Title |
Publisher |
Price |
One way to make a modern, sci-fi, or post-apocalyptic game your own is with artifacts. A game master could expand the types of items a party might find, imagining what technology would be available generations in the future, where even potentially mundane objects might enter the realms of the fantastic.
This publication delves into four very different kinds of technology. Cloaks include several... [click here for more] |
Skirmisher Publishing |
$1.99
|
Wonderland Imprints is proud to present the second volume of the Oldskull Game Expansion series, providing exciting and inspirational materials for players and Game Masters who prefer to play the Original (OSR), First Edition (1E), and Second Edition (2E) versions of the world’s greatest role-playing game. If you’re looking for universal and directly compatible old school materials to bridge the... [click here for more] |
Kent David Kelly |
$4.99
|
Hawkmoor™ is my forthcoming campaign setting designed for use with the Shadowdark RPG.
Hawkmoor™ is a campaign setting designed in the classic tradition of Hexcrawl sandbox settings. It is packed with settlements, strongholds, ruins, lairs, and locales worthy of high adventure.
Hawkmoor™ is inspired primarily by classic... [click here for more] |
James Mishler Games |
Pay What You Want
|
Issue 4 of Black Dragon contains an in-depth article on generating unique cults, a pair of articles looking back on second edition AD&D, and a look at tavern staff miniatures! ... [click here for more] |
Cunning Plan |
$3.00
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Glorping and shlorping along, the Black Pudding zlorts upon your party! What do you do? Read it, of course. This is an OSR-style zine of RPG goodies rendered in a highly visual style. Within these 24 ooze-soaked pages you'll find magic swords that make cuts no one can heal, monsters that shoot gold pieces, black knights, catgirls, chainmail chicks, and evil temples!... [click here for more] |
Random Order Creations |
Pay What You Want
|
Are you interested in classic paper-and-pencil role-playing games, but you have no idea where to start? This is the book for you. The Role-Playing Game Primer starts from the very beginning, first showing you how to play, then giving you hints and tips on how to do it better. Later chapters provide guidanc e for beginning Game Masters, to get you up and running even if you have little or no experience... [click here for more] |
The Basic Fantasy Project |
Pay What You Want
|
You steel your nerves and step forward, ignoring the pungeant stench of mildew that emanates from the wet dungeon walls. Just then, ahead and to your right, it comes horchling and shlerking forward, plopping with inhuman hunger...
In this issue of Black Pudding you shall be thrilled to witness 24 more pages (well, 28 counting covers) of old school RPG goodness, this time in the... [click here for more] |
Random Order Creations |
Pay What You Want
|
The World of Aihrde, is your storyboard. Its vibrant mythology, and unfolding history, make the World of Aihrde an unparalleled fantasy setting. With a wealth of playable material, Aihrde is like a tapestry unfolding, one that you can make your own!
Rich in adventure hooks, Aihrde is like no other on the market today. It infuses character generation with an energy unique for its genre and arms the... [click here for more] |
Troll Lord Games |
$24.99 $17.49
|
"Ah, yes. And what do we find here? Why, the dark harlequin of the underworld neath Castle Oldskull, Groohlz-Drakha, has brought you his cruelest and most luscious map of the nether: Herein you will find 1,000 Rooms of Chaos, direct from the most secret lore of Darkseraphim’s own Castle Oldskull. But here in this codex, which I now grant you, lieth only the names of the rooms,... [click here for more] |
Kent David Kelly |
$2.99
|
This is a collection of all the maps released on Dyson's Dodecahedron in September of 2023. Included in this package are two PDFs (one in pages and one in spreads) and a zip file of the high resolution versions of all the maps. For this particular package we have a total of 10 maps, each presented as a 300dpi JPG, and two 1200dpi PNGs (with and without grid).
