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 Hottest Pathfinder OGL from AAW Games
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BASIC03: A Giving Time (Fantasy Grounds)

BASIC03: A Giving Time (Fantasy Grounds)


FOR USE WITH FANTASY GROUNDS VIRTUAL TABLETOP A Pathfinder compatible adventure for beginner players and game masters, 4 PCs of level 3 This adventure can be run to completion in 3-6 hours. The long cold is approaching! As food grows scarcer, monsters grow more desperate – and before long a peaceful monastery is besieged...   [click here for more]
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BASIC02: A Frightful Time (Fantasy Grounds)

BASIC02: A Frightful Time (Fantasy Grounds)


FOR USE WITH FANTASY GROUNDS VIRTUAL TABLETOP CALLING ALL BEGINNER PATHFINDER GMS AND PLAYERS! by Kevin Mickelson Cover and Interior Art by Amanda Mickelson AaW Basic Iconics by Tim Tyler   A Pathfinder compatible adventure for beginner players and game masters, 4 PCs of levels 1-2 Fall into heroism! The young...   [click here for more]
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BASIC01: A Learning Time (Fantasy Grounds)

BASIC01: A Learning Time (Fantasy Grounds)


FOR USE WITH FANTASY GROUNDS VIRTUAL TABLETOP CALLING ALL BEGINNER PATHFINDER GMS AND PLAYERS! A Pathfinder adventure for beginner players and game masters, 4 PCs of levels 1-2 Prepare to be schooled! Exallizar Preparatory Academy is a place that, for generations, has trained the best and brightest heroes in the land. All of the...   [click here for more]
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A23: Twin Crossings

A23: Twin Crossings


A mercantile endeavor for four to five 4th level PCs. Embroiled in a struggle between two rival merchant houses, the party races to assemble and escort a valuable load of cargo to a commerce-starved city. The loss of the yearly supply ship to a late winter storm places an isolated town in peril. A lone survivor, clinging to a hatch cover and blown hundreds of miles by the tempest,...   [click here for more]
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B18: Three Faces of the Muse

B18: Three Faces of the Muse


A renaissance for four to five 7th level characters One of the greatest artisans of the age dies in a tragic construction accident while completing work on the cathedral dedicated to the goddess of beauty, art, love, and music. Undaunted, the high priest beseeches the goddess to return the great master’s soul to complete the task. Though the blessing is surely granted, the soul...   [click here for more]
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Isle of Undeath - Nature Consumed

Isle of Undeath - Nature Consumed


A 3.5/Pathfinder Roleplaying Game compatible adventure for three to five PCs of Levels 3-4. Isle of Undeath: Nature Consumed is part 1 of a 2 part series the culminates with Isle of Undeath: Nature Restored. A horrible curse has befallen an unfortunate village. A plague of undeath, fueled by dark magic and necromancy, emanates from the myth-shrouded isle located in the middle of a nearby...   [click here for more]
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B17: Death & Taxes

B17: Death & Taxes


 A Pathfinder compatible adventure for four to five level 6 PCs It’s tax season in Hordenheim, and the free city is about to boil over. A rash of thefts has left the citizenry unable to pay, and a desperate burgomaster has turned to the PCs for help. The party will find themselves hired on as Tax Inspectors, tasked to keep order on the streets and bring gold back to the treasury....   [click here for more]
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Rybalka (Fantasy Grounds)

Rybalka (Fantasy Grounds)


FOR USE WITH FANTASY GROUNDS VIRTUAL TABLETOP Dive into Rybalka and the surrounding environs with the first ever Aventyr Campaign Setting release! This Fantasy Grounds module includes all locations, characters, maps, and images in relation to Rybalka appearing thus far on the AaW site and in adventure releases. ...   [click here for more]
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B02: Happiness in Slavery (Fantasy Grounds)

B02: Happiness in Slavery (Fantasy Grounds)


FOR USE WITH FANTASY GROUNDS VIRTUAL TABLETOP A Pathfinder/3.5 Compatible Adventure for 6-8 PCs of levels 4-6 The PCs are just bedding down for the night when the village is attacked by raiders. What at first appear to be simple bandits turns out to be more frightening when they discover the ‘raiders’ are not mere brigands, but foul Orcs....   [click here for more]
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PATHMASTER: Twilight Falling

