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Artifices, Deceptions, & Dilemmas
by Hack & Slash Publishing

Tricks, Traps, & Empty Rooms

Expanded, lavishly illustrated, and in print!

Artifices, Deceptions, & Dilemmas
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The Mecha Hack: Mission Manual

The Mecha Hack: Mission Manual


Strap in, pilots – the explosive sequel to your favorite lightweight mecha TTRPG is here! The Mecha Hack: Mission Manual is the jam-packed follow-up to our Platinum-bestselling rules-lite mecha roleplaying game, The Mecha Hack. In addition to new rules, enemies, and player options, this 100+ page supplement includes more than 40 one-page missions,...   [click here for more]
Absolute Tabletop  $15.95

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Abysso Magazine-Issue 1: The Vault of Darkness

Abysso Magazine-Issue 1: The Vault of Darkness


Issue number 1 for Abysso Magazine, featuring a small scenario for MÖRK BORG! Venture with your squishy party into the depth of a hole in the ground, where a deep octave sound echoes in the tunnels and evil plant roots try to strangle you! Will you find the Queen's heir alive and well? Stay tuned for the next issue! What is ABYSSO MAGAZINE? Abysso Magazine is...   [click here for more]
Abysso Magazine  $3.00

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The Bloody Wrath of Countess Mekula

The Bloody Wrath of Countess Mekula


The Bloody Wrath of Countess Mekula is a 0 level funnel adventure for the Dungeon Crawl Classics roleplaying game.  The players assume the role of a group of common peasantry that have exactly one day to seek out and destroy a vampire in her crypt. If the sun sets before this stalwart band can complete their task, she will be too powerful and all will be lost! The quest is fraught with rabid...   [click here for more]
AC11 Studio  $2.99

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Old Gold

Old Gold


Old Gold is a microsetting for Southern Gothic campaigns, sprinkled through with ideas I've been ruminating on. I'd like to expand it and eventually offer it for print, but I wanted to share what I had with the world. ...   [click here for more]
Acidpunk Hellworld  Pay What You Want

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See Quartz City Barn Buildable Papercraft

See Quartz City Barn Buildable Papercraft


SEE SEVEN REALMS FROM QUARTZ CITY!  This is a papercraft design to make terrain featuring a barn, cellar entrance, hay bales, and a pen. Great for a low-level player base, or a weird swampfolk encounter.  ...   [click here for more]
Acidpunk Hellworld  Pay What You Want

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Free Fantasy RPG Stock Art: Creative Commons Vol. 1

Free Fantasy RPG Stock Art: Creative Commons Vol. 1


Free Fantasy RPG Stock Art from the Creative Commons!  Hundreds of cool images in a variety of styles.  Most of the art is of monsters, but there is lots of great stuff general fantasy as well! Use them in your projects both fantastical and gritty! Free and Open Actuarial Games™ Art Budget: Unlimited™ ...   [click here for more]
Actuarial Games  Pay What You Want

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Free Fantasy RPG Stock Art: Creative Commons Vol. 2

Free Fantasy RPG Stock Art: Creative Commons Vol. 2


Free Fantasy RPG Stock Art from the Creative Commons!  Lots of cool images in a variety of styles.  There is color and B/W art.  This is work from the Prismatic Art Collection. Their statement: The Prismatic Art Collection is a free library of art representing heroes of all backgrounds. In geek culture, there are plenty of Lukes, but not enough Landos or Leias. We want to change that. Artists-...   [click here for more]
Actuarial Games  Pay What You Want

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Free Monster Fantasy Stock Art: Creative Commons Vol. 1

Free Monster Fantasy Stock Art: Creative Commons Vol. 1


Free Monster Fantasy Stock Art from the Creative Commons!  Hundreds of cool images in a variety of styles.  All of the art is of monsters!  Some of it is in my other stock art collections, but much of it is new. Monsters include: Basilisk, Black Pudding, Centaur, Chimera, Cockatrice, Djinn, Dragons, Dryads, Dwarf. Efreeti, etc. ect, it goes on and on.  There is enough art in here to populate...   [click here for more]
Actuarial Games  Pay What You Want

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Age of Adventure RPG: a one-page fantasy hack of Lasers & Feelings (v9.0)

Age of Adventure RPG: a one-page fantasy hack of Lasers & Feelings (v9.0)


Age of Adventure One-Page RPG (Version 9.0) is a rules-light old-school fantasy hack of the Lasers & Feelings d6 system Welcome adventurer – to an exciting world of monsters, might and magic. All you need are some 6-sided dice and your imagination. All the rules needed to play are included on...   [click here for more]
adrian young games  Pay What You Want

