Close
Close
Narrow Results
$ to $
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!















Rule SystemProduct Type
Other systems   Remove Search Term
GURPS   Remove Search Term
Non-Core Books   Remove Search Term
Enemies & Monsters   Remove Search Term
Advanced Search

pixel_trans.gif
 Featured Product
GURPS Horror
by Steve Jackson Games
It's back . . . and the fear has grown!

GURPS Horror, Fourth Edition, is the latest incarnation of one of the most popular GURPS supplements ever . . . and now it's been given a new lease on unnatural life by horror master Kenneth Hite.

GURPS Horror
pixel_trans.gif
pixel_trans.gif
 
 Hottest GURPS, Enemies & Monsters
pixel_trans.gif
pixel_trans.gif
 
 Newest Titles in This Section
pixel_trans.gif
Products found in this section... Sort by: 
 Title    Publisher    Price  
GURPS Horror

GURPS Horror


It's back . . . and the fear has grown! GURPS Horror, Fourth Edition, is the latest incarnation of one of the most popular GURPS supplements ever . . . and now it's been given a new lease on unnatural life by horror master Kenneth Hite. Its time-tested advice on running scary campaigns has been expanded to include current trends and tropes,...   [click here for more]
Steve Jackson Games  $20.00

Add to DriveThruRPG.com Order  
Pyramid Characters: Fantasy Foes and Friends

Pyramid Characters: Fantasy Foes and Friends


The eleven GURPS characters in this book first appeared in volume 2 of Pyramid Magazine, and have been unavailable in recent years. Now, they’re back. Intended for use in fantasy and historical fantasy games, they range from humble clock-builders to proud djinn viziers, and from nervous neophyte wizards to grizzled warriors. All come complete with full GURPS...   [click here for more]
Phil Masters  $8.00

Add to DriveThruRPG.com Order  
Pyramid Characters: Crosstimers and Other Oddities

Pyramid Characters: Crosstimers and Other Oddities


From Infinity (and Thereabouts!) The six GURPS characters in this book first appeared in volume 2 of Pyramid Magazine, and have been unavailable in recent years. Now, they’re back. Agents of Infinity Unlimited face a whole range of problems, from local crimelords on historical variant worlds to renegade magic weapons. And let’s not talk about...   [click here for more]
Phil Masters  $6.00

Add to DriveThruRPG.com Order  
GURPS Classic: Supers

GURPS Classic: Supers


More Than Human! The supers are here! Costumed crusaders fighting against the forces of evil . . . monstrous villains terrorizing the world . . . your creations are only limited by your imagination! GURPS Supers lets you create real heroes and real villains, each fully defined in both power and personality – not just combat monsters. The second edition of GURPS Supers...   [click here for more]
Steve Jackson Games  $9.00

Add to DriveThruRPG.com Order  
GURPS Classic: Age of Napoleon

GURPS Classic: Age of Napoleon


Meet the Little General From his beginnings as a Corsican soldier, through his rise to power as the Emperor of France, to his final defeat at Waterloo, Napoleon Bonaparte built an empire . . . and a legend. Napoleon was that rarest of men – one whose life defined the age in which he lived. Now that age comes alive for your roleplaying game. GURPS Age of Napoleon is a comprehensive...   [click here for more]
Steve Jackson Games  $9.00

Add to DriveThruRPG.com Order  
Nordlond Bestiary and Enemies Book

Nordlond Bestiary and Enemies Book


It is a truth universally acknowledged, that a fantasy roleplaying game in possession of dungeons, must be in want of more monsters. More than that. Even more! This book lets you see just how over your head you really are. Page on page of creatures, both mundane and magical. All converted to be fully compatible with the Dungeon Fantasy RPGPowered by GURPS....   [click here for more]
Gaming Ballistic, LLC  $34.99

Add to DriveThruRPG.com Order  
GURPS Classic: Bestiary

GURPS Classic: Bestiary


Rule the animal kingdom with GURPS Bestiary! This edition of the popular supplement includes many of the popular creatures from prior editions, as well as dozens of new beasts. There is an expanded section on using animals as PCs, with templates (and rules for making new ones) and sample animal characters. GURPS Bestiary also includes animal folklore...   [click here for more]
Steve Jackson Games  $9.00

