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Azoth Games Presents: Sea Turtles’ Blessings

Azoth Games Presents: Sea Turtles’ Blessings


Instead of paying for this supplement here, please consider making a donation to the Sea Turtle Conservancy. This is book includes the following: 5th Edition A veilweaving variant for the warlock class. Warlock patron: The Guardian of Children. Akashic veil: Aila-ku’s Mien. Cypher System A new artifact: Aila-ku’s Shawl A new monster/npc: Aila-ku Pathfinder...   [click here for more]
Azoth Games  Pay What You Want

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Bright Lunar Night

Bright Lunar Night


The ragtag, misfit crew on the run from the law....the found family....Firefly, Dark Matter, The Expanse. Epic tales spanning star systems all start with a ship and a crew on the run. Once upon a time, there was a Bright Lunar Night.... This adventure has your players start as down on their luck prisoners heading to a corporate work camp...until they're rescued by a group they never knew existed....   [click here for more]
Busy Wyvern  $2.00

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Cypher System Layout Template

Cypher System Layout Template


This is a simple, quick, free template in LibreOffice Writer format, suitable for Cypher System adventures and shorts. Use, transform, alter, edit for your own use. No attribution required. Entirely free. Designed for use with the Cypher System Open License (CSOL) ...   [click here for more]
Busy Wyvern   FREE 

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The Safehouse

The Safehouse


While exploring a cottage, the party comes across a locked vault. After opening it, they find a child inside a crystal sarcophagus. Suddenly, it is apparent that some group is looking for this child as well - and they're coming. Now. Use this short adventure as a springboard into a campaign arc. Where it goes from here is up to you! Published under the Cypher System Open License ...   [click here for more]
Busy Wyvern   FREE 

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Warne Detective Agency

Warne Detective Agency


An Eye on Every World. What happens when you distill the greatest real and fictional detectives into one person? You get the Grand-Daughter of a Pinkerton, whose been trained by Sherlock Holmes; you get Sicilia Warne and the Warne Detective Agency. Ready for anything, this team is active on all the major recursions. This supplement for The Strange RPG offers a ramshackle group of characters for...   [click here for more]
Candybag Games  Pay What You Want

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CypherCaster Issues 001-004 [BUNDLE]

CypherCaster Issues 001-004 [BUNDLE]


This special bundle product contains the following titles. CypherCaster Magazine - Issue 001 (May 2015) Regular price: $4.00 Bundle price: $2.49 Format: Watermarked PDF The first issue of the CypherCaster Magazine includes: MCG Spring/Summer product preview Shotguns & Sorcery interview with Matt Forbeck & Robert Schwalb by Andrew Cady Exploring...   [click here for more]
CypherCast Network  $16.00 $9.96

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CypherCaster Issues 005-008 [BUNDLE]

CypherCaster Issues 005-008 [BUNDLE]


This special bundle product contains the following titles. CypherCaster Magazine - Issue 005 (March 2016) Regular price: $4.00 Bundle price: $3.00 Format: Watermarked PDF The fifth issue of the CypherCaster Magazine includes: MCG Product Preview - Spring 2016 with The Encyclopedia of Impossible Things & Into the Deep Worlds of the Cypher System, MCG’s...   [click here for more]
CypherCast Network  $16.00 $12.00

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CypherCaster Magazine - Issue 001 (May 2015)

CypherCaster Magazine - Issue 001 (May 2015)


The first issue of the CypherCaster Magazine includes: MCG Spring/Summer product preview Shotguns & Sorcery interview with Matt Forbeck & Robert Schwalb by Andrew Cady Exploring Cypher Space by James Walls “Shapes in the Salt”, Numenera short fiction by Jim Ryan “Hunting for Krofwarten”, a Numenera adventure by Chris Fitzgerald “Estate Files” covering a Norse Mythology recursion...   [click here for more]
CypherCast Network  $4.00

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CypherCaster Magazine - Issue 002 (July 2015)

CypherCaster Magazine - Issue 002 (July 2015)