PATHMASTER: Twilight Falling


by Michael Holland A Pathfinder adventure for 5 characters levels 5-7 A plague sweeps through the streets of Crepus, the city of the Twilight Hold, where the souls of the dead go to rest. A mysterious malefactor has erected a barrier between the realm of the living and the dead, preventing the fallen from crossing over. Meanwhile, the Circle, seven high-ranking Companions who rule...   [click here for more]
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PATHMASTER: Timeless Fort

PATHMASTER: Timeless Fort


by Luis Loza A Pathfinder adventure for 4-5 level 3 characters An ancient fort lost to time has reappeared, prompting murmurs of lost kingdoms and mystical artifacts. When the PCs investigate they find themselves flung outside of time, reliving the life of the fort over and over again! It's up to the party to learn what happened in the final days of Fort Jaroma and put...   [click here for more]
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PATHMASTER: Cutting Silver Pass

PATHMASTER: Cutting Silver Pass


by Scott Janke A Pathfinder adventure for 4-6 level 7 characters The remote mining town of Imarlap relies on magic for its silver exports, but its mage is now missing. He planned to open a new route and the silver barons grow desperate to complete his work. The PCs must discover the wizard’s underground cavern and join the town to the new pass. The denizens and other underground...   [click here for more]
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B16: The Damned Souls of Fenleist

B16: The Damned Souls of Fenleist


A Pathfinder compatible adventure for four to five PCs of Levels 6-7 The isolated village of Fenleist has been plagued by odd phenomena for years and now the spirits of their dead are clawing through the veil between this world and the afterlife! Doroi Tavskern, hunter of the undead, has held these scourges at bay but Constable Vandersmythe has placed a substantial bounty to entice other adventurers...   [click here for more]
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PATHMASTER: Ironwall Gap Must Hold

PATHMASTER: Ironwall Gap Must Hold


2013 PATHMASTER SILVER MEDAL by Jacob Michaels A Pathfinder adventure for 4-6 level 7 characters When an orc horde besieges a remote border fortress, the PCs must ride to the rescue. Arriving to find the fort's officers murdered and the garrison in chaos, the PCs take command just as the orcs launch their first attack. In addition to building defenses to hold off the slavering...   [click here for more]
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B01: Under His Skin (Fantasy Grounds)

B01: Under His Skin (Fantasy Grounds)


FOR USE WITH FANTASY GROUNDS VIRTUAL TABLETOP A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of levels 1-2 Saben Behi is lauded amongst his peers for his study of the very nature of magic has touched lives across the world. But he remains secluded, and has suddenly fallen silent after suggesting he was studying the art of necromancy to extend...   [click here for more]
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PATHMASTER: To Walk the Dark Road

PATHMASTER: To Walk the Dark Road


2013 PATHMASTER GOLD MEDAL by Michael Allen A Pathfinder adventure for 4-5 level 7 characters The very land rises up against the PCs as they hike deep into country cursed by the ferocity of an ancient evil. Whilst retracing the route of a bygone army to recover a lost artifact, the party discovers that nightmares, monsters, and Nature itself strive to bar the way. Will the adventurers...   [click here for more]
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A01: Crypt of the Sun Lord (Fantasy Grounds)

A01: Crypt of the Sun Lord (Fantasy Grounds)


THIS PRODUCT IS SPECIFICALLY DESIGNED FOR USE IN "FANTASY GROUNDS II", FOR THE PDF VERSION OF A1: CROW'S REST ISLAND GO HERE. FANTASY GROUNDS II auto-installer for A1: Crypt of the Sun Lord. PDF not included. by Jonathan G. Nelson Cartography and illustrations by Todd Gamble Interior art by Tim Tyler A Pathfinder/3.5 Compatible...   [click here for more]
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Rule of Law

Rule of Law


A Pathfinder/3.5 Compatible Adventure for 4-5 PCs of levels 14-16 “Order! Order! Court in session. All rise for the judges!” When the Law speaks, everyone listens closely in Mohkba. As you become more well-known, you often find that you are called upon to help out in strange situations. And the case of Kosto Hakija versus House Loihtia is definitely strange.The mage Hakija’s...   [click here for more]
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A22: Saatman's Throne, Saatman's Empire (4 of 4)

A22: Saatman's Throne, Saatman's Empire (4 of 4)


A Pathfinder compatible adventure for four to six PCs of level 16 Nearly two thousand years ago, in the land which now holds the Klavek Kingdom, a different power ruled the land. The Saatman Empire was a land unlike any seen before or since: it was a place where dragons ruled as gods, each in their own kingdom keeping lesser races as cattle. And above all of these god kings stood...   [click here for more]
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Fallen Leaves 1: Into the White

