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 Hottest Pathfinder OGL from AAW Games
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A17: Haunting at Rybalka Lodge (Fantasy Grounds)

A17: Haunting at Rybalka Lodge (Fantasy Grounds)


FOR USE IN FANTASY GROUNDS VIRTUAL TABLETOP A Pathfinder compatible adventure for four to six PCs of levels 7-9 With royalty coming to town, the reopening of the new Rybalka Lodge couldn’t be timelier. Although the place is warm and inviting during the day, it becomes a different place at night. Locals refuse to approach Rybalka Lodge and the owner is fire-fighting...   [click here for more]
AAW Games  $6.99

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Winter's Roar: Vikmordere Bestiary (Fantasy Grounds)

Winter's Roar: Vikmordere Bestiary (Fantasy Grounds)


FOR USE IN FANTASY GROUNDS VIRTUAL TABLETOP The harsh environment of the Vikmordere Valley breeds an array of unique denizens, beasts, and monsters. Safely traversing the wintery north is dangerous at the best of times, with the inclusion of this book it can be downright deadly. Winters Roar contains over 30 new creatures that can be utilized to flesh out your Nordic-themed adventures....   [click here for more]
AAW Games  $9.99

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Into the Wintery Gale: Raider's Haul (Fantasy Grounds)

Into the Wintery Gale: Raider's Haul (Fantasy Grounds)


FOR USE IN FANTASY GROUNDS VIRTUAL TABLETOP Life in the Vikmordere Valley is harsh, especially during the wintery white, yet humans have survived in this brutally frigid environment for centuries. Their trials have birthed a vibrant culture bursting with an array of tools and magic items entirely unique to the region. Amidst these pages you will find a selection of treasures ranging...   [click here for more]
AAW Games  $9.99

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Mini-Dungeon #074: Temple of the Secret Power

Mini-Dungeon #074: Temple of the Secret Power


A Mini-Dungeon adventure for 4-6 PCs of levels 4-6 There are many powers in the world understood by mortal minds; magic, science, even the soul. But others are powerful for reasons unknown to any man, their limits as unknown as their dangers. The Omnihedron is one such power. The stories about it claim many incredible things: that taps into a realm of infi nite magical power or makes...   [click here for more]
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Mini-Dungeon #073: True Lovers Run Into Strange Capers

Mini-Dungeon #073: True Lovers Run Into Strange Capers


A Mini-Dungeon adventure for 4-6 PCs of levels 14-15 Eternity at the beck-and-call of an immortal outsider can become...”mundane”...while existing simply to extinguish other creatures’ lives eventually turns out to be equally tedious. But surprises rouse even the greatest of outerplanar beings from their ennui. And love is invariably a surprise. Mini-Dungeons...   [click here for more]
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Mini-Dungeon #072: The Stuff of Dreams

Mini-Dungeon #072: The Stuff of Dreams


A Mini-Dungeon adventure for 4-6 PCs of levels 10-11 Deep in Underworld, near the outlet of a sacrificial wellshaft, the PCs find a colossal cavern full of densely packed mosses, liverworts, ferns, and bioluminescent fungi including many Armillaria and Mycenoid species. A sanctuary was created by survivors before they moved on, with corridors and rooms carved from the living biomass....   [click here for more]
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Mini-Dungeon #071: The Unwise Young, They Say Do Ne'er Live Long

Mini-Dungeon #071: The Unwise Young, They Say Do Ne'er Live Long


A Mini-Dungeon adventure for 4-6 PCs of levels 12-13 Uskonto the Unshakeable, still a relatively young man, disappeared after taking responsibility for a child’s death when charging in to save a village. Rumor suggests he’s in Underworld, seeking atonement, but he’s needed! Perhaps allies can help the PCs, while foes will certainly hinder them... Mini-Dungeons...   [click here for more]
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A16: Midwinter's Chill, Saatman's Empire 1 of 4 (Fantasy Grounds)

A16: Midwinter's Chill, Saatman's Empire 1 of 4 (Fantasy Grounds)


FOR FANTASY GROUNDS VIRTUAL TABLETOP A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of level 10 A snowstorm ravages the Klavek Kingdom, betraying the forces of nature and blanketing the land in snow and ice, leaving the skeletons of towns in its wake. The PCs delve into the snow, only to find omens of worse things to come – a powerful white dragon is manipulating...   [click here for more]
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Mini-Dungeon #070: I Am Not Of Your Element