The second issue of the CypherCaster Magazine includes: MCG Summer product preview - Interview with Monte Cook about the new Cypher System Rulebook Creating a Space Opera Setting with the Cypher System Rulebook An excerpt from Michael Diamond's new licensed Numenera novel Agents from the Beyond Oodles of Oddities Peril in Ismonnig, a show’em letter for a Numenera adventure seed Broken Fractals,...   [click here for more]
CypherCast Network  $4.00

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CypherCaster Magazine - Issue 003 (September 2015)

CypherCaster Magazine - Issue 003 (September 2015)


The third issue of the CypherCaster Magazine includes: MCG Fall product preview - Into the Night & Strange Revelations Interview with Lone Shark Games about their new Numenera Card game A list of some Ninth World colloquialisms Part two of Panacea Box, a Numenera story by Michael Fienen An article about creating Dramatic GM Intrusions by Andrew Marlowe A new series called Streets of Qi, where...   [click here for more]
CypherCast Network  $4.00

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CypherCaster Magazine - Issue 004 (January 2016)

CypherCaster Magazine - Issue 004 (January 2016)


The fourth issue of the CypherCaster Magazine includes: MCG Product Preview of No Thank You, Evil! with Shanna Germain By David Wilson Brown & Andrew Cady Torment: Tides of Numenera, An Interview with Colin McComb and Adam Heine of InXile Entertainment By Andrew Cady Leaning on Influences, an article about a strong influence on Numenera Gene Wolfe's Book of the New Sun By Jim Ryan Breaking Glass:...   [click here for more]
CypherCast Network  $4.00

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CypherCaster Magazine - Issue 005 (March 2016)

CypherCaster Magazine - Issue 005 (March 2016)


The fifth issue of the CypherCaster Magazine includes: MCG Product Preview - Spring 2016 with The Encyclopedia of Impossible Things & Into the Deep Worlds of the Cypher System, MCG’s latest Kickstarter Campaign - Interview with creators Bruce R. Cordell, Shanna Germain, & Dennis Detwiller Cypher System Licensed Products Overview, comprehensive list of third party licensed...   [click here for more]
CypherCast Network  $4.00

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CypherCaster Magazine - Issue 006 (May 2016)

CypherCaster Magazine - Issue 006 (May 2016)


The sixth issue of the CypherCaster Magazine, our extra-sized first anniversary issue, includes: MCG Product Preview - Summer 2016, Focus on the upcoming Gods of the Fall with an excerpt of fiction by Bruce R. Cordell and our review of the new Divine Dominion mechanic. The latest Streets of Qi, by Chris Fitzgerald, looks at Miranda's House, a boarding house in Qi full of interesting NPCs....   [click here for more]
CypherCast Network  $6.00 $4.00

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CypherCaster Magazine - Issue 007 (August 2016)

CypherCaster Magazine - Issue 007 (August 2016)


The seventh issue of the CypherCaster Magazine includes: MCG Product Preview - Summer 2016, Check out the Torment Tides of Numenera Explorer's Guide An in-depth interview with Monte Cook about the exciting new RPG project, Invisible Sun The latest Streets of Qi, by Chris Fitzgerald, shares what's in Ezkros Tower An addition to Andrew Montgomery-Hurrell's third party Numenera sourcebook,...   [click here for more]
CypherCast Network  $4.00

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CypherCaster Magazine - Issue 008 (October 2016)

CypherCaster Magazine - Issue 008 (October 2016)


The eighth issue of the CypherCaster Magazine includes: We talk with Bruce Cordell about the Numenera Character Options 2 and cover two new Numenera adventure releases An update on the new expansions to No Thank You, Evil! Begin your first Trial of Champions in a new series by Michael Peters   We present a challenging multi-GM adventure The Idealizer by Dave Hanlon & Troy Pichelman The...   [click here for more]
CypherCast Network  $4.00

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CypherCaster Magazine - Issue 010 (Winter 2017)

CypherCaster Magazine - Issue 010 (Winter 2017)


