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Encyclopedia of Impossible Things

Encyclopedia of Impossible Things


This is the full version of Encyclopedia of Impossible Things. Check out the free preview. Mjölnir, the hammer of Thor. Aladdin’s lamp. Excalibur. You know they're out there. They await discovery: Items of power, both legendary and forgotten, forged by the same mythology and fiction that spawned the recursions in which they lie. What would you do with a lich’s phylactery, the ring...   [click here for more]
Monte Cook Games  $14.99

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Shotguns & Sorcery: The Roleplaying Game

Shotguns & Sorcery: The Roleplaying Game


Welcome to Dragon City, a grim, gritty metropolis ruled over by the Dragon Emperor, with legions of zombies scratching at the city walls by night. Whether in the streets of Goblintown or the prestigious halls of the Academy of Arcane Apprenticeship, people try to scrape by, make a living, and survive from one day to the next. You, however, are looking for something...   [click here for more]
Full Moon Enterprises  $29.95

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Isle of the Dreaded Accursed - Cypher System

Isle of the Dreaded Accursed - Cypher System


When the sea goddess Elvirath discovered that her high priest had become obsessed with necromancy, she unleashed her wrath. Her once beautiful temple was desecrated, filled with hideous undead that used to be her most devout worshippers. Ships founder on sharp rocks. Sailors are dying of foul plagues. Powerful creatures from the deep are surfacing again. It has to stop. Somebody has to deliver...   [click here for more]
Mr.Tarrasque  $20.00

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Isle of the Dreaded Accursed - Cypher System (Foundry Vtt + PDF)

Isle of the Dreaded Accursed - Cypher System (Foundry Vtt + PDF)


When the sea goddess Elvirath discovered that her high priest had become obsessed with necromancy, she unleashed her wrath. Her once beautiful temple was desecrated, filled with hideous undead that used to be her most devout worshippers. Ships founder on sharp rocks. Sailors are dying of foul plagues. Powerful creatures from the deep are surfacing again. It has to stop. Somebody has to deliver...   [click here for more]
Mr.Tarrasque  $25.00

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No Thank You, Evil!

No Thank You, Evil!


A tabletop game of make-believe, adventure, and storytelling for creative kids and their families! Olivia is a Super Smart Princess who Experiments with Science. Rowan is a Cool Robot who Loves Ooey Gooey Things. Their best friend tells them that a dragon has stolen all his chocolate coins. They’re the only ones who can enter Storia and save the chocolate—how will they do it? It’s all up to...   [click here for more]
Monte Cook Games  $19.99

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When Worlds Collide: Converting Numenera and The Strange

When Worlds Collide: Converting Numenera and The Strange


Do you want to loot Numenera material for your The Strange campaign? Do you want to lift a few new foci and descriptors from The Strange and use them in Numenera? How about mashing both games together in their entirety, both rules and setting? The system—the “game engine,” if you will— behind both The Strange and Numenera is...   [click here for more]
Monte Cook Games  $3.99

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The Sun Below: City on the Edge

The Sun Below: City on the Edge


What if I told you there is a world below this one? A world with its own sun? Full of strange peoples, amazing discoveries, and unspeakable horror? Finding your way down to this world is almost impossible. Finding a way back up, well, that’s worse. The Sun Below: City on the Edge, is an epic adventure for Numenera that takes place deep below the surface of the Ninth...   [click here for more]
Dread Unicorn Games, LLC   FREE 

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Cypher Shorts: Sci-fi Shorts Vol. 2

Cypher Shorts: Sci-fi Shorts Vol. 2


New One-Shot Adventures For Your Cypher System Games! Cypher Shorts are special one-shot adventures designed for single sessions of three to four hours. Using a simplified character creation process and streamlined setup, Cypher Shorts are perfect for situations where:  the entire gaming group isn’t available the group wants to experiment with a new genre someone new wants to act as GM for a session when...   [click here for more]
Underground Oracle Publishing  $5.99

