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5-for-5e Book 1: 5 Magic Items for 5th Edition

5-for-5e Book 1: 5 Magic Items for 5th Edition


The 5-for-5e series presents five new things for the 5th Edition of the world’s oldest and most well-known fantasy roleplaying game. This issue presents 5 new magic items, each with a unique background and interesting effects. The magic items described are: Book of Dreams Fate Dice Lion Plate Master’s Swords Ziar Zan’s Staff ...   [click here for more]
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Affordable Arcana - Magic Staves (PFRPG)

Affordable Arcana - Magic Staves (PFRPG)


The design requirements for this Pathfinder Roleplaying Game product were “Create magic staves costing under 1,000 gp and include a fair selection of Pathfinder 3rd Party Publisher content.” This challenge is particularly daunting since staves by their very essence are extremely expensive. The author Jason Linker made use of several neat spells by Rite Publishing...   [click here for more]
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Compendium Arcanum Vol. 10: 9th-Level Spells (PFRPG)

Compendium Arcanum Vol. 10: 9th-Level Spells (PFRPG)


Compendium Arcanum Volume 10: 9th-Level Spells continues where volume 9 left off! This book includes 32 pages of 9th-Level spells for the Pathfinder Roleplaying Game, now with Heightened and Diminished effects! A multi-variable spell is a spell which, once learned, you can cast as a spell one level higher or lower than the original spell. This...   [click here for more]
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Compendium Arcanum Vol. 1: Cantrips & Orisons (PFRPG)

Compendium Arcanum Vol. 1: Cantrips & Orisons (PFRPG)


Compendium Arcanum Volume 1: Cantrips & Orisons introduces "multi-variable" spells to the Pathfinder Roleplaying Game. This book includes 19 pages of 0-Level spells for the Pathfinder Roleplaying Game, now with Heightened and Diminished effects! A multi-variable spell is a spell which, once learned, you can cast as a spell one level higher or lower than the original spell....   [click here for more]
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Compendium Arcanum Vol. 2: 1st-Level Spells (PFRPG)

Compendium Arcanum Vol. 2: 1st-Level Spells (PFRPG)


Compendium Arcanum Volume 2: 1st-Level Spells continues where volume 1 left off! This book includes 80 pages of 1st-Level spells for the Pathfinder Roleplaying Game, now with Heightened and Diminished effects! A multi-variable spell is a spell which, once learned, you can cast as a spell one level higher or lower than the original spell. This mechanic was first introduced in Monte Cook’s...   [click here for more]
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Compendium Arcanum Vol. 3: 2nd-Level Spells (PFRPG)

Compendium Arcanum Vol. 3: 2nd-Level Spells (PFRPG)


Compendium Arcanum Volume 3: 2nd-Level Spells continues where volume 1 and 2 left off! This book includes 121 pages of 2nd-Level spells for the Pathfinder Roleplaying Game, now with Heightened and Diminished effects! A multi-variable spell is a spell which, once learned, you can cast as a spell one level higher or lower than the original spell. This mechanic was first introduced...   [click here for more]
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Compendium Arcanum Vol. 4: 3rd-Level Spells (PFRPG)

Compendium Arcanum Vol. 4: 3rd-Level Spells (PFRPG)


Compendium Arcanum Volume 4: 3rd-Level Spells continues where volume 3 left off! This book includes 114 pages of 3rd-Level spells for the Pathfinder Roleplaying Game, now with Heightened and Diminished effects! A multi-variable spell is a spell which, once learned, you can cast as a spell one level higher or lower than the original spell. This mechanic was first introduced in Monte...   [click here for more]
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Compendium Arcanum Vol. 5: 4th-Level Spells (PFRPG)

Compendium Arcanum Vol. 5: 4th-Level Spells (PFRPG)


Compendium Arcanum Volume 5: 4th-Level Spells continues where volume 4 left off! This book includes 118 pages of 4th-Level spells for the Pathfinder Roleplaying Game, now with Heightened and Diminished effects! A multi-variable spell is a spell which, once learned, you can cast as a spell one level higher or lower than the original spell. This mechanic was first introduced in Monte...   [click here for more]
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Compendium Arcanum Vol. 6: 5th-Level Spells (PFRPG)

