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Bestial Ecosystems Created by Monstrous Inhabitation
by Hack & Slash Publishing

What if monsters were unique and exciting?

If monsters no longer existed in solitary, but part of individual, specialized, ecosystems?

What if you had the tools to make these ecosystems quickly and easily, over and over again?

Bestial Ecosystems Created by Monstrous Inhabitation
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Pirates of Pugmire

Pirates of Pugmire


"Out here on the Acid Sea, it doesn’t matter what your house is or what noble family you’re descended from. All you need is a sturdy ship, a plastic hull, and a firm wind behind you. And maybe some guns." — “Stumpy” Sabu Chromachilde, gecko captain of the Pig’s Tale  With the advent of the plastic hull, people of all species took to the Acid Sea to explore, seeking new shores...   [click here for more]
Onyx Path Publishing  $35.00

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Legendlore Core Rulebook

Legendlore Core Rulebook


“You are a healer, Marjorie. One of the gods is with you.”   — Silverfawn to Marjorie after her first healing spell   The Realm of Legendlore sits on an unstable nexus of reality and sees many visitors from other worlds. You are such a visitor. In Legendlore, you have Crossed from Earth into East Azoth and become a changed version of yourself — a songwriter...   [click here for more]
Onyx Path Publishing  $42.51

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On Downtime and Demesnes (5th Edition)

On Downtime and Demesnes (5th Edition)


Do you sometimes wish you didn't have to put in so much effort into engaging your players? Wouldn't it be nice if they couldn't wait to play around in your world? If they were pushing you to spend more time in the land you create? That's why I developed these downtime procedures over decades of play and now I can share it with you! What's in it?  Systems that motivate players Simple usable procedures...   [click here for more]
Hack & Slash Publishing  $19.99 $12.99

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What Ho, Frog Demons

What Ho, Frog Demons


Weighing in at 112 pages of pure Slavic/Vancian/Moorcockian acid fantasy, What Ho, Frog Demons is the fourth stand-alone, mini-sandbox adventure in the Slumbering Ursine Dunes series. Fever-Dreaming Marlinko was an experiment in reforming the city setting book: sloughing off the tedious bits and cranking up the most adventurable qualities. What Ho, Frog Demons is...   [click here for more]
Hydra Cooperative  $18.00

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Five Torches Deep: Highfane Peaks

Five Torches Deep: Highfane Peaks


Highfane Peaks is a setting toolkit designed to help you build evocative adventures in a mythological mountain range. A 70+ page setting guide for Five Torches Deep Detailed mountaineering rules New lineages, classes, spells, monsters, and equipment Guidelines on adventuring in an arcanely-drenched mountain range High concept: what if dungeons were on mountain peaks instead of underground? Five Torches...   [click here for more]
Sigil Stone Publishing  $30.00

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100(+11) Unique Puzzles for 5e!

100(+11) Unique Puzzles for 5e!


Greetings, fellow adventurers! Get ready for our most ambitious project yet; a supplement of 100 finely crafted Puzzles that promise to inject unparalleled creativity into your 5e campaigns! Our mission is simple—to infuse your tabletop adventures with a rich tapestry of captivating puzzles that will challenge your players' intellect and teamwork.  While designed for the...   [click here for more]
Adventure Ripples  $37.87

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Red Hand of Doom (3e)

Red Hand of Doom (3e)


Note from the Admins: This is a new Print on Demand version of Red Hand of Doom built from the original digital files. Print copies should look as close to original as we can possibly get. Who Can Stand Against the Son of the Dragon? The Wyrmsmoke Mountains shook with the thunder of ten thousand screaming hobgoblin soldiers. From the phalanx...   [click here for more]
Wizards of the Coast  $19.99 $17.99

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The Game Master’s Book of Legendary Dragons

The Game Master’s Book of Legendary Dragons


Game Masters and players alike are familiar with dragons and the threat they present in the world’s most popular tabletop roleplaying game. They’ve become so well-known, however, that some might say the magic has worn off them a bit. Even with the benefit of high-profile gaming supplements, they've become generic monsters, making the dragons in “Dungeons & Dragons” a shadow of their former...   [click here for more]
Topix Media Lab  $24.27