The original magazine of all things Cypher System presents:  Festival Season All over the world and throughout all of human history, people have celebrated the passing of the seasons with ritual and ceremony. Festivals and faires provided an opportunity for people to gather together in these times of remembrance and passing. And sometimes they created a magic all their own. In this issue we present...   [click here for more]
CypherCast Network  $4.00

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CypherCaster Magazine - Issue 011

CypherCaster Magazine - Issue 011


The original magazine of all things Cypher System presents: All That Glitters Treasure glitters, but so does the edge of a blade...In this eleventh issue we present a variety of shiny new game material suitable for inclusion in any of the many game worlds created by Monte Cook Games. The eleventh issue of the CypherCaster Magazine includes: From Sharang Biswas comes an sandbox style Unmasked...   [click here for more]
CypherCast Network  $2.95

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Rusthaven: An Iron Wind Sourcebook for Numenera

Rusthaven: An Iron Wind Sourcebook for Numenera


Rusthaven is a sourcebook for the roleplaying game Numenera and adds new creatures, organisations, descriptors and foci, new NPCs, a completely new set of Iron Wind-caused mutations known as ‘corrosions’ and, of course, the location of Rusthaven itself. It covers multiple types of Iron Wind, how society reacts to them and the prejudices that exist out of fear and ignorance towards the Wind and...   [click here for more]
Dark Liquid Games  $9.99

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D-Cypher

D-Cypher


If you like the Cypher System  and want a handy reference sheet or if you want to learn more about it but rather have a more bite-size experience or if you just want a more functional character sheet to play the system, this is for you. All main rules are here. If you know nothing else, you can just use this and wing the rest or add more rules if dim appropriate with...   [click here for more]
Deep Light Games  $2.99

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Blackridge - Fantasy Map

Blackridge - Fantasy Map


Blackridge Blackridge is a wide isthmus map that reflects a hand drawn fantasy map style. It includes: a volcano, a town, a temple, a cave, a forest, a coliseum, a giant ship, a tiny ship, a skeleton, several rigs, a hut, an orc encampment, a mountain range, a massive wall, a giant banana, an all-important rock, two large lava flows raining from the sky, and a giant banana tree....   [click here for more]
Douglas Wassmer  $1.99

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The Sun Below [BUNDLE]

The Sun Below [BUNDLE]


This special bundle product contains the following titles. The Sun Below: City on the Edge Regular price: $0.00 Bundle price: $0.00 Format: Watermarked PDF What if I told you there is a world below this one? A world with its own sun? Full of strange peoples, amazing discoveries, and unspeakable horror? Finding your way down to this world is almost impossible. ...   [click here for more]
Dread Unicorn Games, LLC  $8.90 $7.95

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The Sun Below: City on the Edge

The Sun Below: City on the Edge


What if I told you there is a world below this one? A world with its own sun? Full of strange peoples, amazing discoveries, and unspeakable horror? Finding your way down to this world is almost impossible. Finding a way back up, well, that’s worse. The Sun Below: City on the Edge, is an epic adventure for Numenera that takes place deep below the surface of the Ninth...   [click here for more]
Dread Unicorn Games, LLC   FREE 

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The Sun Below: Sleeping Lady

The Sun Below: Sleeping Lady


A banished power fights to return to the Ninth World. A fallen moon of The Sun Below begins to stir. The Knocker at the Door begins to awake. A Numenera adventure for all tiers. 49 page adventure for all tiers, 16 page bestiary, new numenera, dozens of GM Intrusions, and player handouts. Who is the Sleeping Lady? What’s in the numenera mines? What is knock, knock, knocking at the door? Hang...   [click here for more]
Dread Unicorn Games, LLC  $9.95 $3.95

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The Sun Below: That's How the Light Gets In