These packages are put together every... [click here for more] |
ZERObarrier |
$4.99
|
Green Devil Face #1 is a funhouse dungeon adventure by James Edward Raggi IV featuring over 50 detailed areas to be used as-is, or custom-fitted for your traditional fantasy game. The dungeon itself is a collection of deadly traps, wild encounters, and unlikely situations, roughly themed to be poking fun at the traditional gaming scene. In this adventure, players can: • See a microscopic basilisk... [click here for more] |
Lamentations of the Flame Princess |
$1.99
|
Alchemy: the ancient philosophical and proto-scientific practice aimed at transforming base metals into noble metals, such as gold, and finding the elixirs that grant immortality and incalculable power. It’s portrayal in role playing games maintain the intrigue and allure that have surrounded alchemy throughout its history, adding depth and mystique to the stories they inhabit.
This supplement includes... [click here for more] |
2Die10 Games |
$3.00
|
Wonderland Imprints is proud to present the third volume of the Oldskull Game Expansion series, providing exciting and inspirational materials for players and Game Masters who prefer to play the Original (OSR), First Edition (1E), and Second Edition (2E) versions of the world’s greatest role-playing game. If you’re looking for universal and directly compatible old school materials to bridge the... [click here for more] |
Kent David Kelly |
$4.99
|
Herein you will find 333 fleeting glimpses of the World of Oldskull … the Realms of Entropy. What wonders will you create from these enigmatic inspirations?
The realms in this book will give you enthralling and mysterious idea-shards filled with exotic locales, disturbing secrets, and haunting monster encounters which you can make your own. Each of the 333 realms is uniquely... [click here for more] |
Kent David Kelly |
$2.99
|
This supplement to the 1979 Game Master’s Guide – as originally authored by E. Gary Gygax and the worthy sages of TSR – provides several decades’ worth of comprehensive improvements, expansions, errata, clarifications, rulings, and interpretive aids for the Advanced rules set of the world’s foremost Fantasy Role-Playing Game.
Supplementary notes, provided for particularly enterprising Game... [click here for more] |
Kent David Kelly |
$2.99
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Note: This revised edition fixes errata from the earlier version and includes more original art!
The sinister and sadistic bleating of spidergoats echoes in the night, a complementary chorus to the rustling of an unfortunate victim caught in their webs. In deep, dank caves to the north, corrupted humans take communion with an unspeakably evil abomination they worship as a god.... [click here for more] |
Goblinoid Games |
$14.99
|
Do you love B/X Essentials, Old School Essentials, Moldvay’s version of the World’s First RPG, and Labyrinth Lord?
Do you also love some of the innovations from the later edition of the First RPG? B/X Ascending is a supplement that focuses on unifying the game to a roll-high d20 mechanic based on classic saving throws. It updates the Classes while keeping Race-As-Class,... [click here for more] |
Cross Planes Game Studio |
$3.99
|
13 WEIRD ONE-SHOTS
The ancient world of Harth withers beneath its dying sun…but it’s not dead yet.
The land is still riddled with villages in danger, cultists in caves, angels gone mad, eldritch horrors making strange deals, raging dragons, bandits in the woods, and cruel monsters lurking in every shadow.
These 13 adventures span a wide variety of locations, environments, creatures,... [click here for more] |
Dungeon Age Adventures |
$10.00
|
PRINT VERSION AVAILABLE: Wondrous Weavings Warped & Weird is now available, revised and expanded, inside the Axian Library book.
Wondrous Weavings Warped & Weird is an alternate arcane magic system for Old-School Essentials and is compatible with similar clones... [click here for more] |
Axian Spice |
Pay What You Want
|
Issue 29 of Populated Hexes Monthly features a small shrine to a nature god, recently despoiled by a corrupted nature spirit, the priest slain, and a religious icon stolen (or, more accurately, swallowed). Includes rules for introducting nature spirits into your game. ... [click here for more] |
Third Kingdom Games |
$2.95
|
This massive book contains the contents of the Lake of Abominations Compiled and Supplemental Hexcrawls, with eight detailed, fully fleshed out hexes and 82 additional hexes painted in broad strokes. It includes:
Compiled
*Hex 17.23 The Lake of Abominations. A ruined mage's tower on an island. Includes rules for a simple skill system, expanded poison options, and an overview of magic... [click here for more] |
Third Kingdom Games |
$25.95
|
For all levels, all classes, all who dare.
