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PlanetFall is an exciting new campaign set in the world of the Art of War miniatures game.
The Chosen have been manipulating the races of the Universe for billions of years in thier attempt to create a perfectly peaceful society. They have failed. Despite genetic manipulation and social engineering races have begun to show more and more violent tendencies. The Synod of the Chosen have begun a campaign... [click here for more] |
Art of War Games |
$3.00
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This PDF gives you 100 different Female Arabic Names for your games ... [click here for more] |
Art of War Games |
$0.50
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This PDF gives you 100 different Male Arabic Names for your games ... [click here for more] |
Art of War Games |
$0.50
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This PDF gives you 100 different Female Chinese Names for your games ... [click here for more] |
Art of War Games |
$0.50
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This PDF gives you 100 different Male Chinese Names for your games ... [click here for more] |
Art of War Games |
$0.50
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This PDF gives you 100 different Female Russian Names for your games ... [click here for more] |
Art of War Games |
$0.50
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This PDF gives you 100 different Technobabble Phrases for your incomprehensible engineer types so you can drop one right into the action and not have to worry about creating one from scratch. ... [click here for more] |
Art of War Games |
$0.50
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This PDF gives you over 100 different Space Based NPCs for your games ... [click here for more] |
Art of War Games |
$1.00
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This PDF gives you over 100 different Star System, Planet and Location Names for your games ... [click here for more] |
Art of War Games |
$0.50
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This PDF gives you 100 different Science Fiction Substances for your incomprehensible engineer types so you can drop one right into the action and not have to worry about creating one from scratch.
Each Substance has a unique name and complete description of its properties. ... [click here for more] |
Art of War Games |
$1.00
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This PDF gives you 100 different Technobabble Phrases for your incomprehensible engineer types so you can drop one right into the action and not have to worry about creating one from scratch. ... [click here for more] |
Art of War Games |
$0.50
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This PDF gives you over 350 different authentic Male Viking Names for your games ... [click here for more] |
Art of War Games |
$1.00
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This PDF gives you 6 different realistic Orc Raiding Parties for your OGL games ... [click here for more] |
Art of War Games |
$1.00
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The Desolate Waste Campaign is a post-apocalyptic, science-fiction campaign designed to be used with a slightly modified version of Gruntz where we make extensive use of the specialists, commanders, and monster rules to allow for a more nuanced skirmish style game. A basic person or Crew Member will use the gruntz specialist template with scout level damage capacity. Characters and Crew Leaders will... [click here for more] |
Art of War Games |
$2.45
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The Qetesh Gate system has fallen and given us a valuable foothold into this sector. The next planet in the local jump chain is called Pathu Bahli and is a major mining and transportation hub in this sector. Normally a gate system would be the linchpin of a sector but Pathu Bahli is home to a Division of Galax Interstellar and it's corporate headquarters for this sector of the galaxy. Other than the... [click here for more] |
Art of War Games |
$1.00
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It has been twenty years since the first, savage wars against the Synod of Worlds. The Terran Alliance has grown much in the last two decades of relative peace. Former Synod worlds within the sector have joined with us and our allies. Members of the Preservation Society have flocked to our banner and provided a desperately needed resource of information and technical expertise. The shipyards of Titan... [click here for more] |
Art of War Games |
$1.00
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The Chang Er system lies at an important jump nexus and must be secured. The populace is not affiliated with the Synod of Worlds and presents us with an opportunity to win over some allies in this long war. The xeno-liguistics and xeno-sociology advisors to the fleet have entered into a limited dialogue with the leaders of the Chang. The Chang are a martial meritocracy and value strength and power... [click here for more] |
Art of War Games |
$1.00
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On May15th of 2052 elements of the 15th MEU(SOC) landing battalion dropped onto the planet designated as New Pallas to take out a Consensus command facility. The drop went according to procedure and the combined Marine / Chang strike team hit the Consensus facility just before local nautical twilight. Chang units hit the perimeter while Marine elements of the now famous Echo company took out the comms... [click here for more] |
Art of War Games |
$1.00
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This special bundle product contains the following titles.