Mini-Dungeon #070: I Am Not Of Your Element


A Mini-Dungeon adventure for 4-6 PCs of Levels 13-14 Recently a wave of otherworldly energy flowed down a fault line far into the Underworld, dissipating where a fire giant monastery rested over a lava lake. The giants’ delving through the floor towards the lake had imperceptibly but irrevocably weakened the rock the ironclad stone halls sat on; it collapsed, taking down most...   [click here for more]
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Mini-Dungeon #069: The Broken River

Mini-Dungeon #069: The Broken River


A Mini-Dungeon adventure for 4 PCs of Level 2 For centuries this dungeon lay beneath the surface of a broad, shallow lake, the headwaters of a meandering river. The river’s source was no natural spring, however, but a set of decanters of endless water. Aeons of unnatural erosion have fi nally done their work, and a sinkhole has recently formed beneath the river. As several decanters...   [click here for more]
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Mini-Dungeon #068: Awakening the Elder

Mini-Dungeon #068: Awakening the Elder


A Mini-Dungeon adventure for 4 PCs of Level 9 Led by a madman named Zarik, a group of cultists, mercenaries, and other foul creatures have invaded the Temple of Treania. The temple is devoted to Treania, the goddess of waters, and her four divine children, Androsi, Bacturza, Nestaraphine, and Philinepos. The intent of the cultists is to perform a ritual which will summon Kehazhoth,...   [click here for more]
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Mini-Dungeon #067: What Canst Work i’ th’ Earth So Fast?

Mini-Dungeon #067: What Canst Work i’ th’ Earth So Fast?


A Mini-Dungeon adventure for 4-6 PCs of Levels 11-12 Deep below a mine and the natural chambers it connected to, a cavernous grotto steeped in ancient magic exists, a place where arcane forces attract spectacular beasts and cause constructs to spontaneously appear for short periods. The rocks pulse with indigo energy, while minerals suitable for rare weapons glow with turquoise,...   [click here for more]
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Mini-Dungeon #066: Words Fly Up, Thoughts Remain Below

Mini-Dungeon #066: Words Fly Up, Thoughts Remain Below


A Mini-Dungeon adventure for 4-6 Level 8-9 PCs An intellect devourer chanced upon kobold miners tackling a drow anti-paladin. “Contacting” the chieftain, it promised victory through co-operation. Slaying the drow, the devourer took the body and everyone raced to the team’s base. Since then, the devourer’s helped enhance the kobolds, recruited allies, and shaped...   [click here for more]
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Mini-Dungeon #065: The Blight

Mini-Dungeon #065: The Blight


A Mini-Dungeon adventure for 4 Level 3 PCs For nearly a thousand years this mighty oak stood as monarch of the forest, with its dryad as proud steward. When a self-absorbed druid sought a new home, however, both dryad and tree became ill. This once-comfortable treetop dwelling now lies at the heart of a rotting forest. For even the greatest trees can die, going slowly bad from within....   [click here for more]
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Mini-Dungeon #064: I'll Plague Both Your Houses

Mini-Dungeon #064: I'll Plague Both Your Houses


A Mini-Dungeon adventure for 4-6 level 9-10 PCs The Underworld houses strange and unpleasant communities, and the ruins of two temple complexes are a perfect example of religious hubris coming before a fall. Two traditions devoted to bloody sacrifi ce and unwilling death - one lawful, one chaotic - found this remote cavern an ideal place to practice their beliefs AND constant, petty...   [click here for more]
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Mini-Dungeon #063: The World Forge

Mini-Dungeon #063: The World Forge


A Mini-Dungeon adventure for 4 level 11 PCs A powerful planar entity has drafted the PCs to test out alternate versions of cosmology, hoping mortal creativity might accomplish what immortal acumen could not. To succeed in their task the PCs must use this engine of creation to generate a miniature world, then defend that world from a miniature apocalypse. The World Forge in...   [click here for more]
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Mini-Dungeon #062: What the Dickens

Mini-Dungeon #062: What the Dickens


A Mini-Dungeon adventure for 4 Level 8 PCs In an incredible piece of opportunistic pilfering an exotic noblewoman (actually a Rakshasa Marais in disguise) was “relieved” of a valuable necklace (actually a Rakshasa Raktavarna in disguise) by a young pick-pocket called Dodger. When the authorities told the noble “lady” and her “brother”(also a...   [click here for more]
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Mini-Dungeon #061: The Cackling Madness of Umberstone Manor