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Age of Adventure RPG: Game Master Compendium (v2.5)

Age of Adventure RPG: Game Master Compendium (v2.5)


Game Master Compendium (v2.5) is a seventeen page supplement for the Age of Adventure RPG - a one-page heroic fantasy tabletop roleplaying game using a hacked version of John Harper's Lasers and Feelings. INCLUDES: Blank Adventure Template  Sample Adventure 'Portrait of a Warlock' Game Tracker sheet  List of Magical Enchantments Personality...   [click here for more]
adrian young games  Pay What You Want

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Age of Adventure RPG: Player Compendium (v1.9)

Age of Adventure RPG: Player Compendium (v1.9)


Player Compendium (v1.9) is an nineteen page supplement for the Age of Adventure RPG - a one-page heroic fantasy tabletop roleplaying game using a hacked version of John Harper's Lasers and Feelings. INCLUDES: 2 blank Character Sheets - with and without Spells 12 pre-generated Player Characters, and  a Player Reference sheet *** Blank...   [click here for more]
adrian young games  Pay What You Want

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Delusions of Grandeur OSE

Delusions of Grandeur OSE


There is a kobold clan living in an abandoned dwarven mine. They call themselves, Iga Shuvne, which loosely translates in common to The Big Ones in the Mines. The name is new. The kobold chieftain changed it after the discovery of a wand, as he thought it better describes what the clan now resembles. It was about a month ago, when a scouting group of kobolds exited the mines to patrol...   [click here for more]
Adventure Bundles  Pay What You Want

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Gravestone of Decay

Gravestone of Decay


In the arid expanse of a relentless sand-dune desert, recent sandstorms revealed the entrance to an age-old tomb. Adventurers, cultists, and archaeologists flock to the nearest outpost to prepare and make the journey north to find the tomb, exploit its secrets, and loot its treasures. Gravestone of Decay is written for OSE for characters level 4-6. It is challenging but also extremely rewarding. When...   [click here for more]
Adventure Bundles  Pay What You Want

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AU1 - Sacking of Jok

AU1 - Sacking of Jok


Before Calamity, I gave our players four different options for a new campaign. This offering was set as the first offering in an evil warlord destroying your home scenario. The offering was designed to be a very brutal beginning and when we playtested it, it did not disappoint. If you need a start to a nasty campaign, give this a shot.  The scenario was designed for a quartet of first level PCs....   [click here for more]
Adventures in Filbar  $1.00

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B1 - A Basic Dungeon Crawl

B1 - A Basic Dungeon Crawl


With this being the 50th year for D&D, we are returning to our roots and offering Basic/Expert/OSR games every month. Our first offering is a short dungeon crawl to get 2-4 new players used to the "old school" experience. We hope you enjoy! ...   [click here for more]
Adventures in Filbar  $2.00

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B2 - A Basic Hex Crawl

B2 - A Basic Hex Crawl


With this being the 50th year for D&D, we are returning to our roots and offering Basic/Expert/OSR games every month. Our second offering is a wilderness hex crawl to get 2-4 new players used to the "old school" experience. We hope you enjoy! ...   [click here for more]
Adventures in Filbar  $2.00

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B3 - A Basic Town Scenario

B3 - A Basic Town Scenario


With this being the 50th year for D&D, we are returning to our roots and offering Basic/Expert/OSR games every month. The third offering sends 2-4 new players to the town of Mirfield for "safety". We hope you enjoy! ...   [click here for more]
Adventures in Filbar  $2.00

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CAL1 - Cãlor

CAL1 - Cãlor


A nice kickoff to any desert campaign, this scenario takes four, 1st level players and puts them into a town with some problems. We used this to kick off our own arid campaign! Although set in a Desert Campaign, this adventure setting is easily adaptable to most any game and system. Save yourself some time and utilize it for a one shot adventure or a continuing campaign! Remember to follow @FilbarRPG...   [click here for more]
Adventures in Filbar  $2.00

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CAL2 - Chasing Fame

CAL2 - Chasing Fame


The party has made a name for themselves in Cãlor, now it is time to move on to expand their fame. The party prepares for a journey east to explore the desert! Although set in a Desert Campaign, this adventure setting is easily adaptable to most any game and system. Save yourself some time and utilize it for a one shot adventure or a continuing campaign! Remember to follow @FilbarRPG on Twitter...   [click here for more]
Adventures in Filbar  $2.00