The Alpha Centauri Campaign I: A Campaign for Full Thrust, Stargrunt II and Dirtside II Regular price: $3.00 Bundle price: $2.00 Format: Watermarked PDF The Rising Storm
The representatives of a local preservation society from a world within the sector, called Heaven's Gate, have been working with the... [click here for more] |
Art of War Games |
$9.00 $6.00
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Art of War Games |
FREE
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This special bundle product contains the following titles. Mecha Manual I : Scout Mecha Regular price: $2.00 Bundle price: $1.00 Format: PDF The PlanetFall: Mecha Manual I is the first in a series of pdfs on mecha in the PlanetFall campaign setting.
This Mecha Manual focuses on scout mecha and scout mecha pilots. It talks about the role of the Scout pilot and... [click here for more] |
Art of War Games |
$16.00 $8.00
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Fighting Ships is a series of supplements designed to allow players to use early starships at the dawn of space warfare. Inside you will find various equipment, armor, systems and weapons for use in a PL5 Early Starship centered campaign including stats for 12 new early starships. This supplement is for use in the Planetfall campaign setting but can be used in any early Starship campaign. ... [click here for more] |
Art of War Games |
$2.00
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The armies of the Universal Synod of Worlds are vast beyond comprehension. They control millions of worlds. They are far from a unified people but a confederation of thousands of smaller empires, republics, federations and states. They are ruled by de-centralized form of republic whereby sectors send representatives to the Universal Althing to decide matters of relevance to every being in the Universe.... [click here for more] |
Art of War Games |
$2.00
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Ghost Invasion Forces The Synod is a huge collection of various races. Some of these races started life as artificial intelligences. These intelligences eventually grew and evolved and became new life. These early intelligences wished to be treated as any other sentient being and took the Synod to the courts. After many years threading their way through the court system and eventually winning in... [click here for more] |
Art of War Games |
$2.00
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The Supplamental Fleet Series The Supplemental series is meant to provide new units to use in your games. Some of these units will be unique with their own history and a specific statline that is unique to that unit. The War against the Synod and their Fallen allies is so vast it is actually numerous wars and battles within the mind bogglingly vast holdings of the Universal Synod of Worlds. Within... [click here for more] |
Art of War Games |
$1.00
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The Supplamental Fleet Series The Supplemental series is meant to provide new units to use in your games. Some of these units will be unique with their own history and a specific statline that is unique to that unit. The War against the Synod and their Fallen allies is so vast it is actually numerous wars and battles within the mind bogglingly vast holdings of the Universal Synod of Worlds. Within... [click here for more] |
Art of War Games |
$1.00
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The Supplamental Fleet Series The Supplemental series is meant to provide new units to use in your games. Some of these units will be unique with their own history and a specific statline that is unique to that unit. The War against the Synod and their Fallen allies is so vast it is actually numerous wars and battles within the mind bogglingly vast holdings of the Universal Synod of Worlds. Within... [click here for more] |
Art of War Games |
$1.00
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The Terran Legions is a joint effort funded by the United States, the European Union, Australia, Japan and India. It uses shared equipment, language and a shared organization to create a unified Terran Defense Force and Terran Expeditionary Legions. It offers citizenship in any of the alliance countries for a five year term of service in the Legions. The Legions take volunteers from any country and... [click here for more] |
Art of War Games |
$3.00
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The Aven prefer to use fast moving, hard hitting but lightly armored forces. They use VTOL based air assault troops, fast GEV tanks and Multi-Mode Fighters. The Aven are natural fighters in urban or mountainous areas as well as the plains. Their use of lightning assaults means they prefer a mobile defense rather than digging in and defending a piece of terrain. The Aven will often mine the key piece... [click here for more] |
Art of War Games |
$2.50
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The Synod Peace Fleet The Synod is a vast collective of races who pool resources and information. They have a long history of genetic manipulation and terraforming. Culturally they have grown stagnant and some planets are in the process of breaking away from the Synod of Worlds for various reasons. Most of them by force. The Synod has attempted through genetic manipulation to eradicate warlike... [click here for more] |
Art of War Games |
$2.00
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This special bundle product contains the following titles.