Compendium Arcanum Vol. 6: 5th-Level Spells (PFRPG)


Compendium Arcanum Volume 6: 5th-Level Spells continues where volume 5 left off! This book includes 91 pages of 5th-Level spells for the Pathfinder Roleplaying Game, now with Heightened and Diminished effects! A multi-variable spell is a spell which, once learned, you can cast as a spell one level higher or lower than the original spell. This mechanic was first introduced in Monte...   [click here for more]
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Compendium Arcanum Vol. 7: 6th-Level Spells (PFRPG)

Compendium Arcanum Vol. 7: 6th-Level Spells (PFRPG)


Compendium Arcanum Volume 7: 6th-Level Spells continues where volume 5 left off! This book includes 81 pages of 6th-Level spells for the Pathfinder Roleplaying Game, now with Heightened and Diminished effects! A multi-variable spell is a spell which, once learned, you can cast as a spell one level higher or lower than the original spell. This mechanic was first introduced in Monte...   [click here for more]
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Compendium Arcanum Vol. 8: 7th-Level Spells (PFRPG)

Compendium Arcanum Vol. 8: 7th-Level Spells (PFRPG)


Compendium Arcanum Volume 8: 7th-Level Spells continues where volume 7 left off! This book includes 56 pages of 7th-Level spells for the Pathfinder Roleplaying Game, now with Heightened and Diminished effects! A multi-variable spell is a spell which, once learned, you can cast as a spell one level higher or lower than the original spell. This mechanic was first introduced in Monte...   [click here for more]
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Compendium Arcanum Vol. 9: 8th-Level Spells (PFRPG)

Compendium Arcanum Vol. 9: 8th-Level Spells (PFRPG)


Compendium Arcanum Volume 9: 8th-Level Spells continues where volume 8 left off! This book includes 55 pages of 8th-Level spells for the Pathfinder Roleplaying Game, now with Heightened and Diminished effects! A multi-variable spell is a spell which, once learned, you can cast as a spell one level higher or lower than the original spell. This mechanic was first...   [click here for more]
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Pacts & Pawns: New Pact Magic Options (PFRPG)

Pacts & Pawns: New Pact Magic Options (PFRPG)


In addition to presenting the basic Pact Magic rules from Radiance House (necessary to use the new content provided in this book) this Pathfinder Roleplaying Game supplement introduces three new spirits, three new archetypes, five new organizations, and one new feat designed for use with the base Pact Magic rules created by Radiance House. New Spirits Arkensang, Fortune’s Apostate:...   [click here for more]
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Steam Powered: Devices of the Mechanical Age (PFRPG)

Steam Powered: Devices of the Mechanical Age (PFRPG)


Put some STEAM into your Pathfinder Roleplaying Game! by Ashley Shackelford This book is a GREAT compliment to your "Pure Steam", "Thunderscape", or homebrew steam-powered campaign. Inside you'll find: A discussion on steam-enhanced adventures and settings Rules for using steam-cells to power weapons or other items Several new steam-themed weapons including...   [click here for more]
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The Evolved Path (PFRPG)

The Evolved Path (PFRPG)


The Evolved Path Evolution. Change. Progress. Sometimes looking back helps move us forward. Tim Wallace has taken some of the best open game content from previous editions of this game and brought them forward into the Pathfinder Roleplaying Game. In this book Tim updates some of his favorite Monte Cook creations, specifically races and classes...   [click here for more]
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Threshold 3d6 RPG BETA!

Threshold 3d6 RPG BETA!