Mini-Dungeon #061: The Cackling Madness of Umberstone Manor


For 3-4 PCs of levels 13-15 Lingering in the shadow of Mount Shalefor, Umberstone Manor is the ancestral home of the Valninboom family. The mansion is set high upon Umberstone Hill on the outskirts of the city of White Oak’s Shire. The settlement was founded three centuries past when the progenitor of the Valninbooms, Lord Rimbrall, first incorporated it as a base of operation...   [click here for more]
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B04: The Cave Beast's Hoard (Fantasy Grounds)

B04: The Cave Beast's Hoard (Fantasy Grounds)


FOR USE IN FANTASY GROUNDS VIRTUAL TABLETOP A Pathfinder compatible adventure for three to five 3rd level PCs. Woodwall is an enchanted town protected by the very forests that surround it and its citizens are no strangers to the dangers of the woods. A new threat lurks throughout the region, however, a "cave beast" rumored to be the cause of a rash of...   [click here for more]
AAW Games  $5.99

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Mini-Dungeon Collection 2 (print)  [BUNDLE]

Mini-Dungeon Collection 2 (print) [BUNDLE]


This special bundle product contains the following titles. Mini-Dungeon #026: Sanctuary of Exsanguination Regular price: $1.99 Bundle price: $1.50 Format: Card(s) A Mini-Dungeon adventure for 4-5 PCs of level four Many years ago the witch priestess Segolia established a temple in the frontier town of Feluxia. In exchange for healing services to the town, Segolia...   [click here for more]
AAW Games  $49.75 $37.50

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B03: It All Falls Down (Fantasy Grounds)

B03: It All Falls Down (Fantasy Grounds)


FOR USE WITH FANTASY GROUNDS VIRTUAL TABLETOP A Pathfinder compatible adventure for four to six PCs of level 6 The Saatman emerald is an artifact, a relic of a long lost civilization that has been safely hidden in the Iroth family vault for years. But now, it, along with thousands of other precious gems have been stolen! A secretive group of duergar, long since...   [click here for more]
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Into the Wintery Gale: Wrath of the Jotunn

Into the Wintery Gale: Wrath of the Jotunn


The 200 page mega-adventure as seen on Kickstarter! The arrival of the celestial event known as the Ohjaslange heralds the return of the dreaded Jötunn—skeletal ice giants—and with them a curse of endless winter. The adventurers have unwittingly stepped into the role of saviors to the Vikmordere people as the curse descends around Serpent Lake. Summoned by an ancient goddess,...   [click here for more]
AAW Games  $39.99

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Mini-Dungeon Collection 2 [BUNDLE]

Mini-Dungeon Collection 2 [BUNDLE]


This special bundle product contains the following titles. Mini-Dungeon #026: Sanctuary of Exsanguination Regular price: $0.99 Bundle price: $0.89 Format: Watermarked PDF A Mini-Dungeon adventure for 4-5 PCs of level four Many years ago the witch priestess Segolia established a temple in the frontier town of Feluxia. In exchange...   [click here for more]
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Mini-Dungeon #060: The Unquenched Thirst

Mini-Dungeon #060: The Unquenched Thirst


For 4-5 PCs of Levels 3 The tiny isle of Sandspit is a favorite place to maroon recalcitrant shipmates, for across the bay, the headland falls are visible to castaways. Wicked currents prevent escape from Sandspit, and the unfortunates discarded there slowly die of thirst in sight of the lifegiving waters. One such piece of tortured flotsam was Captain Staid Merrik, who rose as a wight and...   [click here for more]
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Mini-Dungeon #059: With a Candlestick

Mini-Dungeon #059: With a Candlestick


For 4 PCs of Levels 3-5 Lord and Lady Scarlet are wealthy, well connected and generally well liked - for nobility. Their social talents have lead to them hosting a national embassy on their estate, which now see a constant exchange of visiting nobility of all stripes. As one of the most well connected people in politics, Lord Scarlet is a perfect person to ask for a favor that requires political...   [click here for more]
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Mini-Dungeon #058: The Palace of Ahmad Sahir