Add to DriveThruRPG.com Order  
The Bugstiary

The Bugstiary


Really Big Bugs What's more terrifyingly awesome than a swarm of insects? A plague of giant, man-eating insects. Really, what could be better for the Dungeon Fantasy RPG than a bunch of creatures with their skeletons on the outside? Or perhaps no skeletons at all? Armored monsters with pinching claws and stinging tails? Oh, yes. Count me in. From giant ants to ant-men. Scorpions both...   [click here for more]
Gaming Ballistic, LLC  $14.99

Add to DriveThruRPG.com Order  
GURPS Classic: Space Bestiary

GURPS Classic: Space Bestiary


The Extraterrestrial Zoo In the outer reaches of the galaxy, life can take weird forms indeed. The GURPS Space Bestiary presents over 300 extraterrestrial creatures for the science fiction roleplaying campaign. In addition to strange and dangerous variations on earthly animals, this book contains examples of silicon life, crystalline creatures, energy and liquid beings, vacuum...   [click here for more]
Steve Jackson Games  $6.00

Add to DriveThruRPG.com Order  
GURPS Classic: Russia

GURPS Classic: Russia


From Russia, With Blood Enter a land of white snow, red blood and black humor. Explore the of Russian folklore and fairy tales, where all of interesting - and often chillingly malevolent - creatures dwell. Visit the many seats of Russian power, where a slip of the tongue won't lose an emissary his head - for that would be far, far too painless. Within, you'll find the history, folklore, and daily...   [click here for more]
Steve Jackson Games  $9.00

Add to DriveThruRPG.com Order  
Shields Up

Shields Up


Shields Up! expands on defensive shield use and also details the often-neglected roles of shields as offensive weapons and active tools of engagement. Building off of the Dungeon Fantasy RPG and Fantastic Dungeon Grappling, Shields Up! enhances and expands your shield-using experience. Leverage the "shield bind" to open lines of attack, or protect yourself New explicit...   [click here for more]
Gaming Ballistic, LLC  $10.99

Add to DriveThruRPG.com Order  
GURPS Classic: Undead

GURPS Classic: Undead


You're Dead, So Now What? Get GURPS Undead, the complete "book of the dead" for GURPS! Undead covers everything from subtle hauntings to undead necromancers, from Gothic vampires to the brain-eating zombies of the B-movies. Inside you'll find a history of the undead, guidelines for creating your own undead (including...   [click here for more]
Steve Jackson Games  $9.00

Add to DriveThruRPG.com Order  
Serpents of Legend

Serpents of Legend


Why Did it Have to Be Snakes? Always a classic. From the powerful spawn of the World Serpent Jörmungandr to the mythical hydra. The flying coatl and the (totally not a) medusa. These legendary creatures come in all sorts of sizes, ready to crush, envenom, and petrify delvers. Or swallow them whole. And of course, since no fantasy world is complete without serpent cults, this book covers...   [click here for more]
Gaming Ballistic, LLC  $16.99

Add to DriveThruRPG.com Order  
Garden of Evil

Garden of Evil


Feed Me, Seymour! Ah...what better than to spend time in nature? The foliage rustles in the breeze ... wait, are those footsteps? Is that plant walking? Shambling? Hey! That thing has teeth! ...and vines. And dripping goo? Sometimes it's the scenery that's out to kill you. From awakened trees, and a shrubbery that brings you where it wants, to things that...   [click here for more]
Gaming Ballistic, LLC  $9.99

Add to DriveThruRPG.com Order  
The Citadel at Nordvorn

The Citadel at Nordvorn


In The Citadel at Nordvorn, you will find many adventures, plus more trouble the players will doubtless create on their own. The area is so teeming with strife and peril that their characters will have the opportunity to stand at the center of many crises. The Citadel at Norðvorn is a setting for the Dungeon Fantasy RPG. It...   [click here for more]
Gaming Ballistic, LLC  $23.99

Add to DriveThruRPG.com Order  
GURPS Classic: Faerie

GURPS Classic: Faerie


They lie, steal, kidnap, maim, and kill – and we put them in our children's nurseries. They are the Fair Folk . . . the Little People . . . the Faeries. You may think they only appear in tales, but they are everywhere: in the shadows, behind the trees, beneath the hills – and yes, even under the bed. They have lived beside us since the very beginning. Some are pretty and delicate, with gossamer...   [click here for more]
Steve Jackson Games  $9.00