Threshold 3d6 is intended to be a simple and fast roleplaying game that uses three six-sided dice (3d6) for most checks and for determining the result of random effects. It also has a focus around the number 3. Many things come in 3’s, including degrees of success or failure. It is intended to be a very straight-forward system that requires very little knowledge of existing game systems or system...   [click here for more]
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Ultimate Evil (PFRPG)

Ultimate Evil (PFRPG)


This book is a treatise on all forms of evil, most notably those fallen from grace and those who would bring their foul motives to bear upon those too weak to resist them. It is co-authored by noted Pathfinder Roleplaying Game writer Clinton J. Boomer and previous d20pfsrd.com Publishing author Peter K. Ullmann. This vile manuscript provides you with 60+ pages of sick content for evil PCs and...   [click here for more]
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Wands Recrafted (PFRPG)

Wands Recrafted (PFRPG)


The "Recrafted" series seeks to redesign certain rules components for the Pathfinder Roleplaying Game. In this instance we look at magic wands. A frequent complaint regarding magic wands is that they are basically nothing more than “spell-in-a-stick” items. In this supplement, we reimagine wands in a way that makes them more interesting as well as relevant...   [click here for more]
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Blood & Steel, Book 1 - The Fighter (PFRPG)

Blood & Steel, Book 1 - The Fighter (PFRPG)


Blood & Steel, Book 1: The Fighter is the first in a new series of Pathfinder Roleplaying Game supplements from d20pfsrd.com Publishing focusing on martial combat oriented classes and focuses on the FIGHTER. "The fighter's best friend is steel. Steel in his hands, used to end the lives of his foes, and steel on his back, protecting him from fang and claw of the monsters...   [click here for more]
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Event Horizon

Event Horizon


Event Horizon - A White Star Adventure Event Horizon is a 60-page first-level adventure for Barrel Rider Games’ White Star: White Box Science Fiction Roleplaying. This adventure takes place in a hard science/space horror genre and, as such, the adventure assumes that the players are playing human characters who would fit into this style of setting. While a low-level adventure,...   [click here for more]
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Goldenrod Guide: A Guide to Swords & Wizardry Combat

Goldenrod Guide: A Guide to Swords & Wizardry Combat


Goldenrod Guides are intended to be a toolbox of variant rules and ideas for you to use in your Swords & Wizardry game! This book focuses on various options related to combat, such as using weapon proficiencies and combat styles, as well as introducing rules for running jousts and other competitive tournaments. Now with a Forward by Matt Finch "Back at the very beginnings of the Swords...   [click here for more]
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Hailing Frequencies - Episode 01 - Welcome to Epsilon Company

Hailing Frequencies - Episode 01 - Welcome to Epsilon Company


Hailing Frequencies #01 - Epsilon Company A Starjammer product from d20pfsrd.com Publishing Starjammer: Hailing Frequencies is a weekly publication that brings new ideas, equipment, vessels, races, and more to your Starjammer game. Each issue will cover a different topic, from gamemastering to gear, which will hopefully enhance your Starjammer experience. Episode 01 - Epsilon Company - High Tech...   [click here for more]
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Into the Breach: The Magus (PFRPG)

Into the Breach: The Magus (PFRPG)


“Into the Breach” is a series intended to expand the options available to the Pathfinder Roleplaying Game “Base Classes” (alchemist, cavalier, gunslinger, inquisitor, magus, oracle, summoner, and witch). This book expands on Pathfinder’s answer to the gish: The Magus. Within this guide you’ll find 11 new archetypes, 7 new arcanas, 7 new...   [click here for more]
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Into the Breach: The Summoner (PFRPG)

Into the Breach: The Summoner (PFRPG)


"Into the Breach" is a series intended to expand the options available to the Pathfinder Roleplaying Game base classes (alchemist, cavalier, gunslinger, inquisitor, magus, oracle, summoner, and witch). For this first release we chose to focus on the Summoner- a class some consider controversial. Within this 26 page book you'll find 6 new archetypes, 4 new evolutions,...   [click here for more]
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Journals of Dread Book 1: Secrets of the Oozes

Journals of Dread Book 1: Secrets of the Oozes


Journal of Dread Book 1: Secrets of the Oozes adds many new elements to creatures players may have previously encountered and thought familiar or predictable. This journal brings a new sense of fear and respect to the creatures presented herein to your game. The Journal of Dread series offers new options for players and gamemasters alike. In mechanical terms, it provides new game...   [click here for more]
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Mind over Matter: Psion and Soulknife (PFRPG)

Mind over Matter: Psion and Soulknife (PFRPG)