Mini-Dungeon #058: The Palace of Ahmad Sahir


For 4 PCs of Level 6 Ahmad Sahir was a wizard of great renown, known for his devotion to Matan, Nar, and Shem, the three goddesses of divination and oases. After rescuing the goddesses from an unscrupulous sultan who bound them with foul magic, Sahir was gifted with a desert oasis. He commissioned a small palace to be built and devoted his life to the goddesses. Seeking revenge, the sultan...   [click here for more]
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Mini-Dungeon #057: Last Stand of the Forgotten Pirate

Mini-Dungeon #057: Last Stand of the Forgotten Pirate


For 4 PCs of Levels 3-5 After losing his ship, his crew, and his leg to a sea monster, the pirate Gnarltooth retired to a much more peaceful profession: fishing. Yet even after two decades spent mostly ashore Gnarltooth never quite forgot about the creature that scuttled him, nor did it forget him. The pair clashing repeatedly over the years until Gnarltooth decided to end things one way...   [click here for more]
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Mini-Dungeon #056: The Siren's Lament

Mini-Dungeon #056: The Siren's Lament


For 4-5 PCs of Level 4 Sirens rarely find true love, but the one haunting this watery memorial managed the trick. Unfortunately her father, a powerful spirit called the Sea King, disapproved of the match. He conjured a storm to sink her lover’s ship, not realizing the depths of his daughter’s attachment. The siren’s suicide drove the Sea King build these winding passages...   [click here for more]
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Mini-Dungeon #055: Chrome Devils of the Swamp

Mini-Dungeon #055: Chrome Devils of the Swamp


For 4 PCs of Level 6 The tale of the fi ery comet crash and the haunting of the swamp is known. But now the bog waters are mysteriously drying out, the swampland thinning, and rumours surfaced of devils the comet unleashed. Only the bravest or the foolhardy would dare investigate. But will they be prepared to go against the Chrome Devils of the Swamp? Mini-Dungeons are single page,...   [click here for more]
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Snow White – Digital Art & Map Pack

Snow White – Digital Art & Map Pack


This digital art & map pack contains all the files you need to run Snow White on a virtual tabletop like MapTools, 3D Virtual Tabletop, or Roll20. All artwork and maps contained within the Snow White mega-adventure are also contained within this handy digital map pack. All files are extremely high resolution so you may adjust them down as you see fit while retaining the high quality originals for...   [click here for more]
AAW Games  $19.99

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Mini-Dungeon #030: The Burning Tree of Coilltean Grove (Fantasy Grounds)

Mini-Dungeon #030: The Burning Tree of Coilltean Grove (Fantasy Grounds)


FOR USE IN FANTASY GROUNDS VIRTUAL TABLETOP A Mini-Dungeon adventure for four to five PCs of level 4 While travelling deep in the forest the adventurers happen upon a violent feud between two tribes of sprites vying to add a sacred grove to their own territory. While such disputes among the fey are not uncommon, it is rare for these hostilities to escalate into warfare. Coilltean...   [click here for more]
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Mini-Dungeon #029: Heart of the Sacred Dawn (Fantasy Grounds)

Mini-Dungeon #029: Heart of the Sacred Dawn (Fantasy Grounds)


FOR USE IN FANTASY GROUNDS VIRTUAL TABLETOP A Mini-Dungeon adventure for four to five level 20 PCs In ages past the realm was plunged into an age of darkness beneath the terrible wrath of Tenebrash, vile lord of dragons. His evil had no mortal equal, and hopeless lament was the only bounty of his subjects. For generations the tyrant ruled unopposed until the Order of the Sacred...   [click here for more]
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Mini-Dungeon #028: Throne of the Dwellers in Dreams (Fantasy Grounds)

Mini-Dungeon #028: Throne of the Dwellers in Dreams (Fantasy Grounds)


FOR USE IN FANTASY GROUNDS VIRTUAL TABLETOP A Mini-Dungeon adventure for six characters of levels 5-6 While seeking work the PCs are contacted by an artificer named Vynthis Targain who offers them a job investigating an ancient tomb complex. He is convinced the site contains information pertaining to the location of three relics known as the dream rods. He also...   [click here for more]
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Mini-Dungeon #027: Kaltenheim (Fantasy Grounds)

Mini-Dungeon #027: Kaltenheim (Fantasy Grounds)