Add to DriveThruRPG.com Order  
GURPS Classic: Supporting Cast

GURPS Classic: Supporting Cast


A Cast of Thousands Are you tired of shuffling through reams of loose paper and scribbled notes? Do you just make up names and statistics for NPCs off the top of your head? Are your players getting tired of meeting the same characters in every adventure? Well, no more! GURPS Supporting Cast is the definitive collection of non-player characters for any roleplaying campaign....   [click here for more]
Steve Jackson Games  $9.00

Add to DriveThruRPG.com Order  
GURPS Classic: Dinosaurs

GURPS Classic: Dinosaurs


Tyrant Kings! Giganotosaurus, the largest carnivore ever to walk the Earth . . . Packs of Deinonychus, the "terrible claws" . . . Triceratops, armed with shield and spears . . . 65-ton Brachiosaurus, tall as a four-story building . . . Ankylosaurus, the living tank . . . the fearsome Tyrannosaurus rex . . . cunning Troodons . . . the deadly...   [click here for more]
Steve Jackson Games  $9.00

Add to DriveThruRPG.com Order  
GURPS Classic: Fantasy Bestiary

GURPS Classic: Fantasy Bestiary


Creatures of Fantasy This extensively researched book, based on authentic folklore and legends from all over the world, is a perfect resource for the GM of any fantasy campaign. It includes more than 250 fantasy animals and plants, ranging from interesting nuisances to monstrous menaces. Each is covered in detail, with a physical description, likes and dislikes, attitude toward mankind, and means of...   [click here for more]
Steve Jackson Games  $9.00

Add to DriveThruRPG.com Order  
GURPS Zombies

GURPS Zombies


Undead, Infected, or Just Plain Cursed? So . . . you think you know zombies. Are you sure? You want to be certain about something like chopping off an arm after a crazy person gets bitey, and it would be most unfortunate if you were looking out for the walking dead when a little kid with a fever lunged for your brains. If only there were a guide to all this stuff! GURPS...   [click here for more]
Steve Jackson Games  $20.00

Add to DriveThruRPG.com Order  
GURPS Classic: Cabal

GURPS Classic: Cabal


The creatures of myth are real. The vampires, the warlocks, the shape-changers and dopplegangers, the ghosts and trolls, and more. They're real . . . they're here today . . . and they're organized. The Cabal is the conspiracy, trade union, and mutual-assistance society that lets all these creatures survive in a world of hostile humans. If a demon needs a lawyer to keep the exorcists off his...   [click here for more]
Steve Jackson Games  $14.00

Add to DriveThruRPG.com Order  
GURPS Classic: Horror (Third Edition)

GURPS Classic: Horror (Third Edition)


Horror has always been one of the most popular GURPS settings, and GURPS Horror is its definitive resource. The Third Edition of this classic sourcebook was revised and updated by Kenneth Hite. It replaces the previous edition historical settings with three brand-new campaign frames designed specifically for horror play. The focus is widened from...   [click here for more]
Steve Jackson Games  $9.00

Add to DriveThruRPG.com Order  
GURPS Horror: The Madness Dossier

GURPS Horror: The Madness Dossier


Can You Handle The Truth? History is a lie. The truth is that the godlike Anunnakku enslaved mankind, co-opted language to program us, and established the superhuman šedu as our overseers. And that would have been The End if reality-warping disaster hadn't overturned everything in 535 A.D., leaving the true past forgotten but not gone, shoved from human memory by a collective delusion. Now...   [click here for more]
Steve Jackson Games  $12.00

Add to DriveThruRPG.com Order  
Transhuman Space: The Pyramid Personnel

Transhuman Space: The Pyramid Personnel


Six wild and weird Transhuman Space NPCs, ready to use in adventures! Back in the day, Steve Jackson Games published volume 2 of Pyramid magazine in Web-based form. These six characters featured there at different times over the years, but since the demise of that version of Pyramid, they've not been available to the public. This book brings them back,...   [click here for more]
Phil Masters  $8.00

Add to DriveThruRPG.com Order  
GURPS Classic: Deadlands – Weird West

GURPS Classic: Deadlands – Weird West


The year is 1877. The place is the American West . . . but haunted by the forces of darkness. Undead gunslingers . . . hostile Indian spirits . . . strange cults . . . and, worst of all, the sinister Reckoners. The Civil War drags on, while federal agents and Texas Rangers struggle to deal with eldritch menaces while hiding the awful truth from the public Back East. Deadlands, from Pinnacle/Great...   [click here for more]
Steve Jackson Games  $13.00