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A Guide to Thieves' Guilds

A Guide to Thieves' Guilds


This book provides an abstract system for running thieves' guilds in any OSR-style game. While written for Old School Essentials, the system contained is easily adapted to other rulesets. It provides guidelines for establishing and recruiting for a guild, generating revenue, and resolving conflicts with rival Guilds, with a focus on higher-level play for thief and assassin characters. ...   [click here for more]
Third Kingdom Games  $18.96

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Stellaris Prime: The Galactic Hub

Stellaris Prime: The Galactic Hub


  Welcome to Stellaris Prime, the amazing Galactic Hub! Nestled amidst the stars, this sprawling city built on a colossal space station is a testament to the boundless ingenuity and ambition of advanced civilizations. As you embark on your journey through the realms of the cosmos, prepare to visit a sci-fi metropolis like no other....   [click here for more]
Yellowbyte Studios  $9.95

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Dawn of the Emperors: Thyatis and Alphatia (Basic)

Dawn of the Emperors: Thyatis and Alphatia (Basic)


Thyatis. An empire run with military precision. An empire wherin fighting prowess is the most highly prized talent of all, and gladiatorial skill can lead to governmental status. Alphatia. An empire not so much run as allowed to exist by its aristocracy. An empire wherein magic use is the only talent that counts for anything, and lack of it can lead to a life of slavery. Product History...   [click here for more]
Wizards of the Coast  $16.00

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The Crow™ Cinematic Adventure

The Crow™ Cinematic Adventure


**Requires the Everyday Heroes Core Rulebook** Some tragedies never rest, even after death. Every culture in the world has myths about our souls traveling to the land of the dead—and warnings about their return. But what if you could stare into the eyes of the one you once loved, or catch a glimpse of them skipping along on a rain-soaked night years after you were put in a grave?...   [click here for more]
Evil Genius Games  $24.99

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DARK PLACES & DEMOGORGONS for Old-School Essentials - Core Book

DARK PLACES & DEMOGORGONS for Old-School Essentials - Core Book


“In the 1980s strange things happened everywhere!” Bloat Games proudly presents Dark Places & Demogorgons. Dark Places & Demogorgons is an OSR Horror TTRPG set in the 1980s, where you play as teenagers from a small town where strange occurrences began popping up all around. The adults are too busy to care, and the police don't believe you. It’s up to you and your friends to...   [click here for more]
Bloat Games  $49.99

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Adventurer's Guide to the Bible

Adventurer's Guide to the Bible


Cleopatra is dead. Rome and Parthia struggle for control of the Fertile Crescent in a bid for world domination, while local politics in the Middle Kingdoms become increasingly divisive. The prophecies of the so-called “Messiah” have long been forgotten, and an ancient Evil lurks in the shadows, corrupting the hearts of humankind. Three of the wisest mystics known as the “Magi” travelled to...   [click here for more]
Red Panda Publishing  $50.00 $39.99

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Sixteen Sorrows: A Handbook of Calamities

Sixteen Sorrows: A Handbook of Calamities


Conjure Dire Woes for the Mightiest of Heroes Within these sorrowful pages a GM will find sixteen calamitous types of circumstances to present to their players, each one designed to provide dire antagonists, friendly faces, nettlesome complications, flavorful macguffins, and matching adventure seeds for the busy GM. Rather than just being canned scenarios, the tools in this book are Sine...   [click here for more]
Sine Nomine Publishing  $9.00

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Beyond the Wall - Dangers Near and Far

Beyond the Wall - Dangers Near and Far


A compilation of Scenario Packs and tools for game masters in games of Beyond the Wall and Other Adventures. The world is perilous and vast… Wicked goblins and capricious fae threaten the village. Your neighbors have troubles of their own and need your help, whether they know it yet or not. Sometimes, the very dead rise as ghosts or shambling corpses, seeking to break...   [click here for more]
Flatland Games  Pay What You Want

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Heroes & Villains of the Silk Road