Shake your old school campaign to its foundations with the ultimate magic item …
THE OLDSKULL DECK OF STRANGEST THINGS is a deluxe supplement detailing the hundreds of effects created by a Tarot-inspired minor artifact. Profusely illustrated throughout with beautiful card motifs, and with printable color... [click here for more] |
Kent David Kelly |
$2.99
|
Extra-planar beings come in many forms, and for outsiders hailing from the lower planes, almost every one of them comes in some shade of evil.
From the vicious malevolence of the demons of the Abyss, to the merciless schemes of the devils of Hell, to the psychopathic sadism of the yamadutas of the Naraka, the planes provide an unending parade of cruelty, immorality, corruption, and depravity.
Collected... [click here for more] |
New Big Dragon Games Unlimited |
$1.00
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Unleash the powers of the mind into your BX/LL campaign!
Finally, after 40 years of waiting, there’s a psionics system for the classic editions of the world’s original fantasy role-playing game. It’s simple, intuitive, andprovides a gameplay experience that feels at home alongside the original rules of the game. Within this jam-packed 56-page book, you’ll find:
a simple, easy-to-play... [click here for more] |
New Big Dragon Games Unlimited |
$6.95
|
Green Devil Face goes Community! A variety of traps, challenges, and tests of bravery from a number of authors come together between two perilous covers! Included in this issue: • The Eyes of Parsifur and Dunsane by Kent • Doppelganger Trap Room by Akseli Envall • Mummy Tar Trap Room of Death by Akseli Envall • Temple of Water by Akseli Envall • The Pylis Prison by J. Brian "Trollsmyth"... [click here for more] |
Lamentations of the Flame Princess |
$1.99
|
NOTE: This title depicts nudity and some adult situations. Discretion is advised.
Within these pages you will find a plethora of demons to bring to your table! From the lowly manes to the Queen of Demons, Agrat, you will find faces old and new! Within these pages you will find Orcus and Abraxas, Pazuzu and Lamashtu and many more! You will get statistics for all demons and Demon Lords along... [click here for more] |
Appendix N Entertainment |
$9.00 $6.03
|
A variety of traps, challenges, and tests of bravery from a number of authors come together between two perilous covers! Included in this issue: • Pool of Fideceal: A Vexing Dungeon Furnishing by Alfred John Dalziel • The Heat of Greed by Andreas Davour • The Hypercube of Doom by Andreas Davour • Sparkling in the Night by Andreas Davour • The Zigzag Path of Doom by Akseli Envall •... [click here for more] |
Lamentations of the Flame Princess |
$1.99
|
Many games focus solely on the combat aspects of magic, but in a fantasy world such powers can do almost anything. Spellcasters from more peaceful magical traditions might specialize in promoting health and the social good, often using the six spells described in this publication to enliven harvest festivals and other celebrations (but crafty players could, of course, use them in many situations).... [click here for more] |
Skirmisher Publishing |
$0.50
|
Mine is the Power!
Power. Humans have always sought it. Clerics pray for it. Wizards study for it.
Warlocks take it!
Introducing the Warlock class for your Old-School RPGs. - Four new warlock pacts: Chaos, Cosmic, Death, and Dragon. - 78 Warlock spells including Cantrips. - 13 new spells for clerics, druids, illusionists, and magic-users each. - 55 Warlock Invocations, the ultimate... [click here for more] |
The Other Side Publishing |
$4.99
|
Slithering from out of the depths of Yoth and dread N’kai, they rise …
Poisoning dreams, crushing the weak, conquering kingdoms,
And your game world will never be the same.