Add to DriveThruRPG.com Order  
GURPS Classic: Black Ops

GURPS Classic: Black Ops


The Greys. Vampires. Evil Psis. Better Bring a Spare Clip. Wrestle enraged gargoyles on rain-slick ledges high over dark city streets! Endure the raw psychic fury of the dreaded soul dog! Above all, watch out for the insidious Greys, as they kidnap human women and steer the destiny of entire nations! Our only defense against these terrifying foes is the Company, which takes conspiracy from theory...   [click here for more]
Steve Jackson Games  $11.00

Add to DriveThruRPG.com Order  
GURPS Classic: Spirits

GURPS Classic: Spirits


Gaming After Death The creatures of the Other World are all around us. Some were once alive. Some were created by human imagination. And some are completely inhuman but thirst for our souls. GURPS Spirits is a complete guide to the spirit realm and its inhabitants. It includes a catalog of spirits from around the world: angels, demons, djinn, dryads, ghosts, loas, manitou,...   [click here for more]
Steve Jackson Games  $9.00

Add to DriveThruRPG.com Order  
GURPS Classic: Creatures of the Night

GURPS Classic: Creatures of the Night


Terror In The Darkness Huge buildings that eavesdrop on unsuspecting guests. Hideous fish whose songs drive villages insane. Obscene voices whispering madness through the Net. Gruesome gardens full of living human organs. Crystalline creatures floating between our atmosphere and the starry depths of outer space. And things that look like vampires - but aren't . . . This book describes a host of the...   [click here for more]
Steve Jackson Games  $9.00

Add to DriveThruRPG.com Order  
GURPS Classic: Monsters

GURPS Classic: Monsters


All Things Vile and Murderous . . . They chase you, baying, through woods far from home. They lurk in the shadows to grab the unwary. They possess your friends and change them subtly. They smash through your bedroom wall and are on you before you can even scream. But you scream anyway. Some creatures are tragically misunderstood – fearsome in appearance, but basically harmless, or even good. But...   [click here for more]
Steve Jackson Games  $9.00

Add to DriveThruRPG.com Order  
GURPS Dragons

GURPS Dragons


Dragons! The most fabulous of all fabulous beasts. Throughout history, around the world, tales of fire-breathing monsters have stirred awe and terror. Now . . . play a dragon. Take to the air with prodigious wingbeats, soaring effortlessly for hundreds of miles. Terrify your foes with fire, claws, and teeth. Gather your hoard. Study ancient lore and magic . . . and take human form to walk...   [click here for more]
Steve Jackson Games  $20.00

Add to DriveThruRPG.com Order  
GURPS Classic: Shapeshifters

GURPS Classic: Shapeshifters


Looking for a Change? Moon-linked curses. Shape-stealing aliens. Strange gifts and genetic quirks passed down through your bloodline. Ancestral curses. Cute little critters that gladly turn into the latest technotoy and back again. Chameleonic spies. Body-morphing symbionts. Doppelgängers. They're all shapeshifters . . . In GURPS Shapeshifters, GMs and players...   [click here for more]
Steve Jackson Games  $9.00

Add to DriveThruRPG.com Order  
GURPS Classic: Villains

GURPS Classic: Villains


A pirate said to Alexander the Great, "Because I have only one ship, I am called a pirate. Because you have a great navy, you are called an Emperor." Villains. Where would the heroes be without them? Probably unemployed. The hero may be the star of his story, but it takes a prize villain to bring out the best in him! GURPS Villains is a compilation of dastardly foes from...   [click here for more]
Steve Jackson Games  $9.00

Add to DriveThruRPG.com Order  
GURPS Monster Hunters 3: The Enemy

GURPS Monster Hunters 3: The Enemy


The Dangers That Dwell in a Thousand Shadows The dead arise. Impossible animals lurk in the sewers. Inhuman forms howl at the moon while cultists chant nonstop in a filthy basement. For those champions who face the darkness, the job just got more interesting. GURPS Monster Hunters 3: The Enemy provides a horde of high-powered horrors. Although designed for GURPS...   [click here for more]
Steve Jackson Games  $9.00

Add to DriveThruRPG.com Order  
GURPS Classic: Wizards

GURPS Classic: Wizards


Ever wanted to design a wizard but been boggled by the rules or stumped by creative block? GURPS Wizards is the solution: a complete guide to wizard design. Inside you'll find essays on 28 wizard archetypes, accompanied by templates that let you quickly design complete and efficient characters. The role of each wizard is discussed, along with suggestions for integrating it...   [click here for more]
Steve Jackson Games  $9.00