The Sun Below: That's How the Light Gets In


When someone steals your sun and takes it to another dimension, you have to give chase. A Numenera adventure for all tiers. The Sun Below has been stolen. Most of thieves are gone, but the PCs find one of the thieves' transdimensional ships, the Gravitas Mislaid, has tarried. It's possible for the PCs to get aboard and follow the other thieves to where the Sun Below was taken. Once aboard,...   [click here for more]
Dread Unicorn Games, LLC  $9.95 $4.95

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Flood Lights - A Sci-Fi Thriller One Shot - Cypher System Adventure

Flood Lights - A Sci-Fi Thriller One Shot - Cypher System Adventure


At the centre of the multiverse is the Bridge, a wormhole with no known beginning or end. At the centre of the Bridge is the city of Arrival, the only place on Earth where rainfall can carry glimpses into other realities. And at the centre of this city is you, one of the few people on Earth who can draw a Glimpse into our world. In Flood Lights, the players’ characters are among...   [click here for more]
Endless Atlas  $8.99

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Slot Mode 3.5

Slot Mode 3.5


I finished and published my first official ttrpg work. It is a little pdf for Cypher System, based on its open license. It is totally free, but it has a pay-what-you-want for those who want to support me. My work's title is "Slot Mode": It allows the creation of characters without Type, Descriptor, and Focus, giving expendable Slots usable to gain Skills e Special Abilities. The Update has the...   [click here for more]
Francesco Alessandro Pizzino  Pay What You Want

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Shotguns & Sorcery: Encounter Cards

Shotguns & Sorcery: Encounter Cards


This deck contains 52 creatures and NPCs for your Shotguns & Sorcery roleplaying game, plus two cards with instructions and credits. One side features basic Cypher System stats, and the other has a full-color image of a character or creature from the RPG on it. Use these cards to build encounters quickly and easily, or to create them randomly on the fly. Then give your players a look...   [click here for more]
Full Moon Enterprises  $4.95

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Shotguns & Sorcery: Miners & Mobsters

Shotguns & Sorcery: Miners & Mobsters


IT'S A DIRTY JOB BUT SOMEONE'S GOT TO DO IT EVEN IF IT MEANS CRAWLING THROUGH DRAGON CITY'S GUTS When undead trouble comes scratching at the cellar door of everyone’s favorite speakeasy on the edge of Goblintown, the bartender begs the patrons for help rooting it out. They have to move fast before the Imperial Dragon’s Guard...   [click here for more]
Full Moon Enterprises  $9.95

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Shotguns & Sorcery: Monsters & Mean Streets

Shotguns & Sorcery: Monsters & Mean Streets


DOWN THESE MEAN STREETS ELVES, ORCS, AND EVERYONE  IN BETWEEN WHO LIVES IN DRAGON CITY MUST GO  As a people, the residents of Dragon City are bound together mostly by fear. Whether that fear springs from the undead creatures who claw at the Great Circle, or from the iron claw of the Dragon Emperor, or from any of the dozens of horrific monsters...   [click here for more]
Full Moon Enterprises  $9.95

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Shotguns & Sorcery: The Player's Guide

Shotguns & Sorcery: The Player's Guide


IMPORTANT NOTE: This is NOT a complete roleplaying game.  But, then again, it’s not meant to be. You hold in your hands Shotguns & Sorcery: The Player’s Guide. This comprises only 108 pages of Shotguns & Sorcery: The Roleplaying Game, less than half the original. This bargain-priced edition is meant to be used in two ways. First, it’s here to give...   [click here for more]
Full Moon Enterprises  $9.95

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Shotguns & Sorcery: The Roleplaying Game

Shotguns & Sorcery: The Roleplaying Game


Welcome to Dragon City, a grim, gritty metropolis ruled over by the Dragon Emperor, with legions of zombies scratching at the city walls by night. Whether in the streets of Goblintown or the prestigious halls of the Academy of Arcane Apprenticeship, people try to scrape by, make a living, and survive from one day to the next. You, however, are looking for something...   [click here for more]
Full Moon Enterprises  $29.95