Fallen Leaves 1: Into the White


Fallen Leaves Adventure Path A 3.5/Pathfinder Compatible Adventure for 4 level 5 PCs An ancient rivalry between Elven deities threatens to overtake the entire world, unless an artifact, the Menalpaur, can be recovered! There is only one clue to the hiding place of the Menalpaur, but the Elves have yet to find it. With the help of the PCs, the Elves may find it in...   [click here for more]
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Cloak & Ballot Trilogy 1: Tyranny of Greed

Cloak & Ballot Trilogy 1: Tyranny of Greed


Cloak and Ballot Trilogy (1 of 3) A Pathfinder/3.5 Compatible Adventure for four level 3 PCs The people think they live in a town where they are free but the people are just prisoners in a tyranny of greed. When the order of monks known as the United Voice liberated the city of Rogail from the evil tyrant Lord Ilin, the people of Rogail rejoiced for their new found freedom....   [click here for more]
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C05: The Foul Passage of Progress

C05: The Foul Passage of Progress


A Pathfinder/3.5E Compatible Adventure for 4-6 PCs of levels 6-8 As sometimes happens in the world, blind luck places the PCs in a position where they are the only people who can help. Jyrkannelaki has a problem, and the town council’s attempt to deal with it seems to have made matters worse. Trade has halted and that means money is drying up, so how will people live? Plus...   [click here for more]
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Search for Lost Legacy 1: By Silver's Light

Search for Lost Legacy 1: By Silver's Light


Search for Lost Legacy Adventure Path A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of level 1 When supplies of silver ore disappear, the PCs are requested by worried merchants to investigate. Foiling an ambush they arrive in the normally sleepy Hamlet of Krisen to find the local dwarven miners and tranquil nature community at odds with one...   [click here for more]
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BASIC04: A Miraculous Time

BASIC04: A Miraculous Time


by Kevin Mickelson A Pathfinder compatible adventure for beginner players and game masters, 4 PCs of level 4. The fourth chapter of a series of seasonally thematic modules that can be run to completion in 1-2 average sessions. It isn’t just the weather outside that’s frightful! Now that winter has arrived in full force and the predators of the wild...   [click here for more]
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B15: Rito della Successione

B15: Rito della Successione


A Pathfinder compatible adventure for four to six PCs of levels 13-15 The City of Freeport, one hundred years ago; Donadrien died shortly after creating her final opera. Her ghost reappears after each subsequent performance, and always kills one of more of the cast or crew. Now, fresh off of a remodel of the Freeport Opera House, a previously unknown opera from Donadrien is ready...   [click here for more]
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B13: Frozen Nightmares

B13: Frozen Nightmares


A Pathfinder compatible adventure for four level 10 PCs When the mithral rush began in the northern region centuries ago, people from all over the world rushed to the area to find riches and glory. Thus the town of Domandro was born to give the prospectors supplies, entertainment, and a warm bed in the frozen northern plains. However, the town mysteriously disappeared and forgotten even in...   [click here for more]
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BASIC03: A Giving Time

BASIC03: A Giving Time


by Kevin Mickelson A Pathfinder compatible adventure for beginner players and game masters, 4 PCs of level 3 This adventure can be run to completion in 3-6 hours. The long cold is approaching! As food grows scarcer, monsters grow more desperate – and before long a peaceful monastery is besieged by savage beasts of the forest. It’s come down to the stalwart...   [click here for more]
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B14: Battle for Bridgefort

B14: Battle for Bridgefort


A Pathfinder compatible adventure for four to six PCs of levels 6-8 The city of Bridgefort is under siege! Hordes of humanoids are assaulting the city in an organized army. Only the party stands between the enemy and the defenseless civilians of the Western Province. Can they defeat the numerous foe and confont their leader determined to bring about the destruction or enslavement...   [click here for more]
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B12: The Right to Arm Bugbears

B12: The Right to Arm Bugbears


A Pathfinder compatible adventure for four to six PCs of level 5-7 After a series of robberies nearly brought Bridgefort to its knees, the stolen goods have not been found. Now humanoids are gathering in the nearby Forest of Mists and have been exploring ancient ruins using maps stolen during the robberies. Can the party stop these creatures before they are able to raise an army...   [click here for more]
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A21: Snow White part 2

