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 Hottest PDF from Coldlight Press
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Awake in the Night Sky

Awake in the Night Sky


> Why am I here? Where is here? >Power core lost. They took it. They took my eyes. >Agents to sleep. Batteries low, shutting down. >Drifting now. Listen. Wait. >Awake in the night sky I wait for those who will follow. >I will be free. Awake in the Night Sky is an exploration and investigation Starfinder...   [click here for more]
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K6: The Great Mansion Heist

K6: The Great Mansion Heist


More than a mile away from the sweaty market town that bears his name, Merchant Lord Salmo spends most of his time in his formidable manse, luxuriating in wealth and style...wealth that nobody, not his slaves, nor his workmen, nor his rivals, would mind him losing... The Great Mansion Heist is an infiltration and theft adventure written for first or second level...   [click here for more]
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One Session Kit: K1 Night at Fausen's Manor

One Session Kit: K1 Night at Fausen's Manor


Up here in the mountains, the sun sets fast. The path has narrowed yet again as it diverts into this small slot valley. A gentle stream parallels the path; it’s pretty, but the smell of rotting vegetation dissuades from lingering long. In the lengthening shadows, birdsong seems oddly muted. As the forest clears a bit up ahead, a small manor upon a little pond comes into view. The birds have gone...   [click here for more]
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One Session Kit: K2 Assault on Mistrunner Village

One Session Kit: K2 Assault on Mistrunner Village


The thunder of the falls is nearly deafening; the mist is nearly blinding. Even so, your mules seem cheerful as they pick their way up the narrow stone path. Another turn around the canyon, and before you stretch the great Mistrun Falls. It’s a breathtaking sight. But out of the houses’ windows, there is smoke curling. And over the roar of the falls suddenly you hear screams.  K2: Assault...   [click here for more]
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One Session Kit: K3 To Bring Down the Sky

One Session Kit: K3 To Bring Down the Sky


The overcast sky and dusty road are working in concert to make for a truly dismal day. It’s almost a relief to hear something out of the ordinary, like a wailing cry of panic and a harsh, coughing roar. Looking up to the clouds, a thin human figure hurtles down, chased by a savage beast with reptilian wings. But looking up past the two is an even stranger sight...three mighty isles loom out of...   [click here for more]
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One Session Kit: K4 March of the Windmills

One Session Kit: K4 March of the Windmills


 Warm autumn sunshine filters through the harvest’s dust. The singing of the women threshing grain and the lowing of cattle makes it hard to hear the muffled thumps at first, but the screams of alarm clue you in before long. Coming around the hill...is that Old Leuro’s windmill?  Why is it groaning? And...moving? K4: March of the Windmills is a social and traveling adventure built for...   [click here for more]
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One Session Kit: K5 Wave of the Sea's Stone

One Session Kit: K5 Wave of the Sea's Stone


Fear rides on the waves as the dread tower, the Sea’s Stone, unleashes tide of lizardmen upon the unsuspecting coasts. Screams of agony and terror herald the cursed temple’s arrival on the nearby shore. Wave of the Sea's Stone is a dungeon adventure written for levels 3-5. In it, players will brave the adventures of a fallen god's temple, the Sea's...   [click here for more]
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Pathfinding Light

Pathfinding Light


A classic light take on the Pathfinder/3.5 core. Pathfinding Light (PFL) is an old-school inspired pruning of the robust d20 system. The PFL system is written to emulate the classic play experience from the birth of the hobby while embracing the unified d20 mechanics. In PFL adventuring is dangerous, designed for daring heists, perilous journeys, and stirring battles. Almost any genre of fantasy can...   [click here for more]
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Saving Sujeira's Soul

Saving Sujeira's Soul


It is the year of our Lord 1452; the world is changing. But here in Village Sujeira, time seems to have stopped. From misty sunrise to dusty sunset, the ebb and flow of life remains the same. Although the animated gossiping of the women seems a little tense today. And are there perhaps a few more dirty travelers upon their burros than normal? And here is Father Olavo...does the prelate look a bit...   [click here for more]
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The Fall of Whitecliff

The Fall of Whitecliff


Awakening in the dark with splitting headache, you hear the curses of other tight-packed prisoners. No screaming. Must not be in the deep dungeons, not yet. Damned castellan-he’s as paranoid as he is venial. Apparently his keep is hard to crack even when he’s gone. But you’re inside now. He'll regret this, if you can slip out of this cage... The Fall of Whitecliff is a sandbox/regional...   [click here for more]
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The Outsider's Doom

The Outsider's Doom


The pounding surf sings, matching the pounding in my mind. Hard to think, easy to feel, but the Horn in my hands longs for the Outsider’s song, urges me to call to the deeps. The Doom waits, listens, hears. Soon, all within the hated city will feed the Doom and will dwell within the Outsider’s embrace. Soon. Soon. I set the horn to my lips and blow. ...   [click here for more]
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Wild Men in Casmir's Mill

Wild Men in Casmir's Mill


Bigfoot is coming out of the woods... The harvest season is come. It should be a time of sweat and singing and joy. But howls sound at night, and the old folks whisper about the Wild Ones, who chatter amidst the trees and dance on the roof at night. Rocks fly at merchants, and on nearby paths lie smashed and twisted household...   [click here for more]
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  Herculean Awakening