Add to DriveThruRPG.com Order  
Transhuman Space Classic: Personnel Files

Transhuman Space Classic: Personnel Files


2100 A.D.: Heroes Wanted? The universe of Transhuman Space is vast, and cool, and challenging. Complete your party with these ready-to-go characters fit to adventure there. There's a detective agency with an unusual boss and even stranger legmen; a pack of high-tech newshounds for whom no story is too dangerous; a crew of orbital debris-recovery specialists; and a security...   [click here for more]
Steve Jackson Games  $4.00

Add to DriveThruRPG.com Order  
GURPS Classic: Deadlands – Varmints

GURPS Classic: Deadlands – Varmints


Look out, pardner! Varmints has dozens of new monsters ready to make your trail ride a trip through Hell! Featuring conversions of all the nastiest fiends and beasties from the original Deadlands game, as well as all-new critters with both GURPS and Deadlands stats, Varmints will give your posse nightmares for a long, long time ....   [click here for more]
Steve Jackson Games  $13.00

Add to DriveThruRPG.com Order  
GURPS Classic: Supers: International Super Teams

GURPS Classic: Supers: International Super Teams


Peace on Earth . . . ? Welcome to the super-powered world of the U.N. International Super Teams! Charged with enforcing the 1982 edicts banning strategic nuclear weapons and military super-squads, the ISTs are the U.N.'s premier peace-keeping forces – well-funded and well-equipped elite troops composed of the best and brightest metahumans. GURPS International Super Teams...   [click here for more]
Steve Jackson Games  $9.00

Add to DriveThruRPG.com Order  
GURPS Dungeon Fantasy 02: Dungeons

GURPS Dungeon Fantasy 02: Dungeons


"You open the door, and discover a 10 by 10 room. You see a large orc, and a chest." When adventures were just hack-n-slash, running the game was easy. Roll for the monster. Randomly determine the treasure. Move on to the next room. But how do you recreate the fun and simplicity of the dungeon crawl using the GURPS system? Dungeon Fantasy: Dungeons...   [click here for more]
Steve Jackson Games  $9.00

Add to DriveThruRPG.com Order  
GURPS Classic: Blood Types

GURPS Classic: Blood Types


Vampires. Immortal and nearly invulnerable, their mystic powers and supernatural servants protect them from danger. They thrive in the darkest hours of night and haunt the dreams of every culture and every age of man. Some merely crave your blood; others drain the very essence of life, leaving you an empty, bitter husk. And they always thirst for more . . . GURPS Blood Types...   [click here for more]
Steve Jackson Games  $9.00

Add to DriveThruRPG.com Order  
GURPS Classic: In Nomine

GURPS Classic: In Nomine


Angels Are Real So are demons. They're among us right now. Heaven and Hell are locked in a battle, and humanity is caught in the crossfire. This is the GURPS adaptation of In Nomine, the award-winning game of the war between Heaven and Hell. Players can take the part of angels, serving an Archangel . . . infernal lackeys of a Demon Prince . . . or...   [click here for more]
Steve Jackson Games  $16.00

Add to DriveThruRPG.com Order  
GURPS Classic: Supers: Super Scum

GURPS Classic: Supers: Super Scum


So You Wanna Play Rough? When it comes to being good at being bad, here are the metavillains that wrote the book! From twisted terrorists to malevolent mischief-makers, from psychotic scoundrels to villainous vigilantes, GURPS Supers: Super Scum has them! Here are 64 pages of the not-so-good, the bad, and the ugly. Complete character descriptions with powers, skills, quirks,...   [click here for more]
Steve Jackson Games  $4.00

Add to DriveThruRPG.com Order  
GURPS Classic: Warriors

GURPS Classic: Warriors


Strong of Arm and Steely of Eye Mighty barbarians hacking away with massive broadswords and battle-weary grunts with cordite-stung eyes come to life! GURPS Warriors expands upon the template system introduced by GURPS guru Sean "Dr. Kromm" Punch in GURPS Wizards so you can get on with the game! Inside you'll find...   [click here for more]
Steve Jackson Games  $9.00

Add to DriveThruRPG.com Order  
GURPS Classic: Deadlands Dime Novel 1 – Aces and Eights