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CAL3 - Lost City of Qasr

CAL3 - Lost City of Qasr


Their trek across the desert has reached its finish! The lost city is spread out in the mountain pass. What riches will be found in this "deserted" community? Although set in a Desert Campaign, this adventure setting is easily adaptable to most any game and system. Save yourself some time and utilize it for a one shot adventure or a continuing campaign! Remember to follow @FilbarRPG on Twitter for...   [click here for more]
Adventures in Filbar  $3.00

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Con 221 – Sorghum Valley

Con 221 – Sorghum Valley


One of our "base" convention scenarios for 2022, this sandbox has a plethora of quick and involved scenario opportunities. The DMs that ran the offering received plenty of positive feedback and even used parts in their own, home campaigns! ...   [click here for more]
Adventures in Filbar  $3.00

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Con 222 - Barbary Coast

Con 222 - Barbary Coast


Pirate hunting is a nasty business and takes people willing to kill. At conventions, you have plenty of opportunists for that job! One of our "base" convention scenarios for 2022, this is the more linear of the convention offerings for the year. The DMs that ran the offering received plenty of positive feedback and even used parts in their own, home campaigns! ...   [click here for more]
Adventures in Filbar  $3.00

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Con 231 - Plates of Mors

Con 231 - Plates of Mors


With plague ravaging the landscape, you and your associates have been sent to a desolate mountain where the dead were buried. There, you hope to find a lost artifact that can cure the scourge and save the nation from the devastating illness! This was a main convention offering last year and what was described as a "fun ride"! Six, fourth level PCs head an old necropolis to seek out a magical staff...   [click here for more]
Adventures in Filbar  $3.00

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DC1 - Modius

DC1 - Modius


A lot of games begin in the big city but how did the party get in...This was the first scenario in the Destiny's Child Campaign that did not happen. My players were given a choice of three different campaigns, but the concept for this wasn't picked. Who knows...maybe they will pick it next time adn we'll flesh it out more! The scenario was designed for a quartet of first level PCs. This offering was...   [click here for more]
Adventures in Filbar  $3.00

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DQ1 - Yoke of the Slavers

DQ1 - Yoke of the Slavers


Today we bring out a scenario for a pair of budding first level adventurers. Originally used to teach D&D to a novice, this fleshed out into a trio of adventures set on the northern island of Esaq off the coast of the ancient Greyloch Kingdom. Home to a Halfling population, the adventure takes two young people on a thrilling adventure after the duo’s home is raided by slavers. The novice delvers...   [click here for more]
Adventures in Filbar  $3.00

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DQ2 - Chasing the Slavers

DQ2 - Chasing the Slavers


The chase to save your family continues! After your encounter at the cove, you head south across Esaq to try and catch the slavers. With some experience under your belt, you are feeling more confident about your fighting ability, but it is about to be tested yet again. This scenario picks up where DQ1 left off and is the middle of a trio of adventures. Although set in the Pangia Campaign, this adventure...   [click here for more]
Adventures in Filbar  $3.00

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DQ3 - Demise of the Slavers

DQ3 - Demise of the Slavers


Retribution and revenge are yours for the taking! Demise of the Slavers pits you against the forces responsible for turning your life upside down and kidnapping your friends and family. The original pair of adventurers have come a long way and with the help of friends, it is time to end the slavers hold on your homeland of Esaq! Don’t miss this exciting conclusion for the DQ series. Although set...   [click here for more]
Adventures in Filbar  $3.00

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Fam1 - Köppen Tomb

Fam1 - Köppen Tomb


Your fledgling adventuring career appears to be a bust and you consider going home. What happens next may define the rest of your life. You roll into the small community of Argyll after hearing rumors of a recently discovered tomb complex. Stories you’ve heard is that a group of adventurers attempted to conquer it but failed. In the hopes you can do better you seek out the sole remaining member...   [click here for more]
Adventures in Filbar  $3.00

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Fam10 - Reliquary of Sir Torrick

Fam10 - Reliquary of Sir Torrick


The Precept of a Paladin order has called upon your group to do a favor. Recent initiates have gone to their island pilgrimage where the greatest member of their order is buried. Their vessel is long overdue and the commander feels they may have experience vehicular issues and no cause for 'major' alarm. A vessel has been obtained for you to head that way. Currently the other Paladins are all busy...   [click here for more]
Adventures in Filbar  $3.00

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Fam3 - Opair Keep

Fam3 - Opair Keep


The small village of Angst in western Famore has a humanoid problem. A missive on the message totem is calling for help to dispatch these pesky raiders. It is believed that they are working out of the abandoned Opair Keep. Locals gasp in amazement as the locale is well known to be cursed! Although set in the Pangia Campaign under 5th edition rules, this adventure setting is easily adaptable to most...   [click here for more]
Adventures in Filbar  $3.00