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Eltanin Gamma Draconis

Eltanin Gamma Draconis


As you clear away the debris and rubble, the stones and dirt finally give way to a ravaged hull of rusted metal and pock-marked green synth. You see a faint throbbing pulse of light, the beacon that has called you here from across the sea of stars. Wiping away the accumulated filth, you discern an activation panel and the name of the vessel that you have unearthed... ELTANIN GAMMA DRACONIS....   [click here for more]
Heart of Arcana  Pay What You Want

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Beyond The Edge: Buried Burdens

Beyond The Edge: Buried Burdens


TAKE YOUR CAMPAING BEYOND THE EDGE OF THE KNOWN WORLD Beyond The Edge (BTE) is a useful Numenera compatible digital resource for your roleplaying campaign. Every installment brings you in-depth characters, mortal perils and breathtaking locations. Each issue offers new game options, creatures and thrilling adventures – everything you need to take your campaign beyond...   [click here for more]
Hydra Team  Pay What You Want

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Rogue's Gallery - February 2023

Rogue's Gallery - February 2023


Cypher system compatible! This is an ongoing series that focuses on a different villian each month. Each month provides the background, description, motivations and more along with a Tier 1  stat block to have them combat your players during the beginner levels. We encourage you to have fun with the antagonists that your players encounter in the game! So we hope our monthly...   [click here for more]
Insanity's Heralds  $2.00

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Rogue's Gallery - January 2023

Rogue's Gallery - January 2023


Cypher system compatible! This is an ongoing series that focuses on a different villain each month. Each month provides the background, description, motivations and more along with a Tier 1  stat block to have them combat your players during the beginner levels. We encourage you to have fun with the antagonists that your players encounter in the game! So we hope our monthly...   [click here for more]
Insanity's Heralds  Pay What You Want

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Rogue's Gallery - March 2023

Rogue's Gallery - March 2023


Cypher system compatible! This is an ongoing series that focuses on a different villian each month. Each month provides the background, description, motivations and more along with a Tier 1  stat block to have them combat your players during the beginner levels. We encourage you to have fun with the antagonists that your players encounter in the game! So we hope our monthly...   [click here for more]
Insanity's Heralds  $2.00

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The Bridges we Burn - a Numenera Adventure

The Bridges we Burn - a Numenera Adventure


The Ninth World is full of wonders and dangers. Just how far will your heroes go to explore them all? How many traps will they disarm, how many ancient tombs unearth? And while doing so, will they ever stop and think about the consequences of their actions? How many bridges will they burn to get treasures, knowledge and glory? This campaign consists of 5 linked scenarios that can be also played...   [click here for more]
Janek Sielicki  $9.99 $7.99

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Blood and Chrome Preview Edition

Blood and Chrome Preview Edition


The Big Easy A light drizzle falls on the surface of The Dome, rivulets of water distorting the city below. On the river side, The Dome's portal gapes open, an entitled crowd of the wealthy debark their heavily-armed luxury steamboat. The crowd mills briefly on the docks before spilling into the old city, entranced by sweet, savory and spicy aromas from almost every building. Elliot's ocular processor...   [click here for more]
Marlowe House Games  $14.99 $3.99

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Cloak & Dagger: Spies and Espionage in The Strange

Cloak & Dagger: Spies and Espionage in The Strange


Legacy Product This product was created in the early publishing days and may not be of the quality many expect us to produce today. The World Is Not Enough! Earth, and the shoals around it, holds thousands of factions, all with different interests. From the major powers with field teams across the Chaosphere, to the lone recursion miner in his own...   [click here for more]
Metal Weave Games  $1.99

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Mechanical Bard: Ninth World Tales

Mechanical Bard: Ninth World Tales


Legacy Product This product was created in the early publishig days and may no be of the quality many have expected us to produce.  Avaliable Download Formats .PDF .MOBI .EPUB  A good tale can be worth more than a thousand shins. At least, that is what the Mechanical Bard says. For a tale can lead to great discovery or even great ruin...    This Anthology presents to the Numenera...   [click here for more]
Metal Weave Games  Pay What You Want