Heroes & Villains of the Silk Road


Heroes & Villains is a Game Master's supplement for the Sword & Caravan OSR campaign setting. It features all the most important NPCs of the Silk Road in the chronological order they appear in history. Each NPC entry includes a biography, adventure cues for different points in the chronology where the PCs might find themselves involved, and statistics for the NPCs. The book also contains special...   [click here for more]
Mad Scribe Games  $19.99

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Escape From New York™ Cinematic Adventure

Escape From New York™ Cinematic Adventure


**Requires the Everyday Heroes Core Rulebook** In 1988, the crime rate in the United States rose by more than 400 percent. New York City, the site of a massive nerve gas attack by the Soviet Union, is transformed into a maximum-security prison, covering all the incarceration requirements of the United States. Sealed off from the world by a 50-foot containment wall, it is a society...   [click here for more]
Evil Genius Games  $24.99

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d20 Modern Core Rulebook (d20M)

d20 Modern Core Rulebook (d20M)


PLAY EVERY ADVENTURE YOU CAN IMAGINE Experience the thrills of every blockbuster action movie, every heart-pounding first-person shooter, and every explosive, high-octane escapade you can dream up. Inside this book, you’ll discover everything you need to build the ultimate modern-world campaign filled with cinematic adventure, and to create the dynamic heroes needed to face the harrowing dangers...   [click here for more]
Wizards of the Coast  $39.99 $35.99

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Populated Hexes Monthly Year Two

Populated Hexes Monthly Year Two


The second year of Populated Hexes Monthly compiles Issues 13-24 into a single volume and replaces all of the stock art used in the original issues with fully commissioned art. Written for Old School Essentials, but easily adapted to any old-school fantasy rpg, this volume contains the following: • Ten adventure locations, complete with mini-dungeons, set in a variety of terrain, from desert to magically...   [click here for more]
Third Kingdom Games  $31.95

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Troopers: RedHack

Troopers: RedHack


What is Troopers: RedHack? Troopers: RedHack is a Military SciFi RPG that uses a d20 system and blends modern character customization options with OSR gameplay philosophies. It is complete, concise package that contains Player Rules, a GM Guide, a Bestiary, and a sample adventure. Troopers: RedHack was created to be an easy to use system, familiar...   [click here for more]
TheNatOne  Pay What You Want

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Beyond the Wall - Heroes Young and Old

Beyond the Wall - Heroes Young and Old


A compilation of Playbooks and tools for characters in games of Beyond the Wall and Other Adventures. Champions rise and fall by the company they keep… There are dangers throughout the land, but your home is not unguarded. A hero might spring from any number of origins: the children of the nobility, unlikely champions within the village, or wanderers from the land of...   [click here for more]
Flatland Games  Pay What You Want

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S1 Tomb of Horrors (1e)

S1 Tomb of Horrors (1e)


In the far reaches of the world, under a lost and lonely hill, lies the sinister Tomb of Horrors. This labyrinthine crypt is filled with terrible traps, strange and ferocious monsters, rich and magical treasures, and somewhere within rests the evil Demi-Lich. This adventure was originally used for the Official Advanced Dungeons & Dragons tournament at the FIRST Origins Convention. Included herein...   [click here for more]
Wizards of the Coast  $12.99

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D1-2 Descent into the Depths of the Earth (1e)

D1-2 Descent into the Depths of the Earth (1e)


NOTE: This is a scanned PDF. Some text and images might be slightly blurry as a result. The final confrontation with the giant, King Snurre, and the entry of mighty adventurers into the cavers under his stronghold discovered that Dark Elves, the Drow, had instigated the giant alliance and its warfare upon mankind and its allied races. This material was originally published as two separate...   [click here for more]
Wizards of the Coast  $9.99

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Spheres of Power 5e

Spheres of Power 5e


Spheres of Power is an alternative magic system with long roots in the D20 fantasy space, here adapted to 5th edition fantasy and presented for your tabletop games. Within these pages you’ll find not only a completely new way to handle magic in your 5e games, but also find the tools you need to rebuild magic from the ground up to suit your needs. Magic lies at the heart of not only a great many...   [click here for more]
Drop Dead Studios  $39.99 $35.99

