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City of Archendurn

City of Archendurn


Archendurn, capitol of the kingdom, is your first portal to adventure on the world of Aernth, a medieval fantasy setting with Celtic overtones, tempered with a dash of gritty realism. In this 57-page module written by Aaron Smalley, you will find a richly detailed living city, illustrated with color street-maps and floor plans of selected buildings. NPCs from all walks of life from reigning monarch...   [click here for more]
Iron Crown Enterprises  $7.00

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Friends and Rivals

Friends and Rivals


Bring your campaign to life with Friends and Rivals: A Character Collection for HARP? a compilation of twenty-four highly individual and comprehensively described characters. Each is revealed in terms of physical description, background, and possessions, both mundane and magical. Where appropriate, further notes detail special aspects of the character, such as spell sphere...   [click here for more]
Iron Crown Enterprises  $5.00

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HARP College of Magics

HARP College of Magics


HARP College of Magics - continue your journey on the new road to High Adventure The College of Mages is now accepting qualified students interested in learning the art and craft of Magic. If you have demonstrated an aptitude for Magic, then we urge you to enroll today. Novices are welcome.   College of Magics expands the depth and breadth of HARP magic....   [click here for more]
Iron Crown Enterprises  $15.00

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HARP Loot

HARP Loot


HARP Loot - continue your journey on the new road to High Adventure Loot, that wonderful, glittery, magical stuff that brings a gleam to an adventurer’s eye and makes his heart beat a little faster. What is it and where do you find it? What do you do when your loot breaks? How do you convert your loot to cash? What is the coolest, newest, hottest and best loot around? This book...   [click here for more]
Iron Crown Enterprises  $15.00

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HARP Martial Law

HARP Martial Law


HARP Martial Law - the new road to High Adventure How do monsters and magic affect weapons, armor, and fighting styles? Martial Law breaks new ground in the field of fantasy role playing combat rules. Martial Law expands the fast, dramatic combat of HARP (High Adventure Role Playing) Fantasy to include detailed hit location criticals. Martial Law also includes a section on creating...   [click here for more]
Iron Crown Enterprises  $12.00

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Harp Sf

Harp Sf


HARP SF - the roleplaying game of the future has arrived Whether your game focuses on events on a single inhabited world in the near future or is a galaxy-spanning epic set millennia hence in the far future, HARP SF is the right choice for you. HARP SF retains all the simplicity and flexibility of the original HARP Fantasy game but expands its reach to a whole new universe of...   [click here for more]
Iron Crown Enterprises  $20.00

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HARP SF Xtreme

HARP SF Xtreme


Take your HARP SF game to the next level of excitement! HARP SF Xtreme expands the HARP SF system with: A complete set of vehicular rules for both slower-than-light and faster-than-light travel, whether you fly at the speed of plot or like to crunch the numbers An extensive catalogue of land, marine, air, space and hybrid vehicles to get your heroes from Alpha Centauri to Betelgeuse...   [click here for more]
Iron Crown Enterprises  $15.00

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High Adventure Role Playing Fantasy

High Adventure Role Playing Fantasy


HARP FANTASY - the new road to High Adventure Heroes Wanted, No Previous Experience Required. On the Job Training Provided. Flexible Hours. Travel Opportunities. Profit Sharing. Health Plan. You Kill it, you Loot it. Are you ready for action, excitement and adventure? Then you're ready for High Adventure Role Playing: Fantasy. HARP Fantasy brings you all the flexibility, simplicity, and...   [click here for more]
Iron Crown Enterprises  $20.00

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HARP Subterfuge

HARP Subterfuge


HARP Subterfuge - continue your journey on the new road to High Adventure Fighters have their arms and armour, mages have their spells, clerics have their faith, but you have your wits, your charm, your skills and your luck to win your battles and make you wealthy beyond your wildest dreams. HARP Subterfuge is the definitive masterwork on all matters of thievery and roguery. Add...   [click here for more]
Iron Crown Enterprises  $25.00 $20.00

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HARP Bestiary

HARP Bestiary


HARP Bestiary - continue your journey on the new road to High Adventure Ready your weapons and your spells to battle the fiends, dangerous and diabolical, described in this tome. Learn of the mundane and supernatural perils that prowl the wildernesses of the world, of the mighty denizens of the seas and oceans, and of the winged beasts soaring on the winds above. Understand the...   [click here for more]
Iron Crown Enterprises  $30.00

