The lighthouse on Jagged Tooth Islet has gone dark. Rumors swirl about a monstrous beast that prowls the waters just off the shore. A ship crashes on the reefs with no survivors. Are these incidents related? Confront The Jaws of Death and find out!
The Jaws of Death is a micro-adventure that can be completed in an hour or less. Designed for a party level 6th to 10th, the micro-adventure... [click here for more]
You always knew mom had a lot of class...but 20 levels? Celebrate Mom with a little gamer geek humor with this free PDF featuring the MOM class! For the first time, all of Mom's amazing powers and abilities are revealed, from levels 1 to 20!
... [click here for more]
During World War II, a young psionic Jewish prisoner in a concentration camp finds himself locked in a battle of wills with a powerful psion Commandant determined to turn him against his own people. Unable to defeat his foe in direct psionic combat, he agrees to place the fate of everyone in the camp, as well as his very soul, on the line in a chess match. This is The Grandmaster, an amazing... [click here for more]
PLEASE NOTE: The PDF of this product is IDENTICAL to The System Reference Document for 3.5 Game Mechanics (Volume Two). In order to make a print version of this product available, the document had to be split into two volumes.The following information applies to the PRINT VERSION of this product: This is Volume One of our compilation of the System Reference Document... [click here for more]
PLEASE NOTE: The PDF of this product is IDENTICAL to The System Reference Document for 3.5 Game Mechanics (Volume One). In order to make a print version of this product available, the document had to be split into two volumes.The following information applies to the PRINT VERSION of this product: This is Volume TWO of our compilation of the System Reference Document... [click here for more]
It doesn't take a lot of skill to recognize that a gold statue or a gem encrusted vest has value. But to the keen eye, that pile of bones and pottery in the corner may be worth even more. Unseen Treasures offers you twenty mundane items to add to treasure collections or launch adventures. This non-system specific product will provide plenty of ideas and story seeds for your game.
Each... [click here for more]
When Walt Walsh retired from adventuring ten years ago, he decided to invest his fortune in a specialty shop that targeted the needs of Adventurers. To make sure his shops had exactly what adventurers needed, he reached out to his former traveling companions and encouraged them to put their experience to use creating exciting new products designed to fit the needs of a new generation of adventurer.... [click here for more]
A face like a raccoon. A tail like a squirrel. The body of a monkey. And a legacy of evil superstitions that strikes fear in the hearts of hapless villagers. The Aye-Aye makes the perfect familiar for wizards and sorcerers that want to intimidate their enemies. Weird Familiars: Aye-Aye gives you everything you need to know to make this real world primate a familiar in your... [click here for more]
It is time to go back to College. But these colleges aren't like anything you've ever attended. Witchology 101 is a sourcebook for Modern d20 games that adds a little spice and fun to your magically-inclined campaign. Witchology 101 provides you with a secret world within the modern world where witches juggle their magical studies with their daily lives. Includes 30 new feats, 20 new spells and rituals,... [click here for more]
Originally designed for a seminar conducted by author and game designer Julie Ann Dawson at Suny College, World Building 101 provides both writers and RPG designers with an easy-to-follow process through which to create a functional and believable setting. Whether you are creating a small town for your cozy murder mystery or an entire galaxy for your science fiction epic, you'll find the methodology... [click here for more]