Mind Over Matter focuses directly on the wildly popular psionics rules for the Pathfinder Roleplaying Game by Dreamscarred Press. The series brings you new archetypes, psionic powers, feats, and more for psionics-wielding characters. Psion Archetypes (Nomad) Archetype: Locus (Telepath) Archetype: Mindreaver Psion Feats Amplified Folding Extra Disturbed Space Folding Force Folding Force,...   [click here for more]
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Mind over Matter: Psychic Warrior, Aegis & Vitalist (PFRPG)

Mind over Matter: Psychic Warrior, Aegis & Vitalist (PFRPG)


Mind Over Matter provides new psionics options for the Pathfinder Roleplaying Game including new archetypes, psionic powers, feats, and more for psionics-wielding characters. The Bulwark Sovereign Aegis Archetype Bulwark sovereigns focus their psionic prowess into creating the most potent protective gear that has ever been created. Bulwark sovereigns believe that their greatest...   [click here for more]
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Open Gaming Monthly #1

Open Gaming Monthly #1


d20pfsrd.com presents Open Gaming Monthly is your premier source for NEW content, articles, and news for your favorite Open Gaming Systems. This 96 page full color book presents content from all your favorite writers and game designers. Here's some of the articles and columns! 16 WorldCraft: Grigoria Perry Fehr brings us the first location in our 100% shared setting! 26 Briarborn Complete...   [click here for more]
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Open Gaming Monthly #2

Open Gaming Monthly #2


d20pfsrd.com presents Open Gaming Monthly is your premier source for NEW content, articles, and news for your favorite Open Gaming Systems. This 96 page full color magazine presents content from all your favorite writers and game designers. Here's some of the articles and columns! Features 18 Describing The Colors Out of Space and Time Skeeter Green brings us our first...   [click here for more]
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Open Gaming Monthly #3

Open Gaming Monthly #3


d20pfsrd.com presents Open Gaming Monthly is your premier source for NEW content, articles, and news for your favorite Open Gaming Systems. This 96 page full color magazine presents content from all your favorite writers and game designers. Here's some of the articles and columns! Featured P18 Merchants & Margins If there’s one thing that can be said for the average...   [click here for more]
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Open Gaming Monthly #4

Open Gaming Monthly #4


Open Gaming Monthly is your premier source for NEW content, articles, and rules for your favorite Open Gaming Systems. This 96 page full color magazine presents content from all your favorite writers and game designers. Here's some of the articles and columns! Featured P14 The Summer Temple Nothing like starting a new game with a little adventure. Four 1st- 3rd...   [click here for more]
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Open Gaming Monthly #5

Open Gaming Monthly #5


Open Gaming Monthly is your premier source for NEW content, articles, and rules for your favorite Open Gaming Systems. This 96 page full color magazine presents content from all your favorite writers and game designers. Here's some of the articles and columns! Featured P18 A Few Legendary Foes from the Book of Beasts Need some powerful and strange monsters in your next game? Dale C. McCoy, Jr has...   [click here for more]
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Racial Profiles: The Tavi

Racial Profiles: The Tavi


Racial Profiles: The Tavi Racial Profiles presents a new playable PC race in both Pathfinder RPG and 5th Edition mechanics. About this Book The tavi are a mongoose-like people about the size of halflings. They are often nomadic travelers who enjoy the freedom of the open road, rarely staying long in one place. They have a wanderlust for new locales and people, partly driven by an unquenchable love...   [click here for more]
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Starjammer: Core Rules

Starjammer: Core Rules


Welcome to the Void. Welcome to Starjammer! Some people look to the stars and wonder what they are, what they mean, and what is out there. Your characters are about to find out. Welcome to Starjammer, a wild ride through the void built upon and compatible with the Pathfinder Roleplaying Game. This tome is over 200 pages of star-exploring options, including: Four new player character...   [click here for more]
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Starjammer: Medical Marvels

Starjammer: Medical Marvels


The Void is brighter with digital eyes! Welcome to Starjammer: Medical Marvels! Where does a person in the Void have to go to get the latest and greatest in upgrades? Anywhere that will take your COMET credit bracelet, that’s where! Not all upgrades or pharmaceuticals are legal so it pays to know where to go, and what you will be buying. Welcome to Starjammer: Medical Marvels. Contained in...   [click here for more]
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