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Peril in Olden Wood

Peril in Olden Wood


Olden Wood...verdant and dense with thicket and tree. Dangers lurk under shaded boughs, nurtured by wilderness and bloody history. Long ago, it was the domain of faeries and pagan tribes, but civilization arrived at its fringes generations back. Prosperous trade passed easily on roads guarded by holy knights. But in the last generation, the wilderness has slowly reclaimed Olden Wood and traffic has...   [click here for more]
The Merciless Merchants  $16.00

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Creed's Codex: Arcane Secrets of the Summoners

Creed's Codex: Arcane Secrets of the Summoners


Play a Summoner in Fith Edition! Creed’s Codex: Arcane Secrets of the Summoners is a player supplement for fifth edition. Creed, an adventurer pursuing legend and lore, has delved into the secrets of the summoners, followed whispers of fearsome weapons wielded by warriors of the Burning Summit, and ventured deep into ruins looking for information on the fabled power of convergence. Details...   [click here for more]
Knight Vision Creative  $69.99

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U1 The Sinister Secret of Saltmarsh (1e)

U1 The Sinister Secret of Saltmarsh (1e)


Desolate and abandoned, the evil alchemist's mansion stands alone on the cliff, looking out towards the sea. Mysterious lights and ghostly hauntings have kept away the people of Saltmarsh, despite rumors of a fabulous forgotten treasure. What is it's sinister secret? The Sinister Secret of Saltmarsh is the first installment in a series of three modules designed and developed in the United...   [click here for more]
Wizards of the Coast  $9.99

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X1 The Isle of Dread (Basic)

X1 The Isle of Dread (Basic)


Hundreds of miles from the mainland, surrounded by dangerous waters, lies an island known only as the Isle of Dread. Dark jungles and treacherous swamps await those who are brave enough to travel inland in search of the lost plateau, where the ruins of a once mighty civilization hold many treasures - and many secrets! The Isle of Dread is the first in a series of adventures for use with...   [click here for more]
Wizards of the Coast  $9.99

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Eldritch Sands - Campaign Setting for 5th Edition

Eldritch Sands - Campaign Setting for 5th Edition


...   [click here for more]
Poison Potion Press  $24.95

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The Palace of Unquiet Repose (OSE Version)

The Palace of Unquiet Repose (OSE Version)


Uyu-Yadmogh. Prince of Princes. Archmage. Devourer of Children. Under the earth he built himself a palace in which he could abide eternity. Now he is only half-remembered legend. The ground trembles, the earth is split asunder. In the sunken depths of the earth, the Palace awaits. An adventure for those who dare. ...   [click here for more]
The Merciless Merchants  $22.00

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Beneath the Surface: 10 Medium Sized Cave Encounters For Any 5E Adventure Standard Version

Beneath the Surface: 10 Medium Sized Cave Encounters For Any 5E Adventure Standard Version


Beneath the Surface – 10 Medium Sized Cave Encounters for 5E Greetings, Adventurers and Dungeon Masters! Lorefinder Steve here, from Reunited Brothers Adventures. We're a passionate group of brothers and i wanted to share some of our crafted tabletop RPG experiences. Our mission? To combine stunning maps, gripping stories, and breathtaking illustrations from the most talented up-and-coming cartographers,...   [click here for more]
Reunited Brothers Adventures  $9.99

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Capes and Crooks: A 5e Superhero RPG

Capes and Crooks: A 5e Superhero RPG


Capes and Crooks - A 5e Superhero RPG *New Updated Layout July 2023* Capes and Crooks utilizes the core rules for the 5th Edition of the world’s greatest roleplaying game and adds its own unique twist. You will take on the role of a superhero (or a villain if you prefer) and completely customize your character with unique origins, roles, powers, and alter-egos. With a group of friends and a bit...   [click here for more]
Crit Academy  $39.99

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Ogre's 11: 13 System-Neutral Audacious Heists for your Fantasy Role-Playing Game

Ogre's 11: 13 System-Neutral Audacious Heists for your Fantasy Role-Playing Game


Psst! Hey, you...yeah, you... Listen, I've got a job for you and your crew, a little asset liberation and redistribution, if you get my meaning. The job? Oh, it's a piece o' cake. Nothin' a group of seasoned professionals such as yourselves can't handle... Here's the real work on running heists in your fantasy rpgs. Ogre's 11 includes 13 audacious and interesting heists that can be...   [click here for more]
Human Gorilla  $20.00