GURPS Classic: Deadlands Dime Novel 1 – Aces and Eights


Jim Wright high-tails it out of Denver, one step ahead of his would-be killers, on a journey that takes him from a fancy riverboat on the Mississippi to the dingy warehouses and opulent mansions of New Orleans. Now Wright has to figure out who wants to kill him, and why, and what a New Orleans gambler has to do with his murdered partner back in the Disputed Lands . . . Aces and Eights...   [click here for more]
Steve Jackson Games  $7.00

Add to DriveThruRPG.com Order  
GURPS Classic: Who's Who 1

GURPS Classic: Who's Who 1


History is full of people who were stranger than fiction. People you'd want to meet. People you'd pray to avoid. People who changed the world. This book gives complete descriptions and character stats for 52 of the most interesting people in history, ready to serve as patrons, allies, enemies, or role-models. From the man who united China to the real Dread Pirate Roberts; from the voice of...   [click here for more]
Steve Jackson Games  $9.00

Add to DriveThruRPG.com Order  
GURPS Classic: Rogues

GURPS Classic: Rogues


It Takes a Thief . . . When brute force won't get the job done, you need someone with . . . skills. A specialist. Preferably someone who doesn't let a lot of nagging concerns about law or morality get in the way. Whether you're looking for just the right character to round out an adventuring party, or a dangerous NPC to challenge your players, GURPS Rogues has what you need...   [click here for more]
Steve Jackson Games  $9.00

Add to DriveThruRPG.com Order  
GURPS Classic: Supers: Supertemps

GURPS Classic: Supers: Supertemps


Who Ya Gonna Call NOW? When a pipe breaks, you call a plumber. When your roof leaks, you call a roofer. When your car breaks down, you get a mechanic. But what do you do when a gigantic lizard is destroying your high-rise in downtown New York? Simple. Call Supertemps, the world's only metahuman employment agency! In this book you'll find: Detailed descriptions of 29 new supers-for-hire, with powers...   [click here for more]
Steve Jackson Games  $4.00

Add to DriveThruRPG.com Order  
GURPS Classic: Supers: School of Hard Knocks

GURPS Classic: Supers: School of Hard Knocks


New Kids on the Block! High school – a time for proms, football, and homework. But at Knox High, it's also time for some of the students to try out their new super abilities! They're powerful, confused, and misunderstood. They create destruction and chaos wherever they go. They're hunted by the authorities . . . and by dark powers. In School of Hard Knocks, your GURPS Supers heroes...   [click here for more]
Steve Jackson Games  $4.00

Add to DriveThruRPG.com Order  
GURPS Dungeon Fantasy Monsters 1

GURPS Dungeon Fantasy Monsters 1


"What do you mean, 'It's made of ice and breathes fire'? That doesn't make any sense!" "Maybe it's vulnerable to heat and cold?" "Uh, somehow, I don't think that's how it works . . ." Dungeon Fantasy is all about killing things and taking their stuff. But no loot worth having sits unguarded, and high-minded (or greedy) adventurers often make killing monsters its...   [click here for more]
Steve Jackson Games  $11.00

Add to DriveThruRPG.com Order  
GURPS Classic: Autoduel – Car Warriors

GURPS Classic: Autoduel – Car Warriors


GURPS Autoduel: Car Warriors provides 36 pre-generated duellists, MONDOs, troopers, bikers, and dregs for your GURPS Autoduel campaign. Its selection of 100-point characters make "instant" player characters, and busy GMs will delight in the variety of non-player characters. It also includes cut-apart counters – vehicles and obstacles – on the...   [click here for more]
Steve Jackson Games  $6.00

Add to DriveThruRPG.com Order  
GURPS Dungeon Fantasy Monsters 4: Dragons

GURPS Dungeon Fantasy Monsters 4: Dragons


Here Be Dragons Strong contenders for the title "king of the monsters," dragons have been strangely absent from GURPS Dungeon Fantasy . . . until now! Don't ask where they were – what matters is that they're here, they're as dangerous as their reputation suggests, and they're hungry. This bestiary zooms in on the classic winged, reptilian interpretation of these...   [click here for more]
Steve Jackson Games  $7.00

Add to DriveThruRPG.com Order  
Displaying 1 to 50 (of 68 items) Result Pages:  1  2  [Next >>] 
Select Page Number

  Between the Devil & the Deep