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Naval Encounters

Naval Encounters


Legacy Product This product was created in the early publishing days and may not be of the quality many expect us to produce today. Submerge yourself and set sail into the sands, sky, sea and even into space! Naval Encounters provides you with a comprehensive look at how to insert vessels of any kind into your campaign. This book will be an asset to any voyage-based campaign. Set...   [click here for more]
Metal Weave Games  $1.99

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Naval Perils

Naval Perils


Legacy Product This product was created in the early publishig days and may no be of the quality many have expected us to produce.  One has not truly explored the Ninth World until they have steped upon a vessel and traveld its seas, its skies and beyond.  A companion to Naval Encounters, Naval Perils contains only Locations, Vessels and Creatures for you to use in your very own...   [click here for more]
Metal Weave Games  Pay What You Want

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Ninth World Assassins

Ninth World Assassins


Legacy Product This product was created in the early publishing days and may not be of the quality many expect us to produce today. Ninth World Assassins is the first release of many to come from Knowledge of the Ninth Publishing. This (6x9) 102 page book contains more than just the methods and philosphy of a Ninth World Assassin. Rather, this book provides much much more...   [click here for more]
Metal Weave Games  $1.99

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Notable Ninth Worlders

Notable Ninth Worlders


Legacy Product This product was created in the early publishing days and may not be of the quality many expect us to produce today. An NPC for all seasons If the Ninth World is weird, then those that live in it are even weirder. It is impossible to live in such a world, and not be touched by it somehow. A few though, rises above petty matters. They are those who...   [click here for more]
Metal Weave Games  $1.99

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The Gardener’s Apprentice

The Gardener’s Apprentice


A city is on the verge of great and violent change after rumors spread of its automaton ruler and god succumbing to sickness.  As many in Quendazaem plot to seize power, two of the god’s servants are desperate to reactivate their god and bring order and stability back to the city.  They place their hopes in a group of adventurers who must stave off of death and insanity to seek the means of resurrection...   [click here for more]
Metal Weave Games  $7.99

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100 Books for Gods of the Fall

100 Books for Gods of the Fall


Books may be a source of valuable knowledge and information, but not every book is truly valuable or accurate. This supplement has 100 different books that can be used to flesh out a bookshelf, or in the possession of a bibliomancer, in the Gods of the Fall setting. Whether or not any particular book is accurate is up to the GameMaster. Even books that are inaccurate will probably have some small worth....   [click here for more]
Monte Cook Games  $1.25

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100 Books to Find in the Revel

100 Books to Find in the Revel


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a GameMaster can use to flesh out a bookshelf, real or digital. These books...   [click here for more]
Monte Cook Games  $1.25

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100 Books to Find on a Grevakc Bookshelf

100 Books to Find on a Grevakc Bookshelf


Not every book discovered is a true source of valuable information; some are more mundane or everyday than that. This supplement has 100 books that could be found on a bookshelf in Predation's Grevakc setting, though given the setting, many of these bookshelves could be virtual and the books themselves digital files. They cover a range of subjects from fiction to history to scientific observations...   [click here for more]
Monte Cook Games  $1.25

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100 Hooks and Rumours for Gods of the Fall

100 Hooks and Rumours for Gods of the Fall


This supplement has 100 different rumours that characters could hear in Gods of the Fall, perhaps when seeking other information. These can be used as background colour or as adventure hooks. They are similar to the According to Prophecy sections found in the setting book, though none have been associated with a specific prophecy. Whether or not a specific rumour is true, and what prophecy it might...   [click here for more]
Monte Cook Games  $1.99

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100 Hooks and Rumours for Gods of the Fall II

100 Hooks and Rumours for Gods of the Fall II


This supplement has 100 different rumours that characters could hear in Gods of the Fall, perhaps when seeking other information. These can be used as background colour or as adventure hooks. They are similar to the According to Prophecy sections found in the setting book, though none have been associated with a specific prophecy. Whether or not a specific rumour is true, and what prophecy it might...   [click here for more]
Monte Cook Games  $1.99

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