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Far1 - Underbelly of Phoenix

Far1 - Underbelly of Phoenix


Far1 – Underbelly of Phoenix is an adventure based in the city of Phoenix in Fartook. The offering takes a group of would-be adventurers and has them start their adventuring career in the sewers below the city. Dangerous monsters and wanted men all inhabit the urban tunnels. Is your group ready to start their road to legend? Although set in the Pangia Campaign, this adventure setting is easily adaptable...   [click here for more]
Adventures in Filbar  $3.00

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Far10 - Quabo’s Golgotha

Far10 - Quabo’s Golgotha


A bar bet leaves without coins but with something far more valuable...information. Turmeric the Rake found himself with not enough funds to cover his poor gambling skills but has given you some intel on a long forgotten golgotha, or tomb. A little research has revealed that Quabo was a person and not a place. A mage's crypt usually has good stuff right? This adventure setting was designed for 5th...   [click here for more]
Adventures in Filbar  $2.50

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Far11 - Archives of Steinhäuser

Far11 - Archives of Steinhäuser


Far11 - Archives of Steinhäuser involves a group of mid-level PCs that have a conundrum. In their previous adventure they discovered a strange magic item that no one in Fort Myers can identify. After receiving the suggestion that a trip to the capital may be in order, a different tip points out that there is Steinhäuser. This location is known as a vast repository of knowledge. You set out and quickly...   [click here for more]
Adventures in Filbar  $3.00

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Far12 – Necropolis at Manheim

Far12 – Necropolis at Manheim


Today’s Filbar Friday offering is Far12 - Necropolis at Manheim. After a string of successful adventures, you find yourselves reequipping gear in the small community of Tarten. After an unusual currency exchange in the mercantile, the party learns that a group of adventurers had encountered some Goblins possessing old currency belonging to the Co-Tai people. Well, it ain’t grave robbin’...   [click here for more]
Adventures in Filbar  $2.00

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Far13 - Katorian Sphere

Far13 - Katorian Sphere


The Katorian Sphere sits on the eastern edge of Fartook and was home to many adventures. This sandbox style setting offers a plethora of 'mini' adventures that can be strung together or used together in a quest-like offering. Our personal group spent weeks of gameplay here and enjoyed a long respite at Ta-Killya Estates! Although set in the Pangia Campaign, this adventure setting is easily adaptable...   [click here for more]
Adventures in Filbar  $3.00

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Far14 - Garrison at Longpick

Far14 - Garrison at Longpick


Problems have arisen at the island prison of Longpick. With "professional" soldiers several days away, the Council of Haddonfield has asked the party to move up the coast and render assistance! Although set in the Pangia Campaign, this adventure setting is easily adaptable to most any game and system. This scenario was created for a group of mid-level (5th to 7th) adventurers. Save yourself some time...   [click here for more]
Adventures in Filbar  $3.00

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Far15 - Zoble Expanse

Far15 - Zoble Expanse


In our home campaign, the party spent a lot of time in an area known as the Zoble Expanse. The adventures had there were smaller scale but the area was a sandbox of activity. Today, we turn that sandbox over to you! Although set in the Pangia Campaign, this adventure setting is easily adaptable to most any game and system. This scenario was created for a group of mid-level (5th to 7th) adventurers....   [click here for more]
Adventures in Filbar  $3.00

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Far2 - Discord at the Docks

Far2 - Discord at the Docks


Far2 – Discord at the Docks is a short adventure based in the city of Phoenix in Fartook. Similar to Far1, this adventure is for low/novice level players. The adventure begins as your ship docks in Phoenix and you and your group debark. The scenario was designed for five players and gives them a variety of small problems to tackle. The PCs were on a delivery mission but mistook a subject on the...   [click here for more]
Adventures in Filbar  $2.00

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Far3 - Xiomara's Globe

Far3 - Xiomara's Globe


Far3 – Xiomara’s Globe puts the players inside a glass ball, owned by a strange enchantress. Once stuck inside their transparent prison, the players must search for a way out. The cursed fortress inside the globe has quite a few dangers to be overcome before an escape is even possible! One version of play was recently featured on The Bard's Podcast (Soundcloud). Although set in the Pangia Campaign,...   [click here for more]
Adventures in Filbar  $3.00

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Far4 - Smuggler's Den

Far4 - Smuggler's Den


Smuggler’s Den takes your group of adventurers above and below the city of Phoenix! After seeing wanted posters aka employment opportunities, you begin to sift around the marketplace for information (and deals). After finding a hint or two you go into the sewers below town to find a group of smugglers that will increase your fame and the size of your coin purses! This adventure setting was designed...   [click here for more]
Adventures in Filbar  $3.00