FOR USE IN FANTASY GROUNDS VIRTUAL TABLETOP A Mini-Dungeon adventure for four characters of level 9 In the far frozen lands of the north, word comes south via traders and messengers that a new threat has reared its terrifying head. Reports claim that a heavily built raider, skilled with a huge sword and a fearsome bow, has struck at several nomadic tribes wandering the...   [click here for more]
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Mini-Dungeon #026: Sanctuary of Exsanguination (Fantasy Grounds)

Mini-Dungeon #026: Sanctuary of Exsanguination (Fantasy Grounds)


FOR FANTASY GROUNDS VIRTUAL TABLETOP A Mini-Dungeon adventure for 4-5 PCs of level four Many years ago the witch priestess Segolia established a temple in the frontier town of Feluxia. In exchange for healing services to the town, Segolia only demanded the weekly sacrifice of orcs and other raiding humanoids. As the frontier has pushed further away from the town...   [click here for more]
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Mini-Dungeon #025: The Choker Lair (Fantasy Grounds)

Mini-Dungeon #025: The Choker Lair (Fantasy Grounds)


FOR FANTASY GROUNDS VIRTUAL TABLETOP For 4-6 Characters of Level 6 The mountain town of Kraga has changed hands many times; strategically important for its location close to rich veins of iron and copper, it was originally a dwarven community who built structures deep into the ground as well as above ground. Periodically attacked and razed by various tribes of...   [click here for more]
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Mini-Dungeon #024: The Lapis Maiden of Serena Hortum (Fantasy Grounds)

Mini-Dungeon #024: The Lapis Maiden of Serena Hortum (Fantasy Grounds)


FOR USE IN FANTASY GROUNDS VIRTUAL TABLETOP For 4-6 Characters of Level 6 The desert settlement of Serena Hortum is located at the heart of an oasis that is surrounded by a vast desert. The only source of water and reprieve from the scorching sun for a hundred miles, the city is a regular stop for those who traverse the surrounding sand buried wasteland. This...   [click here for more]
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Mini-Dungeon #023: The Aura of Profit (Fantasy Grounds)

Mini-Dungeon #023: The Aura of Profit (Fantasy Grounds)


FOR FANTASY GROUNDS VIRTUAL TABLETOP For 4-6 Characters of Level 1 The Aura of Profit takes place in an underground lair that serves as an alchemical laboratory. Fritz is an alchemist who has an underground laboratory in the poor section of the city. His experiments produce wastes that run into the sewer and enhance the effects of alcohol. Several local innkeepers...   [click here for more]
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Mini-Dungeon #022: Pleasure Den (Fantasy Grounds)

Mini-Dungeon #022: Pleasure Den (Fantasy Grounds)


FOR FANTASY GROUNDS VIRTUAL TABLETOP For 4-6 Characters of Levels 7-8 Venture into this pleasure den where nymphs await the arrival of your party. You will be well taken care of and become so relaxed you just may drift off to a peaceful slumber.... ZZZZZ Mini-Dungeons are single page, double sided adventures for the Pathfinder Roleplaying Game which...   [click here for more]
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Mini-Dungeon #021: Daenyr’s Return (Fantasy Grounds)

Mini-Dungeon #021: Daenyr’s Return (Fantasy Grounds)


FOR FANTASY GROUNDS VIRTUAL TABLETOP 4-6 Characters of Levels 8-9 3,500 years have passed since the vampire Daenyr and his followers terrorized the countryside from his dark temple. His name now myth, his temple in ruins save for a few remaining chambers; no one recalls how or why this came to be. A mysterious cult has taken up residence in the ruins, and rumors...   [click here for more]
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Mini-Dungeon #054: Uneasy Rests the Crown'd Head

Mini-Dungeon #054: Uneasy Rests the Crown'd Head


For 4-6 PCs of Levels 7-8 A sinkhole, cut with climb-holds, descends a cramped cavern’s south wall, slick with more than water. A 3-ft.-wide path rings a black, light-absorbing lake. 20-ft. north of the path, a stone circle containing a clear membrane floats above the water. A path leaves the cavern in the north wall, a crack in the ceiling drips water. The lake houses an aboleth sanctuary,...   [click here for more]
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Mini-Dungeon #053: Ne'er Trust The White Wolf's Tameness

