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Berlin by Night

Berlin by Night


DIVIDED WE FALL.... What do the Kindred fear more than the prince of a city? When a city has two princes...and they're at war. Then, every battle takes on new meaning. Every argument has a sinister purpose. Every decision risks offending one of the mighty rulers. Every decision may be the last, fatal one. UNITED WE DIE! Such is Berlin. Ages-old capital of the German Empire. Center...   [click here for more]
White Wolf  $11.50

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Book of Nod

Book of Nod


For the first time, the Book of Nod has been restored with new files that perfectly replicate the first edition, but cleaned up so that the text can all be read, and many previously-lost details of the art are finally able to be discerned. Legends of the Undead The first vampires remember their first nights, but do not speak of them. Others...   [click here for more]
White Wolf  $14.99

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Book of the Kindred

Book of the Kindred


BOOK OF THE KINDRED is the sourcebook for VAMPIRE: THE MASQUERADE, created by Mark Rein-Hagen, co producer of TV's KINDRED: THE EMBRACED. It tells the tale of the Kindred from the legends of ancient times to the harsh realities of modern nights.  It investigates mysteries and reveals secrets that...   [click here for more]
White Wolf  $11.47

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Chicago Chronicles Volume 2

Chicago Chronicles Volume 2


Chicago Chronicles Volume 2 is a compilation of two classic Vampire: The Masquerade sourcebooks: Chicago By Night Second Edition and Under A Blood Red Moon. Previously out of print and almost impossible to find, these books are now repackaged under a new cover. Volume 2 picks up where Volume 1 leaves off, continuing the tale of the War for Chicago, once fought...   [click here for more]
White Wolf  $19.99

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D.C. by Night

D.C. by Night


Washington DC, a city fueled by corruption and intrigue, offers vampires a treasure beyond all measure: power on a glabal scale. In this place where even mortals have undreamt of might, the undead strive for influence that their peers can only envy. The best try, but only the gifted succeed. A city sourcebook for Vampire: the Masquerade. ...   [click here for more]
White Wolf  $18.00

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Diablerie

Diablerie


A Taste That's To Die For.... Diablerie - the anathema of the Camarilla. The law cannot be broken. The bane of all powerfull vampires. The temptation of all neonates. To drink the blood of your elders is to gain their power, but it is also to risk destruction. Who can resist the sweetest vita off all? Over and Over Again Diablerie combines the most dangerous adventures...   [click here for more]
White Wolf  $11.00

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Dirty Secrets of the Black Hand

Dirty Secrets of the Black Hand


Synonymous with terror and destruction, for centuries the Black Hand has struck fear in the still hearts of Camarilla's vampires. What would the members of that august sect give to know the role the Black Hand has played in its own history? The Black Hand is far more powerful than the Camarilla or even the Sabbat suspect, and its role tonight is even more critical than ever. Learn the secrets behind...   [click here for more]
White Wolf  $14.99

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Dust to Dust

Dust to Dust


When the ashes cool, all that remains is dust...  Gary, Indiana is a dying city. Its population has halved itself in 40 years, many of its buildings are burned husks, its citizens are disenfranchised and out of work, and even its predators have fled. Of the many Kindred who once hunted this small Midwestern city, only a handful remains. Modius, the Prince of Gary, continues his long...   [click here for more]
White Wolf  $18.99

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Ghouls: Fatal Addiction

Ghouls: Fatal Addiction


This volume is the Year of the Ally supplement for Vampire: The Masquerade. This invaluable sourcebook provides heretofore unrevealed details on vampires' closest friends, confidants, servants, and lovers-and, at times, deadliest enemies. Includes a detailed character creation system that enables gamers to play retainers, independents, revenants, and even szlachta. Plus, information on how ghouls...   [click here for more]
White Wolf  $13.50

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Giovanni Chronicles I: The Last Supper

Giovanni Chronicles I: The Last Supper


The first installment in the long-awaited Giovanni Chronicle, The Last Supper takes the characters to the subterranean lair/mansion of Claudius Giovanni, where the food they eat will be the last to ever touch their lips. The characters become caught in the war between the clans of the Camarilla and those trying to form the Giovanni. Their actions during the Renaissance will shape the modern World...   [click here for more]
White Wolf  $11.50

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Giovanni Chronicles II: Blood and Fire

Giovanni Chronicles II: Blood and Fire


Continuing the saga begun in The Last Supper, Blood and Fire embroils the characters in a deadly struggle against the nascent Giovanni clan. Its members, foul necromancers all, seek nothing less than apotheosis. Only the characters have a chance to thwart the Giovanni's schemes and prevent the clan from ascending to ruleship over all existence. Note: The Black & White print...   [click here for more]
White Wolf  $18.00

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Giovanni Chronicles III: The Sun Has Set

Giovanni Chronicles III: The Sun Has Set


Continuing the saga in the Black Dog Game Factory line. The characters are now powerful elders, with fiefdoms and connections in the world of Camarilla and Sabbat. From the alleys of London to the dunes of Egypt, the characters must stop the Necromancers and foil the Giovanni plans. Note: The Black & White print editions of this book are not full-bleed. Because of printing requirements...   [click here for more]
White Wolf  $18.00

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Giovanni Chronicles IV: Nuova Malattia

Giovanni Chronicles IV: Nuova Malattia


The final installment of the Giovanni Chronicles resolves the mysterious ending of The Sun Has Set, including the significance of the sought-after Sargon Fragment. The story takes place in some of the most memorable and exciting periods of American history, from the Roaring '20s to the looming terror of the modern nights. Players get a chance to help or hinder the newest machinations...   [click here for more]
White Wolf  $18.99

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The Inquisition

The Inquisition


While young vampires may scoff at the mortals who hunt them, their elders remember a time when robed monks rode from haven to haven, using the twin weapons of fire and their faith to destroy the undead. But the Inquisition did not die in those dark ages. Its soldiers still roam the Earth, and the Damned fear it more than any other group of mortals. This supplement includes ways to integrate Inquisitors...   [click here for more]
White Wolf  $15.99

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Vampire Players Guide - 2nd Edition

Vampire Players Guide - 2nd Edition


The essence of Vampire lies in the undead characters, those doomed symbols of both good and evil. Powerful beyond human comparison, yet damned with tragic defects of epic proportions, each vampire is a unique reflection of its creator, and as such bears only little resemblance to other Kindred. The soul of a vampire is its individuality. ...   [click here for more]
White Wolf  $7.99

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World of Darkness: Hong Kong

World of Darkness: Hong Kong


The Old Ways Are No More Hong Kong: China the worlds greatest bastion of capitalism is now engulfed in the coils of the Communist dragon. But more important changes are afoot in this crossroads city, where vampire and werewolf, ghost and Goblin Spider, mage and mummy mingle. The future is now, and tonights deeds may lead to apocalyptic retribution in the mortal and spirit worlds alike.' The End...   [click here for more]
White Wolf  $18.99

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  The Frigid World of Illambria: an original ice age setting for 5th edition fantasy