Fighting Vehicles I :Synod Military Forces in the Sol Sector Regular price: $2.00 Bundle price: $1.46 Format: Watermarked PDF The armies of the Universal Synod of Worlds are vast beyond comprehension. They control millions of worlds. They are far from a unified people but a confederation of thousands of... [click here for more] |
Art of War Games |
$20.50 $15.00
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This special bundle product contains the following titles. Fighting Vehicles I :Synod Military Forces in the Sol Sector Regular price: $2.00 Bundle price: $1.52 Format: Watermarked PDF The armies of the Universal Synod of Worlds are vast beyond comprehension. They control millions of worlds. They are far from a unified people but a confederation of thousands... [click here for more] |
Art of War Games |
$46.00 $35.00
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In the universe of Awakening ancient aliens who enforce pacifism on the rest of the senient beings of the universe, the Maces are one of the tools humanity embraces in order to help win a war they could never possibly win. The odds are so stacked against the Terrans and their few allies that it literally boggles the mind. They are up against a six billion year old civilization that spans galaxies and... [click here for more] |
Art of War Games |
$2.00
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More PL5 Mecha for your use in an early mecha campaign. These are the civilian mecha that grow out of the military research and development of combat mecha.
Fire-Rescue mecha, construction mecha, deep sea exploration mecha, SWAT mecha, logging mecha, loader mecha and "rebel" industrial mecha that have been "militarized" with applique armor and heavy weapons.
This installment... [click here for more] |
Art of War Games |
$2.00
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20 new mecha for your d20 campaign from all around the world. Huge and Quad legged mecha dominate this installment of the popular Mecha Manual series. Artillery mecha, Heavy Infantry mecha and Mecha Infantry Fighting Vehicles. ... [click here for more] |
Art of War Games |
$2.00
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This special bundle product contains the following titles.
Mecha Manual IV: PL 5 Mecha Equipment and Weapons Regular price: $2.00 Bundle price: $1.50 Format: Watermarked PDF Mecha Manual IV: Progress Level 5 Equipment and Weapons covers all of the equipment and weapons for mecha at the dawn of the mecha revolution. It includes rules for advanced prototypes and... [click here for more] |
Art of War Games |
$10.00 $7.50
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This special bundle product contains the following titles.
Stock Art Series Barren Worlds Regular price: $1.00 Bundle price: $2.00 Format: PDF Here are nine beautifully rendered planets for use in your campaigns, pdfs, or whatever you want to use them for. ...
Stock Art Series Living Worlds Regular price: $1.00 Bundle price: $2.00 Format:... [click here for more] |
Art of War Games |
$8.00
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This special bundle product contains the following titles.
Mecha Manual I : Scout Mecha Regular price: $2.00 Bundle price: $1.08 Format: PDF The PlanetFall: Mecha Manual I is the first in a series of pdfs on mecha in the PlanetFall campaign setting.
This Mecha Manual focuses on scout mecha and scout mecha pilots. It talks about the role of the Scout pilot and... [click here for more] |
Art of War Games |
$13.00 $7.00
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This special bundle product contains the following titles.
Fighting Ships I: PL5 Early Starships Regular price: $2.00 Bundle price: $1.30 Format: Watermarked PDF Fighting Ships is a series of supplements designed to allow players to use early starships at the dawn of space warfare. Inside you will find various equipment, armor, systems and weapons for use in a... [click here for more] |
Art of War Games |
$27.00 $17.50
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R.I.S.K.: Roleplaying is Simple Kids I wrote these rules so I could intriduce my kids to RPG games with relatively simple straight-forward rules that I could use for sci-fi, modern or a fanasy setting. Feel free to add rules, change rules or ignore rules you don't like. Enjoy.