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Wits Alone

Wits Alone


SURVIVAL OF THE CUNNING Huddled in their makeshift cities, cobbled together from the expended glory of earlier civilizations, the people of the Ninth World are desperate.  Survival is everything in these times and this makes for a society with a distinctly dirty underbelly. In a world without a common sense of law or even decency, what qualifies as crime?  Wits Alone...   [click here for more]
Ryan Chaddock Games  $5.00

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Cypher Shorts: Fantasy Shorts Vol. 3

Cypher Shorts: Fantasy Shorts Vol. 3


New One-Shot Adventures For Your Cypher System Games! Cypher Shorts are special one-shot adventures designed for single sessions of three to four hours. Using a simplified character creation process and streamlined setup, Cypher Shorts are perfect for situations where:  the entire gaming group isn’t available the group wants to experiment with a new genre someone new wants to act as GM for a session when...   [click here for more]
Underground Oracle Publishing  $5.99

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Extreme Cyphers

Extreme Cyphers


How powerful can a cypher be? The namesake of the Cypher System, cyphers are one-use abilities (often in the form of items) that characters gain and use over the course of play. Their effects are esoteric and can vary in power. Fortunately, unlike conventional unchanging character abilities, cyphers can only be used once, so even very powerful cyphers don’t unduly disrupt your game. Which begs...   [click here for more]
Monte Cook Games  $2.99

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Sunlit Hands Series 1 CSC Edition

Sunlit Hands Series 1 CSC Edition


This trilogy of light-hearted adventures includes a primer with advice for slotting these modules as one-shots into almost any ongoing Cypher System campaign! The bundle is also chock-a-block with wonderful new toys for GMs: 32 pieces of equipment (in the primer and character sheets) 22 creatures 7 magic items 3 spells A new form-fillable character sheet to match the pre-gens There are 14...   [click here for more]
Monte Cook Games  Pay What You Want

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The Bridges we Burn - a Numenera Adventure

The Bridges we Burn - a Numenera Adventure


The Ninth World is full of wonders and dangers. Just how far will your heroes go to explore them all? How many traps will they disarm, how many ancient tombs unearth? And while doing so, will they ever stop and think about the consequences of their actions? How many bridges will they burn to get treasures, knowledge and glory? This campaign consists of 5 linked scenarios that can be also played...   [click here for more]
Janek Sielicki  $9.99 $7.99

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Impossible Vehicles

Impossible Vehicles


Recursions within the Strange are seeded by fiction, imagination, and myth—stories. And stories sometimes feature vehicles, often vehicles that are practically iconic to their settings. Star fighters. Flying carpets. The Argo. Vehicles large enough to host the PCs through the bulk of their adventures are especially likely to be seeded into the Strange. This fractal brings you a sampling of vehicles...   [click here for more]
Monte Cook Games  $2.99

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Cypher Shorts: Fantasy Shorts Vol. 2

Cypher Shorts: Fantasy Shorts Vol. 2


New One-Shot Adventures For Your Cypher System Games! Cypher Shorts are special one-shot adventures designed for single sessions of three to four hours. Using a simplified character creation process and streamlined setup, Cypher Shorts are perfect for situations where:  the entire gaming group isn’t available the group wants to experiment with a new genre someone new wants to act as GM for a session when...   [click here for more]
Underground Oracle Publishing  $5.99

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Mastodon

Mastodon


Former members of a secret military program—codename: Mastodon—are being murdered. The PCs were once part of that now-defunct program, which explored the military applications of paranormal abilities. Are they next? Not if they can find out who or what’s behind the murders—and stop them. But will they have to venture beyond our reality to find a killer long thought dead? This 22-page adventure...   [click here for more]
Monte Cook Games  $2.99