Infused with unified coils of deep lore shed from the writings of Lord Dunsany, Robert E. Howard, Clark Ashton Smith, Abraham Merritt and H. P. Lovecraft, Oldskull Serpent... [click here for more] |
Kent David Kelly |
$2.99
|
An infinite array of fantasy possibilities …
Endless monsters, treasures, and mysteries at your fingertips.
What will you dream, how creative can you be,
When you’re handed the keys to the Oldskull imagination engine?
Is it possible to distill the entire world design creative process into a single essential volume? Perhaps,... [click here for more] |
Kent David Kelly |
$2.99
|
A handy index of over 500 B/X monsters. Essential stats are presented for each monster in a convenient table format.
The monsters in the Index include creatures from several sources. Some creatures have been converted from 1st Edition Advanced or other compatible rule sets as required. Each monster has two-letter code to help identify the original source book.
The PDF has been produced as reward... [click here for more] |
Gold Piece Publications |
$2.00
|
Kobolds are the weakest of the humanoid races and the magic of their witch doctors is one of the reasons that they manage to survive the onslaught of predators, adventurers and other humanoids. This mini-publication gives some insights into those capabilities.
This title contains six spells formatted so as to be compatible with any games using the sorts of basic fantasy role-playing game rules developed... [click here for more] |
Skirmisher Publishing |
$0.50
|
Populated Hexes Monthly compiles the first twelve issues of the PHM zine series into a single book, with newly commissioned art and arranged via setting location. While written for Old School Essentials, it can be used with any OSR-style game. It features the following:
#1. The Shrine of Daothog. Includes the lair of a dragonne and a partially submerged cave containing a long-forgotten godling. Includes... [click here for more] |
Third Kingdom Games |
$18.95
|
The ancient world of Harth is dying, but you’re going to die even sooner if you can’t escape from Frostwyck.
You’re lost in a frozen forest of deadly predators and mysterious recluses. Your only refuge is the tiny village of Frostwyck, where metal is rare and kindness is rarer. And there are worse things in the shadows than mere bloodthirsty beasts.
Witches... [click here for more] |
Dungeon Age Adventures |
$7.50
|
Magic Modules #2 - Monsters in the Hills by Tim Lowell - Solitaire Playing Guide & B/X Rules Adventure Module for Lone Adventurers & Parties Level 1-9
This is not a complete game. You will need your favorite rules set. The majority of the stats in this book were taken from the 1980 and 1981 Basic and... [click here for more] |
Daring Dwarf Games |
$3.99
|
“Just after dawn, a village scout dashed from the forest carrying a wondrous, and perhaps even terrifying, story of a huge, circular shell with a door, a massive coiled building that sprang up during the night. And it is still growing … ”
Whether from forgetfulness, mental blockage, or intrusions of the dread “real life,” every storyteller has probably experienced that sinking, not-so-prepared... [click here for more] |
Skirmisher Publishing |
$1.99
|
Orbital Vampire Tower
The ancient world of Harth withers beneath its dying sun…but it’s not dead yet.
High in the night sky, a vampire’s tower is torn apart by a rampaging angel. People and monsters are trapped. Magical treasure lies scattered everywhere.
It’s all yours for the taking, if you can find a way out before the angel finds you.
This adventure is a one-shot dungeon-delve... [click here for more] |
Dungeon Age Adventures |
$5.00
|
In most fantasy settings, castles and cities are vital components of civilization, and many of these rely on moats for defense. These large ditches are usually filled with water and meant to stop attackers from reaching the outer walls. Although this tactic was successful in real world history, traditional moats are not as effective in fantasy worlds because of the existence of magic. To counter this... [click here for more] |
Skirmisher Publishing |
$1.99
|
Dripping and dolloping into view comes the latest issue of this old school RPG zine chock full of nasty goodies for your classic fantasy games!
In this issue you'll see ipzees and orbii, you'll learn aromatic charms, you'll find weapons of magic, many strange people will offer their services for your adventuring party, and you will absolutely encounter some cackling ice witches.