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HARP Beyond The Veil

HARP Beyond The Veil


HARP Beyond The Veil - continue your journey on the new road to High Adventure Behold! It is the chosen time for all Clerics to step forth on behalf of their Gods and lead the faithful to their ultimate destinies. HARP Beyond the Veil breathes new life into the Cleric and Paladin professions, expanding the range of possibilities for GMs and players alike. GMs will be able to create...   [click here for more]
Iron Crown Enterprises  $15.00

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HARP Folkways

HARP Folkways


HARP Folkways - continue your journey on the new road to High Adventure You can take a hero out of the Borderlands but you cannot take the Borderlands out of the hero. Enrich your characters and your world with unparalleled cultural depth. Explore the diversity of cultures across twenty folkways drawing upon our world and fantasy classics. Make your own unique cultures by defining...   [click here for more]
Iron Crown Enterprises  $15.00

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Guild Adventurer #1

Guild Adventurer #1


The first issue of The Guild Adventurer has arrived. The Guild Adventurer is a compilation of original adventures and adventure-related material for Rolemaster, Shadow World, Spacemaster, and HARP. Our all-star cast of contributors have created the following rich and diverse set of scenarios to put the adventure back into your games: "The Temple of the Three", a Shadow...   [click here for more]
Iron Crown Enterprises  $8.00

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Guild Adventurer #2

Guild Adventurer #2


The second issue of The Guild Adventurer has arrived!. The Guild Adventurer is a compilation of original adventures and adventure-related material for Rolemaster, Shadow World, Spacemaster, and HARP. In this, the second issue, we have two double-length adventures, two normal-length scenarios and one adventure location: "Rose Petals and Snow Lions", a double-length Shadow World adventure set on the...   [click here for more]
Iron Crown Enterprises  $8.00

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Guild Adventurer #3

Guild Adventurer #3


The third issue of The Guild Adventurer has arrived! The Guild Adventurer is a compilation of original adventures and adventure-related material for Rolemaster, Shadow World, Spacemaster, and HARP. In this, the third issue, we have four adventures and one campaign resource article: "The Keeper of the Thorn", a Shadow World adventure set on the continent of Jaiman and a followup to the recent Xa-ar...   [click here for more]
Iron Crown Enterprises  $8.00

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Guild Adventurer #4

Guild Adventurer #4


The fourth issue of The Guild Adventurer has arrived! The Guild Adventurer is a compilation of original adventures and adventure-related material for Rolemaster, Shadow World and HARP. In this, the fourth issue, we have five adventures: Who Saves the Savior - a high-level scenario by Robert Defendi for the Echoes of Heaven setting, statted for Rolemaster and HARP. Unusual Heroes - this low-level...   [click here for more]
Iron Crown Enterprises  $8.00

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HARP A Wedding in Axebridge

HARP A Wedding in Axebridge


A Wedding in Axebridge is designed as a HARP Fantasy adventure module for 4-6 characters of up to 4th level. This module is set in the Aeden Isles which form part of the southernmost Shatterings of Mithra (aka the world containing Cyradon), but the adventure may be readily relocated to a different fantasy setting. A wedding is normally a time for celebration and festivities, but in the village...   [click here for more]
Iron Crown Enterprises  $5.00

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HARP Garden of Rain

HARP Garden of Rain


Garden of Rain is designed as a HARP Fantasy adventure module for 4 or more characters of 5th or 6th level. It is also statted for Rolemaster Classic and Rolemaster Fantasy Roleplaying. The community of Vallegarde, a once prosperous village in a remote mountain valley, is beset by freak rainstorms that threaten to drown all its inhabitants in an unstoppable flood. Arriving in the nick of...   [click here for more]
Iron Crown Enterprises  $12.00 $10.00

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Dun Cru

Dun Cru


Deep within the Dark Woods of the kingdom of Archendurn is a ruined fortress, Dún Crú. Rumors say that it has become the lair of bandits or evil goblins. Legends say that it is haunted by the spirits of its garrison. Are you brave enough to seek answers to the mysteries of Dún Crú? Dún Crú is a complete adventure module for Rolemaster (both RMSS/FRP and RM Classic) and HARP. Designed for parties...   [click here for more]
Iron Crown Enterprises  $7.00

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  Weird Frontiers Core book and Magic Tome [BUNDLE]