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GM Intrusion Deck

GM Intrusion Deck


Unleash your GMing creativity! GM intrusions are part of what makes the Cypher System so fluid, fast-paced, and narrative-focused—and a real joy to GM! A good GM intrusion introduces an unexpected factor that spices up a scene, creates a turning point in an adventure, or throws a little wrench into the PCs’ best-laid plans. Sometimes GMs prepare them in advance, but often they occur spontaneously,...   [click here for more]
Monte Cook Games  $7.99

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Vertices

Vertices


Eight dangerous adventure sites that connect to the datasphere Inside a maze of steel and crystal pillars lurk demons and bladehounds from this world and beyond. Those who venture within to face these terrors—and survive—are blessed with strange protective enhancements. Seven huge boulders float, nearly imperceptible, a mile above the earth. Legend says ancient gods put them there, to guard against...   [click here for more]
Monte Cook Games  $11.99

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The Estate Dossiers

The Estate Dossiers


A clever prop can add a sense of veracity and mystery to your game. The Estate Dossiers can be printed or copied, maybe tossed into a manila folder, then given to players at just the right time: when their characters ransack an NPC’s office or get handed a folder of documents to prepare for their next Estate mission. The package contains the following dossiers and other props, written...   [click here for more]
Monte Cook Games  $1.99

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Cypher Foundation

Cypher Foundation


Managing a village. Living in a fortress. Building a steampunk buddy. Upgrading your vehicle. A more streamlined way to deal with consumables. Cypher Foundation has rules to easily manage, build, upgrade, and repair just about anything in the Cypher System RPG. With these rules you'll find a new way for players to explore crafting rules that is both fun, and easy to use. Also complete management systems...   [click here for more]
Qedhup Games  Pay What You Want

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CypherCaster Magazine - Issue 003 (September 2015)

CypherCaster Magazine - Issue 003 (September 2015)


The third issue of the CypherCaster Magazine includes: MCG Fall product preview - Into the Night & Strange Revelations Interview with Lone Shark Games about their new Numenera Card game A list of some Ninth World colloquialisms Part two of Panacea Box, a Numenera story by Michael Fienen An article about creating Dramatic GM Intrusions by Andrew Marlowe A new series called Streets of Qi, where...   [click here for more]
CypherCast Network  $4.00

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CypherCaster Magazine - Issue 004 (January 2016)

CypherCaster Magazine - Issue 004 (January 2016)


The fourth issue of the CypherCaster Magazine includes: MCG Product Preview of No Thank You, Evil! with Shanna Germain By David Wilson Brown & Andrew Cady Torment: Tides of Numenera, An Interview with Colin McComb and Adam Heine of InXile Entertainment By Andrew Cady Leaning on Influences, an article about a strong influence on Numenera Gene Wolfe's Book of the New Sun By Jim Ryan Breaking Glass:...   [click here for more]
CypherCast Network  $4.00

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Mecha vs Kaiju: Cypher System

Mecha vs Kaiju: Cypher System


Become a fearless mecha pilot in this anime-inspired role playing game powered by the Cypher System. Craft your character based on anime archetypes. Design giant robots with custom-made weapons, armor, and other exotic systems. Pit your players against monstrous kaiju capable of leveling cities. Get a taste of a world where every giant monster movie really happend.  This Mecha vs Kaiju supplement...   [click here for more]
Monte Cook Games  $4.99

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Explorer's Keys

Explorer's Keys


Ten amazing, super-low-prep adventures you can start running minutes from now! A trip to the moon—and the very, very ancient past. A stolen twin. The approach of a starwing seraph that spells doom for an entire city. An enormous underground ruin where humans and abhumans vie with one another, intelligent fungi—and a deadly predator. Ten complete adventures to challenge and intrigue your Numenera...   [click here for more]
Monte Cook Games  $11.99