Monsters, treasure,... [click here for more] |
Random Order Creations |
Pay What You Want
|
Unlock the Secrets of Dark Sorcery... Open the Crimson Pandect to reveal the hidden arts of the arcane world and the grim obsessions that snare the minds of their adepts. This book is for both players and Labyrinth Lords alike, providing tools for weaving grim tales of blood and unleashed sorcery! Use new classes, new spells, and new guidelines for magical research. plunder ancient troves of occult... [click here for more] |
Sine Nomine Publishing |
$9.99
|
The B/X Companion is a re-imagining of what could have been, had the 1981 editions of the Original Fantasy Role-Playing Game (the Basic and Expert sets edited by Tom Moldvay, Dave Cook, and Steven Marsh) been followed up by a third Companion volume promised in their pages. Using the same format... [click here for more] |
Running Beagle Games |
$24.99 $12.99
|
This is a Werewolf Sourcebook designed for use with SURVIVE THIS!! - Dark Places & Demogorgons but is compatable with most OSR games and retroclones
Table of contents
Introduction
5
Random Werewolf Generation
9
Special Strengths Table
10
... [click here for more] |
Bloat Games |
$3.99
|
Lizardfolk are a primitive swamp-dwelling people that are considered to be more in touch with nature than most of the other humanoid races. Their shamans have, accordingly, developed a number of useful spells to help them survive and thrive in an environment that most consider hostile.
This title contains six spells formatted so as to be compatible with any games using the sorts of basic fantasy... [click here for more] |
Skirmisher Publishing |
$0.50
|
This is a Vampire Sourcebook designed for use with SURVIVE THIS!! - Dark Places & Demogorgons but is compatable with most OSR games and retroclones
More info on Dark Places & Demogorgons:
In Dark Places & Demogorgons, you play as high school students during the early 1980s. The town you live in has had a rash of disappearances and strange happenings. The adults seem lost as what to do,... [click here for more] |
Bloat Games |
$3.49
|
Hexcrawls. You've heard of them, but you can't quite figure out how to play one.
This guide is here to help.
Compiled directly from the Labyrinth Lord core rulebook with additional insights culled from the historical RPG antecedants, How to Hexcrawl provides concrete steps for referee preparation, player initiation and the order of play for each game day of wilderness travel.... [click here for more] |
Taskboy Games |
Pay What You Want
|
Delver is a rules-light, minimalistic game of failed knights, fallen priests, sellswords, mad scholars, dirty rotten scoundrels, tomb robbers, double-crossers, backstabbers, cut purses and cut-throats, testing their wits and their luck in dungeons even darker than their souls.
Delver is also an acronym for Dungeon Exploration, Loot, Violent... [click here for more] |
Hexplore Publishing |
$7.99 $6.99
|
When omens portend ill fortune for the city, the priests call upon a Dragonboat Festival: a racing competition gathering swift boatmen from all over the continent. Their ancient chants call forth the powers of the undying, waking the Flower Liches from their distant graves. For a week, the liches roam the city freely, and oversee the race, taking the losing crews as tributes and sacrifices. Once... [click here for more] |
Kabuki Kaiser |
$5.00
|
Wonderland Imprints is proud to present the fourth volume of the Oldskull Game Expansion series, providing exciting and inspirational materials for players and Game Masters who prefer to play the Original (OSR), First Edition (1E), and Second Edition (2E) versions of the world’s greatest role-playing game. If you’re looking for universal and directly compatible old school materials to bridge the... [click here for more] |
Kent David Kelly |
$4.99
|
The samurai class supplement for Old-School Essentials allows for you to immerse yourself in the danger, honor, and glory of the legendary samurai. As you hone your mind and body through following the code of the samurai, you learn to channel your inner ki into attacks that increase in frequency and power as you ascend the ranks of your damiyo house. Take hold of your trusted Katana and charge into... [click here for more] |
2Die10 Games |
$1.00
|