A21: Snow White part 2


Click here to get the new Snow White mega-adventure Inspired by the old Hessian folk tale with ideas from the fairy tale by the Brothers Grimm   Part Two of an adventure for 4-6 characters of levels 6-8 by Stephen Yeardley, Jonathan Nelson, & Will Myers In Snow White part 2 the party is responsible for tracking down Lumi and returning her to Castle Morsain....   [click here for more]
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A20: Snow White part 1

A20: Snow White part 1


Click here to get the new Snow White mega-adventure An adventurous fairy tale in two parts. 3.5/Pathfinder compatible adventure for 4-6 PCs of Levels 6-8 Written by Stephen Yeardley, Jonathan G. Nelson, and Will Myers Cartography by Dan Roy, Todd Gamble, and Jonathan G. Nelson Love is firmly in the northern air of Klavek, as what started as a marriage of political...   [click here for more]
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A00: Crow's Rest Island (Fantasy Grounds)

A00: Crow's Rest Island (Fantasy Grounds)


THIS PRODUCT IS SPECIFICALLY DESIGNED FOR USE IN FANTASY GROUNDS, FOR THE FREE PDF VERSION OF A00: CROW'S REST ISLAND GO HERE. A Pathfinder RPG compatible adventure for 4 Level 1 PCs Shrouded in whispered rumors, Crow’s Rest Island has been avoided as long as any can remember. Nothing but death, and the memories of those long gone, greet any who take to land upon...   [click here for more]
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B11: Fall of House Rodow

B11: Fall of House Rodow


A Pathfinder compatible adventure for four PCs of level 1 The family of Rodow are no more. When the PCs arrive at the Rodow manor they find the manor to be a burned out husk with corpses of guards and family members strewn about. It is up to the the newly joined party to discover who could commit such an atrocity but traps, monsters, and brigands threaten to put their investigation...   [click here for more]
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A19: Incandium's Eruption, Saatman's Empire (3 of 4)

A19: Incandium's Eruption, Saatman's Empire (3 of 4)


A Pathfinder compatible adventure for four to six PCs of level 14. Incandium’s youth was fairly typical, at least for a half-dragon raised amongst dragons, filled with years of endless physical and mental abuse. It was always clear he was different than his clutch-mates, though his mother only claimed it was because he was ‘special’, never explaining what latent...   [click here for more]
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B10: White Worm of Weston

B10: White Worm of Weston


3.5/Pathfinder compatible adventure for 4-6 PCs of Level 12. In the idyllic country town of Weston a call has gone out for adventurers to slay a mighty white worm. Are you brave enough to face down a mythical beast and save the town? Or will you and your friends be worm food? The country town of Weston is besieged by a mythical white worm. The townsfolk have been appeasing the...   [click here for more]
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A18: Storm's Wake, Saatman's Empire (2 of 4)

A18: Storm's Wake, Saatman's Empire (2 of 4)


A Pathfinder compatible adventure for four to six PCs of level 12 For centuries, the dragon Storm has ‘peacefully’ lived off the eastern coast of the Klavek Kingdom, sinking or collecting any ship that ventured into her territory and eating sailors and sea-creatures alike. Now, however, she has moved inland and invited a host of problems, devastating trade and nearly...   [click here for more]
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A16: Midwinter's Chill, Saatman's Empire (1 of 4)

A16: Midwinter's Chill, Saatman's Empire (1 of 4)


A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of level 10 A snowstorm ravages the Klavek Kingdom, betraying the forces of nature and blanketing the land in snow and ice, leaving the skeletons of towns in its wake. The PCs delve into the snow, only to find omens of worse things to come – a powerful white dragon is manipulating events to bring her frozen fortress into the...   [click here for more]
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A17: Haunting at Rybalka Lodge

A17: Haunting at Rybalka Lodge


A Pathfinder compatible adventure for four to six PCs of levels 7-9 With royalty coming to town, the reopening of the new Rybalka Lodge couldn’t be timelier. Although the place is warm and inviting during the day, it becomes a different place at night. Locals refuse to approach Rybalka Lodge and the owner is fire-fighting rumors of it being haunted. The original lodge burned...   [click here for more]
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Pumpkin Golem

Pumpkin Golem


Give your players a treat just right for the season! Pit your PCs against the Pumpkin Golem, a unique creation designed by Joshua Gullion (Rest in Peace) of Adventureaweek.com and drawn by the incredible Tim Tyler! ...   [click here for more]
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B09: Curse of the Full Moon