Included are rules for :
Stabilizing injured Characters
Healing Injured Characters
Re-opening Healing Wounds
Recovering... [click here for more] |
Art of War Games |
FREE
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R.I.S.K.: Roleplaying is Simple Kids I wrote these rules so I could intriduce my kids to RPG games with relatively simple straight-forward rules that I could use for sci-fi, modern or a fanasy setting. Feel free to add rules, change rules or ignore rules you don't like. Enjoy.
Included are rules for how to reward players using:
Advancement with character points
Monetary Rewards
Reputation... [click here for more] |
Art of War Games |
FREE
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The victory in the Sentai system was costly for both sides but managed to buy both space and time to fortify against the inevitable Synod counter strike. The last three years has also allowed the Terran Alliance to strengthen the bonds formed in battle with many of its neighbors and budding allies. Trade between the worlds of the Terran Alliance grows and formal alliance treaties are being ratified... [click here for more] |
Art of War Games |
$2.00
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The victory in the Sentai system was costly for both sides but managed to buy both space and time to fortify against the inevitable Synod counter strike. The last three years has also allowed the Terran Alliance to strengthen the bonds formed in battle with many of its neighbors and budding allies. Trade between the worlds of the Terran Alliance grows and formal alliance treaties are being ratified... [click here for more] |
Art of War Games |
$2.00
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Both Trii'hom and Sera are fully engaged in a life or death ground war and both of their economies are devastated from orbital bombardments and heavy ground fighting. If this Ghost fleet comes through the Kreul system then that will give them three entry points into the Alpha Centauri system. The Alpha Centauri system is the linch-pin for controlling the entire sector and is the gateway to the Sol... [click here for more] |
Art of War Games |
$2.00
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Joint Special Operations Command operating in the Ghost War Campaign
Terran military forces have extensive experience in conducting special warfare operations against each other but when the early battles with the Synod took place they lacked experience in orbital and deep space operations. During the lull in the general fighting for the last three years the Terran Joint Special Operations Command... [click here for more] |
Art of War Games |
$2.00
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Two years ago the Epsilon Eridani system was discovered to have a planet in the "Goldilocks" zone. The European Union led by Germany and Britain combined with the support of Australia have spent the last two years putting together a colony plan and moving personnel and equipment into the system. The final colony shipment landed six months ago but the majority of the colony is still getting their... [click here for more] |
Art of War Games |
$2.50
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The skies of Earth have filled with the bulk of an enemy fleet. Our planetary defenses are fighting for their lives, and ours, to repulse the enemy fleet but they are outnumbered greatly. The cities of Earth are a madhouse of looting, violence and fear. Most bellieve it will be the end of our world but not all. Those who bellieve in the destiny of the human race fight valiantly to protect their homeworld... [click here for more] |
Art of War Games |
$1.00
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The Ghost Fleet has breached the Alpha Centauri System and a raging battle still continues on its surface. The majority of the Terran Alpha Centauri Fleet has withdrawn to protect the homeworld of humanity. The ruthless Ghost Fleet has doggedly pursued them all the way the the Sol System and is making its way toward the blue and green marble of our mother world. Fleet personnel have been recalled... [click here for more] |
Art of War Games |
$1.00
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With the loss of Alpha Centauri our logistics chain has been comprimised and we are no longer recieving supplies from Terra. COMSENFLT has ordered the fleet to break anchor and make speed for the Gliese 876 system. Admiral Sorenson expects to meet heavy reistance from Ghost forces still in the Alpha Centauri System. He also expects scouting forces in the Gliese 876, Tau Ceti and Sirius system. Comm... [click here for more] |
Art of War Games |
$2.00
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We have stopped two attempts by the invaders to destroy our planet in the last two weeks but we are not safe yet. Not by a long shot. The enemy fleet numbers in the hundreds if not thousands and cover our skies all around the globe. We don't know what is keeping them from a massive attack on all fronts but so far it has worked in our favor. The intelligence staff thinks they are testing us or possibly... [click here for more] |
Art of War Games |
$1.00
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