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The Nightcraft

The Nightcraft


A Ride Into the Night Aeon Priests speculate that at some time in the distant past, the Earth was the hub of an empire that spanned the vastness of space. At such a time in the dim recesses of the prior worlds, numenera craft of all varieties crossed the gulfs and came here, or flew from Earth out into the night. Some of these craft remain in the Ninth World, lost deep within ancient ruins, buried...   [click here for more]
Monte Cook Games  $2.99

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The Takings

The Takings


Mystery and horror in rustic rural England It is 1921. Three young men have disappeared from a rural village in Devon. Authorities are called in, but the villagers have their own theory: a local myth tells of a vampire that, every few decades, steals away three young people. Is there any truth to the myth, or is something more mundane at work? And what does it all have to do with Creston Grange,...   [click here for more]
Monte Cook Games  $5.99

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The Paradox Room

The Paradox Room


THERE IS MORE THAN ONE WORLD The Strange is a place where fictional worlds, called recursions, become realities of their own. Recursions are unique but limited worlds with their own laws of science and even magic, seeded into the dark energy network underlying reality called the Strange. Some recursions contain extravagant sorcery, imprisoned devils, and lost gods....   [click here for more]
Monte Cook Games  $1.99

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Naval Encounters

Naval Encounters


Legacy Product This product was created in the early publishing days and may not be of the quality many expect us to produce today. Submerge yourself and set sail into the sands, sky, sea and even into space! Naval Encounters provides you with a comprehensive look at how to insert vessels of any kind into your campaign. This book will be an asset to any voyage-based campaign. Set...   [click here for more]
Metal Weave Games  $1.99

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Cypher System Character Portfolio

Cypher System Character Portfolio


Give your character room to grow A lot can happen in a campaign. Your character is more than a collection of numbers—they have a story to tell, details to record, and friends (and adversaries!) to note. The Cypher System Character Portfolio does the job of a standard character sheet, and so much more. At 24 pages, it records all your character’s pools, abilities, skills, cyphers, and everything...   [click here for more]
Monte Cook Games  $1.99

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Cypher Burst 1.1 Blood & Chrome Technopunk Descriptors

Cypher Burst 1.1 Blood & Chrome Technopunk Descriptors


Note: This is an older version of Blood & Chrome. We've expanded and updated the product with the Blood & Chrome Preview Edition. Original Product Descripotion: Cypher Bursts are short preview and public playtest PDFs of ideas Marlowe House will ultimately expand for use with the Cypher System rules published by Monte Cook Games. Our first compilation project will be a...   [click here for more]
Monte Cook Games  $3.49

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Post-Apocalyptic Genre

Post-Apocalyptic Genre


Document updated to version 1.2 with improved formatting and source notes for foci that are not in the CSR corebook. This product is inspired by the four genres presented in the Cypher System Rulebook by Monte Cook Games and by the absence in that book of the popular post-apocalyptic genre. Presented here are not just ideas for how the post-apocalyptic world can look like (you probably have...   [click here for more]
Monte Cook Games  $2.50

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CB01 Simple Cypher System Character Sheets

CB01 Simple Cypher System Character Sheets


What it says on the tin. Simple character sheets with a little bit of the old-school aesthetic tweaked for modern players. These are landscape format character sheets. You get one universal Cypher System character sheet and over twenty-five more type-specific sheets ready to print and play with at your table. These sheets cover every existing Character Type from the Revised Cypher System Rulebook,...   [click here for more]
Monte Cook Games  $0.50

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Swordbreakers

Swordbreakers


An Elite Organization of The Strange Recruited from an already-elite team called the Prime Element on Earth, the Swordbreakers are among the best of the best. They can acclimate to almost any recursion, environment, or situation. But their primary mission is facing threats that arise in the recursion of Ardeyn. Swordbreakers: An Elite Organization of the Strange gives players...   [click here for more]
Monte Cook Games  $2.99

