everybody on the floor! NOW!”   Eirik Steed turned at the shouted command. Three masked men — two brandishing revolvers, and another holding a submachine gun — had burst into the G-bank. A guard gambled he could draw a bead on the attackers – and was ripped to pieces by a burst from the SMG.  ...   [click here for more]
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Dossier: Liuxiang Liu

Dossier: Liuxiang Liu


Meet the Tech Whiz… “Hi, Lulu!”   Liuxiang Liu stopped her nanotorch and allowed herself a silent sigh before forcing herself to acknowledge the intern and his imprudent greeting. She carefully placed the nanotorch down on the workbench beside the equipment that she’d now be delayed in repairing and gave the young man far more attention than he deserved.  ...   [click here for more]
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Dossier: Megaera

Dossier: Megaera


Meet the Avenging Angel... Shireel’s friends could do little but stand by and comfort her as she sobbed watching Herman Wasserberg smilingly receive a crowd of well-wishers. The holofilm executive had just won the court case she had brought against him; two agonizing years of pre-trial motions, testimonies, shifting alliances, cross-examinations, repeated journeys into her own personal...   [click here for more]
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Dossier: Pasqualina Allard

Dossier: Pasqualina Allard


Meet the Rogue Agent… Pasqualina placed the last of the charges. The gaggle of Whitecoats was still talking jargon, and none of the tanks had been activated yet. With luck, she could send another biofac straight to hell.   Before leaving, she peered over the large conduit at the group. Wyatt wasn’t there, but she recognized Wilbanks from the Agency’s R&D division....   [click here for more]
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Dossier: Pierre Traveler

Dossier: Pierre Traveler


Meet the Vagabond… Pierre stuck his head out of the shuttle hatch and breathed in the air of the alien planet. A warm, gentle breeze wafted a faint scent of…berries? A bloated orange sun hung in a near-cloudless sky, and the weather on this world was warm — unlike the last one, with its thirty-centimeter snowdrifts.   A gruff alien voice from behind...   [click here for more]
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Dossier: Seon-Dae "Sunday" Su

Dossier: Seon-Dae "Sunday" Su


Meet the Revenant… “Lookit those clouds! Ya sure about this, kid?”   “Sunday” Su didn’t immediately answer the grizzled old port master’s question. A storm front was moving in from the west; he’d have precious little time to prepare before getting started on the latest leg of his search.   “Yeah....   [click here for more]
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Dossier: Shadowdancer

Dossier: Shadowdancer


Meet the Sneak Thief… 2045 hours. Licia knew she had to hurry if she were going to get to Gully’s before he closed. The rain added to the nighttime gloom. Splashing through puddles made more noise than she liked. If she hurried, she could just catch Gully before he closed up for the night, and she could fence the necklace she lifted from that penthouse.  ...   [click here for more]
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