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S4: The Lost Caverns of Tsojcanth (1e)

S4: The Lost Caverns of Tsojcanth (1e)


In the Yatil Mountains south of Perrenland there is rumored to be a magical hoard of unsurpassed value, a treasure of such fame that scores f adventurers have perished in search of it. Find the perilous Lost Caverns of Tsojcanth and you may gain the hidden wealth of the long-dead arch-mage -- if you live! This adventure contains background information, referee's notes, maps of the wilderness and...   [click here for more]
Wizards of the Coast  $10.99

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A Magical Medieval Society: Western Europe Third Edition

A Magical Medieval Society: Western Europe Third Edition


This third edition of A Magical Medieval Society: Western Europe adds an entirely new chapter about how to make realistic place names. A total of 18 new pages of material are contained in the 3rd edition. The below quote was said about the 1st Edition of A Magical Medieval Society: Western Europe. "If you're a DM and running a D&D game, you should have this book. Period." Monte Cook,...   [click here for more]
Expeditious Retreat Press  $35.00

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D3 Vault of the Drow (1e)

D3 Vault of the Drow (1e)


As a member of a bold party of adventurers, you and your associates have trekked far into what seems to be a whole underworld of subterranean tunnels -- arteries connecting endless caves and caverns which honeycomb the foundations of the lands beneath the sun. Your expedition has dogged the heels of the Dark Elves who caused great woe and then fled underground. This adventure provides a...   [click here for more]
Wizards of the Coast  $9.99

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Wilderlands random wilderness encounters for Sword & Caravan

Wilderlands random wilderness encounters for Sword & Caravan


While the Sword & Caravan campaign book contains rules for random encounters along the Silk Road, the Wilderlands setting expansion will help DMs to better flesh-out their encounters when PCs leave the Silk Road itself and venture off into the local surrounding wilderlands. To that end, this product contains some new tables for enhanced random encounter generation in the various regions around...   [click here for more]
Mad Scribe Games  $9.99

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The Lonely Coast 2020 (5e)

The Lonely Coast 2020 (5e)


The furthest flung outpost of a mighty kingdom, turbulent waters and forbidding, trackless forests separate the folk of the Lonely Coast from civilisation’s gaudy lights and soft pleasures. Pirates and slavers ply the southern storm-tossed waters while goblins and other foul things creep through the gloom of the Tangled Wood that seemingly chokes the forgotten holds and sacred places of the Old People....   [click here for more]
Raging Swan Press  $13.95

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Dragonlance Adventures (1e)

Dragonlance Adventures (1e)


At last, the complete Krynn source book that contains all the information necessary for limitless campaigning in the world of the DragonLance saga! Provides all-new information on the character classes, races, artifacts, and powers that are unique to the fascinating world of Krynn. Product History Dragonlance Adventures (1987), by Tracy Hickman and Margaret Weis, is the...   [click here for more]
Wizards of the Coast  $19.99

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Before the Stroke of Midnight - Level 9 Adventure and Compendium

Before the Stroke of Midnight - Level 9 Adventure and Compendium


Before the Stroke of Midnight is a Dungeons & Dragons 5th edition adventure by Midnight Tower. It is designed for a group of three to five 9th-level characters, but includes scalable encounters to suit any level from 1-20. There are also pre-generated characters available for the game. This adventure is a murder mystery adventure inspired by Edgar Allan Poe and can be used in any campaign...   [click here for more]
Midnight Tower  $24.90

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White Star: Galaxy Edition [Swords & Wizardry]

White Star: Galaxy Edition [Swords & Wizardry]


ADVENTURE ACROSS THE GALAXY! Ace Pilots, dead-eyed Gunslingers, and irrepressible Star Squirrels blast off across the stars to save the galaxy from the horrors of the Void! Hellfire Mecha march across the battlefield, leaving carnage in their wake! From the galactic center of Omega Consor to the Manrash System on the edge of the universe, the galaxy needs heroes! Endless galactic adventure...   [click here for more]
Gallant Knight Games  $49.99