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The Strange GM Screen

The Strange GM Screen


On the inside, four pages of helpful tables and information for the GM, laid out in a landscape format that makes it easy to see the gaming table beyond. On the outside, four pages of glorious full-page The Strange artwork. We provide eight pages in total, four with logos and four without. You decide where (or if) the logo appears as you choose the artwork you want on the outside of your...   [click here for more]
Monte Cook Games  $1.99

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Printable Types & Flavors for Cypher System

Printable Types & Flavors for Cypher System


To make in-person character creation easier and faster in the Cypher System, this set of handouts collects the abilities for each type together, so that you don't have to go searching through the main abilities section to find them. The core features of each type and all of their special abilities are included. Each tier of each type is listed on a single page, so that you can simply print the tiers...   [click here for more]
Sean vas Terra  Pay What You Want

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The Sun Below: Sleeping Lady

The Sun Below: Sleeping Lady


A banished power fights to return to the Ninth World. A fallen moon of The Sun Below begins to stir. The Knocker at the Door begins to awake. A Numenera adventure for all tiers. 49 page adventure for all tiers, 16 page bestiary, new numenera, dozens of GM Intrusions, and player handouts. Who is the Sleeping Lady? What’s in the numenera mines? What is knock, knock, knocking at the door? Hang...   [click here for more]
Dread Unicorn Games, LLC  $9.95 $3.95

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The Nightside

The Nightside


This is the full version of The Nightside. Check out the free preview. You don’t have to be evil to own this book. But it helps. Some say the Nightside is evil, but that’s a misunderstanding. Or at least an oversimplification. It is dark, that much is certain. Forbidden. Dangerous. Those who walk the Nightside Path meddle with the sinister. Those who call upon its forces risk much—perhaps...   [click here for more]
Monte Cook Games  $18.99

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In Alternate Dimensions

In Alternate Dimensions


The Ninth World can be a weird place, but those realms outside the natural world are even weirder. Navigating a reality of pure sound, a realm with only two dimensions, or a plane where time is inconstant, can be a serious challenge to Numenera characters—and an even greater challenge to Numenera GMs. In Alternate Dimensions gives GMs three critical tools for running adventures in the many alternate...   [click here for more]
Monte Cook Games  $2.99

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A Breath of Fresh Air

A Breath of Fresh Air


Descent into a mysterious crack in the ground and survive in an alien world beneath! This Cypher System Adventure comes from the author of "The Bridges we Burn – a Numenera Adventure” and is designed for Tier 2 characters. It takes about 3-5 hours to complete and can be easily adapted for any of the official Cypher System settings. Discover an ancient, mysterious and gigantic machine, battle vicious...   [click here for more]
Monte Cook Games  $3.99

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Blood and Chrome Preview Edition

Blood and Chrome Preview Edition


The Big Easy A light drizzle falls on the surface of The Dome, rivulets of water distorting the city below. On the river side, The Dome's portal gapes open, an entitled crowd of the wealthy debark their heavily-armed luxury steamboat. The crowd mills briefly on the docks before spilling into the old city, entranced by sweet, savory and spicy aromas from almost every building. Elliot's ocular processor...   [click here for more]
Marlowe House Games  $14.99 $3.99

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The Wander

The Wander


WANDER THE WORLD!  It stretches and winds through the Ninth World, seeking unknowable facets of a landscape already touched by the dangerous refuse of the past.  The Wandering Walk is a path known only to a few and trekked only by the brave and the foolish. The Wander is a supplement for Numenera detailing strange locations, unfathomable encounters, and useful equipment for those...   [click here for more]
Ryan Chaddock Games  $3.00

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The Octopi of the Ninth World

The Octopi of the Ninth World


The Secrets of a Billion-Year Empire If the seas have a ruler, it is the octopus. Their empire has outlived the eight Prior Worlds and spans the world’s oceans—all ruled by their queen. Discover the secrets of the Ninth World’s most ancient and, though it is known to few, pervasive cultures. Face off against the aggressive octopi of the Bay of Peyclin, who are secretly building an army to invade...   [click here for more]
Monte Cook Games  $2.99