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Far5 - Licor Faction

Far5 - Licor Faction


Recently, a cult known as the Licor Faction rose to fame for helping people outside the walls of Phoenix. Today they are to be rewarded for their work but are offended when an apprentice and not the Zephyr of Molar gives them the accolades. Angered, the leaders leave the stage and return back to their compound. A bit later you are offered a job to go arrest the leader of the cult as they are to be...   [click here for more]
Adventures in Filbar  $2.00

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Far7 - Labors of King Homa

Far7 - Labors of King Homa


A job has come up for your party straight from the leader of Phoenix! A trade deal is desired with the leader of an island chain known for Ioun Stones. The Zephyr has requested that your party go and use your skills to negotiate the deal. Upon arrival, your talents serve you well but King Homa requires that your talents serve him... This adventure setting was designed for 5th Edition AD&D for...   [click here for more]
Adventures in Filbar  $3.00

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Far8 - Sojourn through Fartook

Far8 - Sojourn through Fartook


The country of Fartook has several major cities in it, however the bulk of the nation is a wilderness frontier with many dangers throughout the interior. This offering givess mid-level PCs a plethora of interesting areas to explore as they move through the nation. This offering can be carved up and transplanted into any exisiting campaign as well. This adventure setting was designed for 5th Edition...   [click here for more]
Adventures in Filbar  $3.00

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Far9 - Phagor Village

Far9 - Phagor Village


After gaining some knowledge about an abandoned town from some grave robbers, the party opts to take a look around to see if anything is left. This part of the Filbar Campaign was used as a side-trek encounter and added some nice depth for the area! The mid-level scenario is easy to pop into any campaign for exploration! This adventure setting was designed for 5th Edition AD&D for the Filbar...   [click here for more]
Adventures in Filbar  $2.00

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MAR1 - Homestead

MAR1 - Homestead


The second offering from the Margou Campaign is designed to introduce new players to your game in a small dose. A pair of new adventurers head off to the big city but go by a farmhouse and notice something is out of place... Although set in the Margou Campaign, this adventure setting is easily adaptable to most any game and system. Save yourself some time and utilize it for a one shot adventure or...   [click here for more]
Adventures in Filbar  $1.00

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MAR10 - Kraken Reef

MAR10 - Kraken Reef


Your time in Pearl Bay has been restful and just want you needed after months of adventuring. As you sip a drink, you begin to get that itch for adventuring and ponder your options. Rumors swirl in the large city including a shipwreck survivor with an interesting tale... Although set in the Margou Campaign, this adventure setting is easily adaptable to most any game and system. This scenario was created...   [click here for more]
Adventures in Filbar  $3.00

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MAR11 - Minions of Habuu

MAR11 - Minions of Habuu


This is the scenario that started our podcasting career. Welcome to Cragwich, a coastal city with something for everyone! In this opening scenario, the party has a run-in with some nasty cultists! Although set in the Margou Campaign, this adventure setting is easily adaptable to most any game and system. This scenario was created for five, first level adventurers. Save yourself some time and utilize...   [click here for more]
Adventures in Filbar  $3.00

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MAR12 - Labyrinth Hill

MAR12 - Labyrinth Hill


Merchants fleeing a small town let you know that a community is under duress ahead. The adventuring biz has been somewhat lackluster so now is your chance to shine! In the shadow of Labyrinth Hill you move down the road! Although set in the Margou Campaign, this adventure setting is easily adaptable to most any game and system. This scenario was created for seven, second level adventurers. Save yourself...   [click here for more]
Adventures in Filbar  $3.00

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MAR13 - Foray Into the Flow

MAR13 - Foray Into the Flow


After proving themselves as heroes, your party is once again called upon to handle a problem. This one gets you dirty as you must descend into the sewers to find a wanted criminal! Although set in the Margou Campaign, this adventure setting is easily adaptable to most any game and system. This scenario was created for four, second level adventurers. Save yourself some time and utilize it for a one...   [click here for more]
Adventures in Filbar  $3.00

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MAR14 - Gello Grotto

MAR14 - Gello Grotto


The job takes a strange job from the Baker's Guild. Apparently, a Gelatinous Cube in the sewer was recently slain. The 'monster' was responsible for cleaning the sewer area and keeping the smell down. The party must head north along the coastline and find a cave where the creature was originally captured and bring another back in its place! Although set in the Margou Campaign, this adventure setting...   [click here for more]
Adventures in Filbar  $3.00

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