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Bugbears And Borderlands Players Guide

Bugbears And Borderlands Players Guide


What would it look like if Moldvay was asked to create a Basic version of 5e?  I suspect something like this.  While there is an existing official Basic version, it includes all of the rules (not very basic) and hardly any Player Character option. Bugbears and Borderlands flips the scrip on that.  The rules have been streamlined to the very basic core, while still offering a lot of character customization...   [click here for more]
Izegrim Creations  $19.99

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S1-4: Dungeons of Dread (1e)

S1-4: Dungeons of Dread (1e)


Dungeons of Dread is a collection of four classic, stand-alone Advanced Dungeons & Dragons adventure modules -- S1: Tomb of Horrors, S2: White Plume Mountain, S3: Expedition to the Barrier Peaks, and S4: The Lost Caverns of Tsojcanth -- complete with original black-and-white interior art. S1: Tomb of Horrors: In the far reaches of the world, under a lost and lonely...   [click here for more]
Wizards of the Coast  $16.00

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“Please Kill the Rats in My Cellar” - and other starting quests for beginner heroes. (5E)

“Please Kill the Rats in My Cellar” - and other starting quests for beginner heroes. (5E)


“Please Kill the Rats in My Cellar”- and other starting quests for beginner heroes. by Kim Frandsen & James S. Austin Looking to launch a new adventure with some 'green' adventurers?  Q-Quests are your answer.  These quests are for 1st-level adventurers, connecting the Hooks to a starter town.  This set includes some new and interesting Challenges, expanding your style of game-play. ...   [click here for more]
Tacitus Publishing  $19.99

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L1 The Secret of Bone Hill (1e)

L1 The Secret of Bone Hill (1e)


Danger lurks in the Lendore Isles. Bands of evil creatures prowl the hills overlooking the town of Restenford, seeking unwary victims. Now you have come to this sleepy little village looking for adventure and excitement. You seek to fathom the unexplored reaches of Bone Hill and unlock the mysteries of Restenford. This module contains complete information on the town of Restenford and the...   [click here for more]
Wizards of the Coast  $10.99

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T1 The Village of Hommlet (1e)

T1 The Village of Hommlet (1e)


This is the second printing of T1. The cover changed between print runs, but the content remained the same. The Village of Hommlet has grown up around a crossroads in a woodland. Once far from any important activity, it became embroiled in the struggle between gods and demons when the Temple of Elemental Evil arose but a few leagues away. Luckily of its inhabitants, the Temple and its...   [click here for more]
Wizards of the Coast  $11.24

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Bugbears And Borderlands GM Guide

Bugbears And Borderlands GM Guide


What would it look like if Moldvay was asked to create a Basic version of 5e?  I suspect something like this.  While there is an existing official Basic version, it includes all of the rules (not very basic) and hardly any Player Character option. Bugbears and Borderlands flips the scrip on that.  The rules have been streamlined to the very basic core, while still offering a lot of character customization...   [click here for more]
Izegrim Creations  $24.99

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Adventures from the Potbellied Kobold: 15 Adventures for 5E

Adventures from the Potbellied Kobold: 15 Adventures for 5E


Adventures Await! — Explore 15 unique adventures from renown creators, with styles ranging from investigation, mystery, lite horror (skeletons, ghosts, zombies), a clockwork dungeon, roleplay, and more! ♦ Into the Clouds by JVC Parry (3rd level) ♦ Murder at Sable Mansion by Oliver Darkshire (3rd level) ♦ Clunkspindle's...   [click here for more]
Jeff Stevens Games  $31.37

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An Unexpected Wedding Invitation - Level 3 Adventure and Compendium

An Unexpected Wedding Invitation - Level 3 Adventure and Compendium


An Unexpected Wedding Invitation is an adventure for the world’s greatest roleplaying game (5e). It is designed for a group of three to five 3rd-level characters, but includes scalable encounters to suit any level from 1 to 20. This adventure is a romantic mystery adventure inspired by Jane Austen and can be used in any campaign or as a side-quest. Some locations mean that the adventure works...   [click here for more]
Midnight Tower  $24.90

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