B09: Curse of the Full Moon


A Pathfinder/3.5 Compatible Adventure for 4-6 PCs Levels 4-5 “Have you ever been jostled awake by the shrill howl of a terrible beast? Felt the hairs on the back of your neck rise up, and goosebumps wash over your body like death’s cold caress? I have. For the past two weeks, every single night, a big wolf-like beast, covered in thick fur has invaded our normally quaint...   [click here for more]
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A00: Crow's Rest Island

A00: Crow's Rest Island


A simple introductory Pathfinder/3.5 Compatible Adventure for four Level 1 PCs A00: Crow's Rest Island is supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system. VTT maps, tokens, character artwork, and more included in this download! Shrouded in whispered rumors, Crow’s Rest Island has been avoided as...   [click here for more]
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C04: The Play's the Thing

C04: The Play's the Thing


A Pathfinder/3.5E Compatible Adventure for 4-6 PCs of Levels 4-5 Naytella, a goddess of revelry and relaxed pleasure, had few shrines. Authorities feared what they couldn’t control and her belief in freedom of spirit worried many, causing them to drive her scattered followers underground. So when the bard Villeim Teatteri discovers an ancient site dedicated to Naytella, he...   [click here for more]
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B08: Thief in the Night

B08: Thief in the Night


A Pathfinder compatible adventure for four to six PCs of levels 4-6 The city of Bridgefort needs your help! A series of robberies have begun to cause panic and distrust within the city. Witnesses are reporting seeing vampires lurking in the shadows. The Guards are unable to solve the mystery. Even worse, the citizens are blaming these events on the party. Can Bridgefort be saved?...   [click here for more]
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BASIC02: A Frightful Time

BASIC02: A Frightful Time


CALLING ALL BEGINNER PATHFINDER GMS AND PLAYERS! by Kevin Mickelson A Pathfinder compatible adventure for beginner players and game masters, 4 PCs of levels 1-2 Fall into heroism! The young heroes from Exallizar Preparatory Academy are back for their second adventure – and this time, there’s no safety net. A nearby town has sent out a call for aid...   [click here for more]
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B07: Beauty & Blood

B07: Beauty & Blood


A Pathfinder compatible adventure for four to six PCs of 4th level  The small town of Iversdam is threatened by an insane nymph! Accompanied by vicious mites and deadly mountain wolves, the townsfolk have little to defend themselves should an attack come to them. Three villagers have died trying to enter the nearby Silwood, and now an adventuring party has also vanished within. The...   [click here for more]
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BASIC-series Iconics for Standard Pathfinder

BASIC-series Iconics for Standard Pathfinder


Behold the BASIC-Series Iconics standardized for regular Core Rules play!  Download this supplement to use in your own games or the BASIC adventure path. This supplemental material is designed for those wishing to play the BASIC (Pathfinder Beginner) series with STANDARD Pathfinder statistics.  For those wishing to use the Pathfinder Beginner stats: they have already been included with each adventure...   [click here for more]
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B06: Cry of Ill Omen

B06: Cry of Ill Omen


A Pathfinder compatible adventure for four to six PCs of levels 8-10 The quaint fairytale village of Prince’s Folly is stuck in a recurring nightmare. The brooks no longer bubble, the children no longer frolic, and the giant daisies have all withered and died. Every there years the banshee comes to Prince’s Folly to portend the death of a member of the McDonagal...   [click here for more]
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BASIC01: A Learning Time

BASIC01: A Learning Time


CALLING ALL BEGINNER PATHFINDER GMS AND PLAYERS! A Pathfinder adventure for beginner players and game masters, 4 PCs of levels 1-2 Prepare to be schooled! Exallizar Preparatory Academy is a place that, for generations, has trained the best and brightest heroes in the land. All of the students are the children of famous heroes, and as one of the fortunate attendees, it...   [click here for more]
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B05: To Catch a Serpent

B05: To Catch a Serpent


A Pathfinder compatible adventure for four to six level 10 PCs The portside city of Tawwa is under attack from within! The PCs find themselves waylaid in the harbor of the busy port city as the government has begun to fall into chaos – a dozen city officials have been murdered over the last month, and the attacks show no sign of stopping. The mayor is panicking, and the harbor...   [click here for more]
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C02: Goblin Cave

C02: Goblin Cave


A Pathfinder/3.5 Compatible Adventure for 4 PCs of Levels 1-2 The village of Svor has a problem, travelers on the main road are being robbed by bandits. The magistrate has requested assistance from the king, but help will take weeks to arrive. In the meantime the PCs are called upon to investigate the robberies. Clues lead the group through Svorian Forest and across Murky Lake...   [click here for more]
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