Mini-Dungeon #053: Ne'er Trust The White Wolf's Tameness


For 4-6 PCs of Levels 6-7 A teleport brings the party to a crossroads: floors, ceilings and corridor corners glow red; elsewhere pulses a soft white light. Everything is ceramic. The ceiling has 4 hollows: a circle, square, cross, and triangle. Experienced travelers call this place “The White Wolf”; these are “The Wolf’s Eyes”. Mini-Dungeons are single...   [click here for more]
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Mini-Dungeon #052: Look Not With Thine Eyes But Thine Mind

Mini-Dungeon #052: Look Not With Thine Eyes But Thine Mind


For 4-6 PCs of Levels 5-6 Deep within some hidden caverns, the PCs find a disguised door leading to a secret space that’s becoming a hide-out. With 15-ft. high ceilings, the entire area is under a permanent deeper darkness spell. It sounds like it’s inhabited. Mini-Dungeons are single page, double sided adventures for the Pathfinder Roleplaying Game which are setting...   [click here for more]
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Mini-Dungeon #051: There Are More Things in the Planes and the Earth

Mini-Dungeon #051: There Are More Things in the Planes and the Earth


For 4-6 PCs of Levels 4-5 The party discovers an unexpected way out of a mine, and hidden passage leading to caverns glowing dimly with a cold, otherworldly light. Mini-Dungeons are single page, double sided adventures for the Pathfinder Roleplaying Game which are setting agnostic and are easily inserted anywhere in your campaign. ...   [click here for more]
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Mini-Dungeon #050: When Goblins Die, No Comets are Seen

Mini-Dungeon #050: When Goblins Die, No Comets are Seen


For 4-6 Characters Levels 3-4 After delving into the upper tunnels of a recently-abandoned mine pursuing mutated goblins, the party follows some buckled minecart rails, finding rough tunnels and unexpected chambers at their end. A palpable sense of fear pervades the area. The last members of a decimated tribe fled into these depths, but have no idea what to do now. They reached Area 5,...   [click here for more]
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Mini-Dungeon #049: Doubt Not That Stars Are Fire

Mini-Dungeon #049: Doubt Not That Stars Are Fire


For 4-6 Characters Levels 2-3 Following mutated goblin attacks on a small, well-established mining site, the PCs find that only the pit remains. On securing the surrounding area, they must enter the steep-sided crater. They find the walls glowing with other-worldly energy, alight with “coldfire”. Mini-Dungeons are single page, double sided adventures for the Pathfinder Roleplaying...   [click here for more]
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Mini-Dungeon #048: Pit Your Wits

Mini-Dungeon #048: Pit Your Wits


For 4-6 Characters Level 1-2 The PCs’ arrival at a small, well-established mining site, after a request to clear some “mutated goblins”, reveals an unexpected, disturbing sight. The mine’s main premises, a 40-ft. square stone building positioned over a 10-ft.-by-10-ft. shaft, is gone, save for dozens of pieces of rubble, a 30-ft. wide hole, and inky-black depths. Mini-Dungeons...   [click here for more]
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Mini-Dungeon #047: Stowaway on the Singing Sea

Mini-Dungeon #047: Stowaway on the Singing Sea


For 3-4 Levels 5-8 Characters The adventurers have been hired by local authorities to sneak aboard the merchant ship, The Last Song. The vessel is owned by the Elloise Drake (suspected of also being the nefarious pirate, Lady Wavedancer). Law enforcement at the port city of Tangran’s Landing have managed to arrange for a “special piece of cargo” to be loaded upon the vessel...   [click here for more]
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Mini-Dungeon #046: The Gallery of Gears

Mini-Dungeon #046: The Gallery of Gears


For 4 Levels 9 Characters For more than eighty years, the foul summoner Vlexigorn the Tainted has travelled the lands of his birth, binding demons to complete foul deeds in his name. Corrupt in both physique and soul, bearing the corrupted bloodline of the Abyss, Vlexigorn enjoys nothing more than binding his own foul cousins to his will, in order to advance his own foul ambitions,...   [click here for more]
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Mini-Dungeon #045: Peril at Lamiaks Bridge

Mini-Dungeon #045: Peril at Lamiaks Bridge


For 3-5 Levels 4-5 Characters Leuna and Ederra, a pair of lamiak twin sisters, have built a bridge over the rushing waters of Amorrura River. The stone bridge provides safe access across the river for the villagers of the nearby settlement of Urakurba into the hunting grounds of the nearby forest. In return for this gift, the villagers leave gifts to the sisters of ale and fresh...   [click here for more]
AAW Games  $0.99

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