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Numenera Creature Deck

Numenera Creature Deck


Build encounters quickly and easily, or create them randomly on the fly. Then give your players a look at their foes before plunging into combat. This deck contains 99 of the most commonly encountered creatures in the Ninth World, drawn from both the Numenera corebook and The Ninth World Bestiary. When you need to build an encounter (either when prepping your game or at the gaming...   [click here for more]
Monte Cook Games  $7.99

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The Infinity Shift

The Infinity Shift


Welcome to the High Frequency Active Auroral Research Program! They call it HAARP. You call it the rear end of a two-year duty shift at the United States Air Force base in Gakona, Alaska. Nothing ever happens at HAARP—or at least nothing used to happen. Until today. Today they fired up Test #24114, designated BROWNCOW. And now everything happens there. Like, literally everything. All at once....   [click here for more]
Monte Cook Games  $4.99

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Chaos Cypher System NPC and Creature Generator

Chaos Cypher System NPC and Creature Generator


The Chaos Cypher System NPC and Creature Generator has been developed to enable fans of the Cypher System to create fully fleshed out NPCs and creatures for use in their campaigns and adventures. It covers everything from just establishing a level and a profession, all the way up to their motivations, traits, natural environment, name and combat, if that’s what’s required. It also includes...   [click here for more]
Realmweaver Games  $5.00

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CypherCaster Magazine - Issue 006 (May 2016)

CypherCaster Magazine - Issue 006 (May 2016)


The sixth issue of the CypherCaster Magazine, our extra-sized first anniversary issue, includes: MCG Product Preview - Summer 2016, Focus on the upcoming Gods of the Fall with an excerpt of fiction by Bruce R. Cordell and our review of the new Divine Dominion mechanic. The latest Streets of Qi, by Chris Fitzgerald, looks at Miranda's House, a boarding house in Qi full of interesting NPCs....   [click here for more]
CypherCast Network  $6.00 $4.00

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Beyond The Edge: Buried Burdens

Beyond The Edge: Buried Burdens


TAKE YOUR CAMPAING BEYOND THE EDGE OF THE KNOWN WORLD Beyond The Edge (BTE) is a useful Numenera compatible digital resource for your roleplaying campaign. Every installment brings you in-depth characters, mortal perils and breathtaking locations. Each issue offers new game options, creatures and thrilling adventures – everything you need to take your campaign beyond...   [click here for more]
Hydra Team  Pay What You Want

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Cypher Burst 1.2 Blood & Chrome Technopunk Types

Cypher Burst 1.2 Blood & Chrome Technopunk Types


Note: This is an Older Version of Blood & Chrome. We have released an expanded and updated version that includes content from all three of the original PDFs and a lot of new material as well. You can get the new Blood & Chrome Preview Edition Now! Cypher Bursts are short preview and public playtest PDFs of ideas Marlowe House will ultimately expand for use with the Cypher...   [click here for more]
Monte Cook Games  $6.99

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Forgetting Doomsday

Forgetting Doomsday


The echoes of an ancient feud threaten to destroy your home—and your mind! Generations ago, two brothers founded villages as they dreamed of creating amazing devices to better the world. Their settlements grew, but ultimately they bickered, the villages fought, and eventually war ruined their dreams—and left the once-fertile valley between the villages a wasteland filled with shattered installations,...   [click here for more]
Monte Cook Games  $4.99

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Teratology

Teratology


This is the full version of Teratology. Check out the free preview. It cost many lives—even many souls—to bring you this book. When asked how many beings live in the Actuality, the famed trailblazer Taramoc Eslin answered with characteristic aplomb: “All of them.” No book could possibly catalog every creature everywhere, but her masterwork is the most comprehensive volume to...   [click here for more]
Monte Cook Games  $18.99

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  When Nightmares Come: An Investigative Wargame of Supernatural Horror