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 Hottest Shadowrun, Core Rulebooks, Fantasy
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Shadowrun: Wild Life (Core Critter Rulebook)

Shadowrun: Wild Life (Core Critter Rulebook)


Critters Call The howl that cuts through the night. The bared fangs in a dark corridor. The talons piercing exposed flesh. All these haunt shadowrunners’ nightmares. You can always try to reason with or buy off other people, but critters? Critters just come at you, relentless and hungry. Whether they’re used as corporate security or something you run into in the wild, they can be a tremendous...   [click here for more]
Catalyst Game Labs  $19.99

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Shadowrun: Sixth World Companion (Core Character Rulebook)

Shadowrun: Sixth World Companion (Core Character Rulebook)


Dream it, be it The Sixth World is wild and weird, but it doesn’t have to be wilder or weirder than you. If you can dream it, the Sixth World Companion helps you play it. With alternate character creation methods, new metatypes, a whole slew of qualities, and even some rules variations, Sixth World Companion brings dozens of options to your game...   [click here for more]
Catalyst Game Labs  $19.99 $16.99

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Shadowrun 5 Grundregelwerk

Shadowrun 5 Grundregelwerk


Alles hat seinen Preis In der Welt existieren Schatten. Risse im System. Schlupfwinkel in der Gesellschaft. Sie verstecken dich, halten dich am Leben und machen dich zu dem, was du bist: ein Shadowrunner – ein Grenzgänger, ein Glücksritter, zwischen machtvollen Megakonzernen, mystischen Verschwörungen und hungrigen Großdrachen. Jemand, der tut, was kein anderer kann. Du hast kein...   [click here for more]
Pegasus Press  $21.59

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Shadowrun: Verbotene Künste

Shadowrun: Verbotene Künste


DIE ANDERE SEITE DER MACHT   Magie ist wild und undiszipliniert. Du kannst versuchen, sie unter Kontrolle zu bringen, sie zu ordnen und zu strukturieren. Aber letztlich wirst du scheitern. Unter der Oberfläche tobt das Chaos. Du wirst immer nur einen kleinen Ausschnitt beherrschen – als würdest du auf einem Surfbrett eine Monsterwelle reiten: Du schwimmst mit dem Strom, kämpfst...   [click here for more]
Pegasus Press  $21.59

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Shadowrun: Anarchy

Shadowrun: Anarchy


SHADOWRUN: ANARCHY - Der neue Aufbruch in die Sechste Welt Mensch. Maschine. Magie.   Shadowrun. Die Sechste Welt. Orks im Nadelstreifen-Anzug mit Maschinenpistolen. Tätowierte Zwerge, die ihren Geist in Fahrzeuge einklinken und in halsbrecherischer Geschwindigkeit durch die Straßenschluchten von Megasprawls rasen. Menschen, die Feuerbälle herbeizaubern und das...   [click here for more]
Pegasus Press  $21.59

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The Floor Is Monsters - Rulebook and Setting (77 pages)

The Floor Is Monsters - Rulebook and Setting (77 pages)


The Floor is Monsters is a customizable post-apocalyptic setting in a Skyscraper city with monsters overwhelming the ground below. How long these settlements have existed or who first built them is a distant and irrelevant mystery, as they now offer a single purpose: the only refuge above the monstrous forest floor. An ever-growing, corrupting forest with bizarre magical effects, dubbed...   [click here for more]
Ben Serra  Pay What You Want

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Schism

Schism


Schism is a fantasy-themed tabletop role-playing game that allows its players to take on the role of a powerful warrior, a mystical wizard, a creative mechanic, and many other fantastic characters. Explore the world of Xilo, a far-off planet recently torn asunder by the war between technology-users and spell-casters. Will you and your allies find fame and fortune as celebrated adventurers, or will...   [click here for more]
EndGamers  Pay What You Want

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  Megacity: Lagos - A System Agnostic Cyberpunk Resource